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Myles

Myles
Level 42 Melee
Faction: Republic
Reaction: Republic | Empire
Category: Location
SubCategory: Belsavis
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Myles
Other Sites:

Conversation:

  • 203. - Just go, all right?
  • 17. - Adan! Adan! He's not breathing!
    • 18. <Non-dialogue segment.>
      • 19. - Stand back, I'll do what I can.
      • 81. - He... he's dead. I can't believe it.
        • 21. - Those were the commandos we saw on our way here--the ones you were supposed to take out! What happened?
          • 25. Option - It's not my fault!Player - The Imps shot your friend, not me!
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            • 197. - Yeah, because you didn't take 'em out like you were supposed to!
              • 198. <Non-dialogue segment.>
          • 24. Option - I'm sorry.Player - I never thought something like this could happen.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            • 28. - Are you joking? You didn't think that elite Imperial commandos might track and ambush you if you didn't do anything to stop them?
              • 83. <Non-dialogue segment.>
          • 26. Option - Back off.Player - I am a major in the Republic Special Forces. You do not question me.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            • 29. - We don't have to answer to you!
              • 79. <Non-dialogue segment.>
                • 80. - I'm afraid the wounds were too severe. Your friend is dead.
                  • 86. - I... I understand. Thank you for trying to help.
                • 84. - First we get cut off from Commander Gall, now Adan's dead... we're never getting off this planet alive. None of us.
                  • 93. Option - What happened to Gall?Player - How did you get cut off from your commander?
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                  • 91. Option - Tell me how I can help.Player - Let me set things right.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                  • 92. Option - Buck up!Player - This is war, kid. People die.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    • 94. - Shut up. If you knew the first thing about war, you would never have ignored those commandos. Adan paid for your mistake.
                      • 96. - I just hope Commander Gall is still alive. If he is, you're the only one left who can save him.
                        • 101. - When we recognized the leader of the Imperials we were following, Gall went after him--Lord Ondorru. The Sith who tricked us into bombing Fest.
                          • 102. Option - Are you positive?Player - How can you be sure it's the same Sith Lord?
                            +200 Influence : approves.
                            +200 Influence : approves.
                            • 105. - We're sure. We know everything about that piece of filth.
                          • 104. Option - Sounds like a fun challenge.Player - A Sith Lord, huh? That'll look good on my kill sheet.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            • 110. - I hope you aren't all talk.
                          • 114. Option - Sith? I'm leaving.Player - Nobody said anything about taking on a Sith Lord!
                            +50 Influence : disapproves.
                            +50 Influence : disapproves.
                            +50 Influence : disapproves.
                            +200 Influence : approves.
                            +50 Influence : disapproves.
                            • 115. - There may not be any choice. You have to save Commander Gall.
                              • 118. - When Ondorru and the Imperials left, Gall took a few men and followed. But the Imperials collapsed the tunnel with remote charges right after our people went through.
                                • 119. Option - Where can I catch up to Gall?Player - Do you know where this tunnel lets out?
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                • 120. Option - Always more problems.Player - Why can't anything be easy?
                                  +50 Influence : disapproves.
                                  +50 Influence : disapproves.
                                  +200 Influence : approves.
                                  +50 Influence : disapproves.
                                  • 186. - You just took the easy way--it got my friend killed.
                                • 121. Option - That was pretty stupid.Player - Gall should've known better than to charge off without backup.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  • 122. - You don't understand. Ondorru is the reason we're here--he ruined our lives! Gall couldn't let him get away!
                                    • 124. - The other end of the tunnel opens into the maximum security area. There's another way in, the main entrance... but it'll be tough.
                                      • 126. - The fighting around the main entrance is intense--but it's the only way left to reach Commander Gall.
                                        • 128. Option - No time to lose.Player - I'll move out right away.
                                          +200 Influence : approves.
                                          +200 Influence : approves.
                                          +200 Influence : approves.
                                          +200 Influence : approves.
