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Lieutenant Ross

Lieutenant Ross
Level 41 Ranged
Faction: Republic
Reaction: Republic | Empire
Category: Location
SubCategory: Alderaan
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Lieutenant Ross
Other Sites:

Conversation:

  • 1. - Nice bit of work you've pulled. We all owe you.
  • 2. - Better keep moving!
  • 11. - Hey--I'm hearing good news for a change. Thanks to you, the Killiks are finally backing down.
    • 33. - Not everything is smiles and sunshine, though. An Ulgo raiding party just hit one of our outposts further up the valley. Hard.
      • 34. <Non-dialogue segment.>
        • 35. - With old Bouris down for the count, his people must be looking to push through us and hit Castle Organa for some payback.
          • 37. Option - The Ulgos are still active?Player - I'm surprised House Ulgo is still fighting without their leader.
            • 38. - It's almost worse now--without anyone in charge, they're doing whatever nasty things they want. Our only shot is for you to stop them.
        • 36. - The Ulgos must figure they've got a shot at charging through us and hitting Castle Organa, now that the Killiks are in shambles.
          • 41. Option - I believe you're right.Player - Ulgo's raiders wouldn't make such a bold attack if they didn't have more plans to follow.
            • 99. - Exactly. This is the start of something we don't need, so I say we stop it.
          • 48. Option - We can stop them.Player - The Ulgos' aggression is their weakness--if we strike back now, they won't see us coming.
          • 49. Option - We should be cautious.Player - These raiders could just be the first wave of a much larger invasion.
          • 51. Option - This is no big deal.Player - Shooting up a little camp is one thing. I doubt these jerks could make it past us and the Killiks.
          • 52. Option - Ulgo must be desperate.Player - I'm surprised anyone would expect a plan like that to work.
            • 61. - If you hadn't shown up, we'd be no match for them. You're our only shot at stopping these scumbags.
          • 53. Option - You can't know for sure.Player - This sounds like guesswork, not facts.
            • 90. - A pack of trigger-happy raiders yelling "Death to Organa!" and charging down the valley doesn't leave much room for interpretation.
              • 40. - Our contact in the camp that got hit, Jeren Organa, says the raiders have taken cover in a cave not far from their position.
                • 46. - Head up there and show Ulgo's raiders what we're made of. And see if you can grab any of their medpacs--Jeren's people could sure use them.
                  • 64. Option - Got it.Player - Once the Ulgo troops are dealt with, I'll take any medpacs I find to Jeren Organa's camp.
                    +200 Influence : approves.
                    +200 Influence : approves.
                  • 65. Option - Can you back me up?Player - The attack would go better if you could spare some troops to help.
                    • 67. - I'd like to, but Colonel Malcom doesn't want me giving up any manpower. This show's all yours.
                  • 66. Option - Time for blood.Player - I'm going to wipe this scum off the face of Alderaan.
                    • 69. - Won't hear any complaints from me.
                      • 71. - I'll make sure Jeren knows to expect you at his camp. Good luck.
                        • 12. <Conversation Exit>
  • 4. - No time for talk now!
  • 8. <Non-dialogue segment.>
    • 14. Player - Colonel Malcom sent us to help. Are you Lieutenant Ross?
    • 16. Player - I've come to help--Colonel Malcom sent me. Are you Lieutenant Ross?
      • 15. - That's affirmative. Ignore the getup--colonel doesn't want us standing out.
        • 19. - Hope you've got an appetite for Killiks, because that's what's on the menu--probably ten of them for every one of us.
          • 21. - People here have plans to push the bugs back, but I need every gun we've got just to keep from being overrun. Think you can make those plans happen?
            • 77. Option - I'm on it.Player - Just keep the Killiks back and we'll make sure they learn to stay away.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
            • 23. Option - [Flirt] Anything for a lady.Player - The sooner we finish here, the sooner I can take you out.
              +200 Influence : approves.
              +50 Influence : disapproves.
              • 26. - Really? This seems like the right time to fire me a pickup line? You're lucky you're useful, pal.
            • 24. Option - You think I can't handle this?Player - Do I look like someone who can't handle a few bugs?
              • 85. - No, you look like the best news I've seen all week.
            • 25. Option - I'd better be impressed.Player - If these plans aren't good, I'm walking.
              +50 Influence : disapproves.
              +50 Influence : disapproves.
              +50 Influence : disapproves.
              • 28. - Long as you take down a few hundred Killiks on your way out, fine by me.
                • 30. - My people will tell you what they have in mind. Good luck.
                  • 10. <Conversation Exit>
  • 6. - Not the time for conversation.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
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GenderNPC_GENDER_FEMALE_PROPER
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