You are not logged in.

English
Database
Site

Jek Kardan

Jek Kardan
Level 16 Overseer
Faction: Republic
Reaction: Republic | Empire
Category: Location
SubCategory: Coruscant
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Jek Kardan
Other Sites:

Conversation:

  • 1. - Hmph. Reminds me of old times.
    • 3. - Here's my weapon--consider me surrendered. I'll make my way up to the Senate tower and turn myself in. See what Garza wants to do next.
      • 10. Option - You've made the right choice.Player - I'm glad to have you back on our side.
        • 11. - I never said I was on your side, soldier. I'm doing this for my people, not for your Republic or anything else.
      • 14. Option - Better get moving, then.Player - That's a long trip, old man. Time's wasting.
        • 15. - Ah, these kids today....
      • 18. Option - Just be sure you behave.Player - I'll be watching you, Kardan.
        • 19. - Feel free. Maybe you'll learn something.
          • 21. - Anyhow, I'm sure we'll meet again.
            • 24. Option - It's been an honor.Player - I'm glad I had a chance to fight with you, sir.
              • 25. - Yeah, I guess it was nice to finally stretch my legs out a bit.
            • 28. Option - I have some work to do first.Player - There's a relay down here that needs to be detonated.
              +200 Influence : approves.
              • 29. - Yeah, I suppose you've got a job to do. So much work down here for nothing....
            • 32. Option - Hope you're worth the trouble.Player - Bringing you in alive better not have been a waste of my time.
              • 33. - And you'd better not have been feeding me a load of garbage.
                • 35. - See you topside, soldier.
                  • 216. <Non-dialogue segment.>
                    • 217. - Let's go take out that relay and give Kardan's little babies something to think about.
                    • 36. <Conversation Exit>
  • 203. - Let's get 'em!
  • 37. - Hmph. Still alive, huh? You really should've gotten out of this while you were ahead, soldier.
    • 39. - Now, you're a risk to Tavus and the rest of my people. So, Havoc Squad or not, I'm going to have to kill you.
      • 40. Option - You don't have to do anything.Player - You always have a choice, sir.
      • 42. Option - Don't give me that.Player - If you cared about Tavus and the others, you wouldn't have let them defect.
        • 51. - I've made my choice. Tavus, Wraith, Needles, Gearbox, Fuse... they're like my children. And I abandoned them. I resigned and left them to fight alone, just to make a point.
          • 53. - They need my help now more than ever. I'm not going to abandon them. Not this time.
            • 54. Option - This doesn't help them.Player - If you want to help your people, you'll help me bring them in alive.
              • 55. - What, so Garza can have all their heads and be done with it? I don't think so.
            • 58. Option - But you're helping the Empire!Player - The Imperials are the enemy. You aren't one of them!
              • 59. - The Republic came just as close to killing me as the Empire ever did. Far as I'm concerned, everyone's my enemy.
                • 65. - I know you're trying to get into my head, soldier, but it's not going to work.
                  • 70. Option - I'm not manipulating you.Player - I'm just talking, sir--one soldier to another.
                    • 71. - What do we have to talk about? Our objectives are completely at odds.
                  • 74. Option - You know I'm right.Player - Think what you want, Kardan. Doesn't make my point any less true.
                    • 75. - All I know is that you're really trying my patience, soldier. I don't even understand what you're trying to convince me of, here.
                      • 77. - I'm trying to keep my people alive, and it's your mission to kill them. That's all there is to this, soldier.
                        • 82. Option - There's more to this.Player - I served with your people, sir. I don't want to kill them.
                          • 83. - Well, you've certainly taken your time trying to kill me.
                        • 86. Option - Garza wants them alive.Player - General Garza sent me to get your help. She wants to bring your people in alive.
                          • 87. - Not sure if I buy that. But then again, if she sent you to kill me, we wouldn't still be talking, would we?
                        • 90. Option - Cooperate and they might live.Player - The only way to keep your people alive is if you help me bring them in.
                          • 91. - Hmm... you've already compromised the relay. Even if we take you out, it's only a matter of time until Garza has this place slagged for a klick in every direction.
                            • 93. - And by now, Garza will know exactly where all of the defector bases are. They'll be tethered banthas, cut off from each other and all--