                                        • 129. Option - I'll do what I can.Player - Your CO is trapped with a Sith Lord. It may be too late already.
                                          • 194. - Standing around talking doesn't help his chances.
                                        • 130. Option - This is ridiculous.Player - If Gall can't keep himself out of trouble, why should I help?
                                          +50 Influence : disapproves.
                                          +50 Influence : disapproves.
                                          +200 Influence : approves.
                                          +50 Influence : disapproves.
                                          • 189. - I'm not convinced you're even up to it. But if bringing us all back is your mission--that means Gall, too.
                                            • 191. - Just go.
                                              • 222. <Conversation Exit>
                          • 103. Option - Nothing to worry about.Player - I've taken on Sith before. No sweat.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                          • 113. Option - Sith? I'm leaving.Player - I've had my fill of Sith. I'm not taking on another one.
                            +50 Influence : disapproves.
                            +50 Influence : disapproves.
                            +50 Influence : disapproves.
                            +200 Influence : approves.
                            +50 Influence : disapproves.
  • 16. - Look out!
  • 3. <Non-dialogue segment.>
    • 5. - They're here! Adan!
      • 6. <Non-dialogue segment.>
    • 4. - She's here, Adan!
      • 7. <Non-dialogue segment.>
    • 1. - Adan! He's here!
      • 8. <Non-dialogue segment.>
        • 9. - You're just in time. Commander Gall just rushed off after the Imps, you've got to help him!
          • 13. - Ondorru was with them! Lord Ondorru, the Sith we were trying to take out on Fest! He's here, now, on Belsavis!
            • 33. Option - Are you sure?Player - How do you know it was Lord Ondorru?
              +200 Influence : approves.
              +200 Influence : approves.
              • 49. - It was him. We all recognized him--after Fest, we memorized everything about him.
            • 34. Option - Sounds like a fun challenge.Player - I've never taken down a Sith Lord before. Maybe now's my chance.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              • 44. - Are you insane? You'd take on a Sith on foot?
                • 52. - I hope you aren't just bragging, or Commander Gall is in serious trouble.
            • 36. Option - Sith? I'm leaving.Player - I never agreed to take on a Sith Lord!
              +50 Influence : disapproves.
              +50 Influence : disapproves.
              +50 Influence : disapproves.
              +200 Influence : approves.
              +50 Influence : disapproves.
              • 38. - But you have to help him! You're the only one with any chance!
                • 43. - You've got to understand... Ondorru is the reason we're all here. Commander Gall couldn't let that filth escape.
                  • 65. - When the Imperials started leaving, Gall took a handful of men and followed them. But there were remote charges in the tunnel--it collapsed just after our people moved through.
                    • 59. Option - Where can I catch up?Player - Can you tell me where this tunnel leads?
                      +200 Influence : approves.
                      +200 Influence : approves.
                      • 64. - The tunnel lets out in the maximum security area--or at least, it used to.
                    • 60. Option - Always more problems.Player - Nothing is easy on this planet.
                      +50 Influence : disapproves.
                      +50 Influence : disapproves.
                      +200 Influence : approves.
                    • 61. Option - That was a pretty stupid move.Player - Gall is supposed to be a top-notch officer. What was he thinking?
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +50 Influence : disapproves.
                      • 62. - Same thing as all of us--revenge. Justice for everyone in Dagger Wing, and for all of those civilians.
                        • 68. - You'll have to find another way into the maximum security area--that's where this tunnel lets out.
                          • 67. - The only other way in is the main entrance. There's a lot of fighting over there, but it's the only option left to reach Commander Gall.
                            • 71. Option - You can count on me.Player - I'll bring Gall back alive no matter what.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                            • 72. Option - I'll do what I can.Player - If Gall is trapped with a Sith Lord, it may already be too late.
                              • 75. - Please--you have to try. He's been our leader since the beginning--we need him!
                            • 73. Option - This is ridiculous.Player - For military men, you people are worthless.
                              +50 Influence : disapproves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              • 74. - We're pilots, not infantry. Put us in fighters, and we'd have Belsavis sorted out in an hour.
