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Inquisitor Urinth

Inquisitor Urinth
Level 10 Ranged
Faction: Empire
Reaction: Republic | Empire
Category: Location
SubCategory: Korriban
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Inquisitor Urinth
Other Sites:

Conversation:

  • 2. - I have no need for you currently. Be on your way.
  • 3. - So, the Jedi is preparing his escape. You did well. Not perfectly, but I have confidence the operation will succeed.
    • 5. - Our business is concluded. I will make note of your assistance in my report.
      • 108. Option - I'm glad to help.Player - I live to serve.
      • 18. Option - Is Quorian going to be okay?Player - What about the Jedi? Will he be safe?
        • 19. - No Jedi is safe. Sooner or later, the Empire will destroy the order entirely.
      • 14. Option - Whatever.Player - I don't need your praise.
        • 15. - No. I imagine you don't.
          • 21. - Take these tokens as payment for your service--and know that no Jedi can threaten Korriban. Now, go.
            • 22. <Conversation Exit>
  • 23. - Do not waste my time while the Jedi remains imprisoned.
  • 24. - I have need of you, young one. Whatever errand your master sent you on can wait until we are through.
    Grants:
    • 96. Option - Very well.Player - As you wish (my lord / Master).
    • 27. Option - Says who?Player - What gives you the right to command me?
    • 29. Option - I don't think so.Player - My master would smite you for your impudence.
    • 33. Option - I'm sick of errands anyway.Player - My master can rot, for all I care.
      • 34. - Then it's time you had some direction.
        • 35. <Non-dialogue segment.>
          • 38. - I am Inquisitor Urinth, and I represent the Intelligence operations of the Sith.
            • 40. - We are currently holding an important Jedi prisoner. A spy who attempted to reach this Academy. We have plans for him.
              • 111. <Non-dialogue segment.>
                • 112. <Non-dialogue segment.>
                  • 41. Option - Plans?Player - What kind of plans?
                  • 47. Option - He should die.Player - The only "plans" we should be making for Jedi is how to execute them.
                  • 51. Option - Is he okay?Player - Have you hurt him?
                    • 52. - Only enough to be convincing--the permanent damage is minimal.
                      • 54. - Upon capture, we found the Jedi's mind simple to manipulate. We fed him false memories through a combination of drugs and sorcery.
                        • 56. - Soon, he will return to his Jedi commanders and report the lies we fed him. He will know nothing of what we've done. All that remains is to stage his escape.
                          • 61. Option - What's the plan?Player - And once he's free, what will he tell the Jedi? What did you plant on him?
                            • 62. - Information that should encourage certain Outer Rim colonies to reduce their defenses. Once that happens, we can arrange the destruction of those colonies and their Jedi defenders.
                          • 98. Option - Sounds tricky.Player - How do you intend to do that?
                          • 99. Option - I can do it.Player - I can do it.
                            • 66. - Good. I'm pleased that you appreciate our project.
                              • 68. - You are young enough, new enough, to be a plausible traitor. You will go to the Jedi. Talk to him. Do as he asks. Earn his trust.
                                • 70. - When that is done, set him free. Do whatever is necessary to get him out of prison. We will ensure that he reaches his ship and returns safely to his Jedi friends.
                                  • 100. Option - Understood.Player - It will be done.
                                  • 75. Option - I won't get in trouble?Player - How do I know you won't accuse me of treason?
                                    • 76. - Prove your strength--prove that you are truly Sith--and all the accusations in the world will mean nothing.
                                  • 103. Option - Not my business.Player - This isn't my line of work.
                                    • 80. - No? Let me be clear--refuse me, and you refuse the will of the Empire. Your apprenticeship to the Sith does not give you limitless freedom.
                                      • 83. Option - I see.Player - Of course--there must have been a misunderstanding.
                                      • 109. Option - If I must, then.Player - Fine. Just tell me what to do.
                                        • 84. - You will find the Jedi Quorian Dorjis in the jail cells. He is still confused and should not be overly difficult to convince.
                                          • 85. <Non-dialogue segment.>
                                            • 86. - Now, go. I expect you to fulfill your duty to the Empire.
                                              • 87. <Conversation Exit>
                                      • 90. Option - I'm out. [Refuse quest]Player - I'm not working for you, inquisitor.
                                        <Aborts Conversation>
  • 1. - I have no need for you right now.
  • 93. - This isn't a place for non-Sith.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
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