                                • 76. - Good luck, soldier.
                                  • 224. <Conversation Exit>
        • 31. - You have to hurry. Commander Gall--he rushed off after the Imperials, he--argh!
          • 30. - Sniper! Everyone take cover! Return fire!
            • 32. <Conversation Exit>
  • 220. <Conversation Exit>
  • 225. <Non-dialogue segment.>
    • 37. Option - Take it easy, pal.Player - I've taken on Sith Lords before. No big deal.
      +200 Influence : approves.
      +200 Influence : approves.
      +200 Influence : approves.
      +200 Influence : approves.
      • 45. - You've taken down a Sith Lord? Whoa!
    • 35. Option - Sith? I'm leaving.Player - I've fought a Sith Lord before, and I'm not doing it again.
      +50 Influence : disapproves.
      +50 Influence : disapproves.
      +50 Influence : disapproves.
      +200 Influence : approves.
      +50 Influence : disapproves.
    • 226. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.belsavis.class.trooper.slicing_the_net.myles
Appearance FQNnpp.location.belsavis.class.trooper.slicing_the_net.myles
ID16140949463922512809
Appearance ID16141077218147692824
Body Typebma
Gender0x00
{
    "_id": {
        "$oid": "5fb3e69333180000cb0718c5"
    },
    "ParentSpecId": "16140940508488036246",
    "ParentSpecB62Id": "bcyIOkV",
    "Name": "Myles",
    "NameId": "485253995036672",
    "LocalizedName": {
        "enMale": "Myles",
        "frMale": "Myles",
        "frFemale": "Myles",
        "deMale": "Myles",
        "deFemale": "Myles"
    },
    "ClassId": "16141160777998100175",
    "ClassB62Id": "psOBGp5",
    "AbilityPackageB62Id": "v5n2lyN",
    "MinLevel": 42,
    "MaxLevel": 42,
    "Faction": 39,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
        "NameId": "1173582633762818",
        "LocalizedName": {
            "enMale": "Republic",
            "frMale": "R\u00e9publique",
            "frFemale": "R\u00e9publique",
            "deMale": "Republik",
            "deFemale": "Republik"
        },
        "DefendedFactionIds": [],
        "FactionId": "-878620586690540766",
        "FactionString": "republic_utility_npc",
        "OpposingFactionIds": [],
        "Id": "-878620586690540766",
        "Base62Id": "8WltHJB"
    },
    "Toughness": "Standard",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Standard",
        "frMale": "Standard",
        "frFemale": "Standard",
        "deMale": "Standard",
        "deFemale": "Standard"
    },
    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.belsavis.class.trooper.myles",
    "CnvB62": "jz96Kp4",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
        {
            "CharSpec": "bma",
            "ScaleAdjustment": 1,
            "MeleeWepId": "16140940026372298659",
            "MeleeWepB62Id": "enVEX6F",
            "MeleeOffWepId": "0",
            "MeleeOffWepB62Id": "0000000",
            "RangedWepId": "16141030648863411712",
            "RangedWepB62Id": "04uoDjB",
            "RangedOffWepId": "0",
            "RangedOffWepB62Id": "0000000",
            "AppearanceId": "16141077218147692824",
            "AppearanceFqn": "npp.location.belsavis.class.trooper.slicing_the_net.myles",
            "SpeciesScale": -6208027144227586886
        }
    ],
    "CharRef": "chr.myles_trooper_belsavis",
    "Gender": "0x00",
    "FqnCategory": "location",
    "FqnSubCategory": "belsavis",
    "CommandXP": 16,
    "Id": "16140949463922512809",
    "Base62Id": "gHEYtW4",
    "Fqn": "npc.location.belsavis.class.trooper.slicing_the_net.myles",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "809777392",
    "removed_in": "",
    "changed_fields": [
        "CommandXP",
        "hash"
    ],
    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "4.0.0",
        "5.2.0",
        "5.3.0"
    ]
}