                              • 95. - Excuse me, sir, but shouldn't we be--
                                • 97. - The Imperials might offer help, but it won't be much. They'll all be left to die.
                                  • 100. Option - You can make the difference.Player - Tavus and the others will follow your lead. If you come in peacefully, they will, too.
                                    +200 Influence : approves.
                                  • 104. Option - Now do you understand?Player - They'll just get themselves killed if you don't help me, can't you see that?
                                    +200 Influence : approves.
                                  • 106. Option - I think you get the idea.Player - It's useless to resist, Kardan.
                                    • 107. - Damn... I can't believe it's come to this.
                                        • 111. - All right, soldier. I'll go along with this. But if you harm a single one of my people, you will be dead within the day. Understood?
                                          • 114. Option - Understood, sir.Player - You have my word on it, Kardan.
                                          • 116. Option - I may have no choice.Player - If your people won't come peacefully, they'll still have to be dealt with.
                                            • 117. - And if you kill one of them, you'll be dead within the day. That's a promise.
                                          • 120. Option - You don't scare me.Player - I'm not afraid of you, old man.
                                            • 121. - You don't have to be afraid of me to be killed by me. So consider yourself warned.
                                              • 123. - Let's get on with this, soldier. +100
                                                • 125. - I can't allow you to go into enemy custody alive, Kardan.
                                                  • 127. - Are you still here? The op's over, people. Finished. Mission failed. So get out of here, while you've still got the legs to carry you.
                                                    • 129. - You leave me no choice, sir. Ready your weapons, men!
                                                      • 132. <Conversation Exit>
                  • 133. Option - Good--I'm tired of talking.Player - If words won't work, let's try action. +50
                    +50 Influence : disapproves.
            • 135. Option - Then you die.Player - Hope you've had a good life, you old fool. +50
              +50 Influence : disapproves.
              • 136. - Let's see what you're made of, soldier.
      • 48. Option - Bring it on.Player - Let's see what you're made of, traitor. +50
        +50 Influence : disapproves.
        • 49. - Call me "traitor" all you want, soldier. It's the last thing you'll ever do.
          • 232. <Conversation Exit>
  • 138. - You listen to me, Kardan. Helping you has already put my operation at risk. You will do exactly as I say, when I say, or--
    • 140. - Or you'll what, Captain? I'm not one of your lock-stepping drones--this part of the op is mine. End of discussion.
      • 142. - How dare you--
        • 143. <Non-dialogue segment.>
          • 144. - Intruders!
            • 146. - Put those blasters on the floor, soldiers. Nice and slow.
          • 152. - Intruder!
            • 154. - Drop that weapon, soldier. You're outnumbered and outgunned.
              • 155. Option - Give it up, Kardan.Player - In the name of the Republic, I order you to surrender.
              • 157. Option - Nice friends you have here.Player - Imperial soldiers. So you are a traitor, just like Tavus and the others.
                • 211. - You're going to pay for what you've done, Kardan. You, Tavus--everyone.
                • 158. - It's not betrayal if you aren't on their side in the first place, soldier. Now put that weapon down or--
              • 163. Option - Don't be stupid.Player - Unless you want to die, you should follow your own advice.
                +200 Influence : approves.
                • 208. - It's over, Kardan. You, the Imps, Tavus--you're all going down.
                • 164. - Not going to happen, soldier. Now drop that weapon before--
                  • 166. - A Havoc badge? Is this a joke? No, no--you must be the new recruit Tavus told me about. So you survived after all.
                    • 168. - Can't say I'm surprised, honestly. Havoc always did recruit the best.
                      • 169. Option - Don't make this any harder.Player - Surrender, and this will all go much easier for you.
                      • 171. Option - Save your praise.Player - I'm not interested in compliments from a traitor.
                        +200 Influence : approves.
                        • 172. - It's not treason when the Republic betrays you first; it's self-preservation.
                      • 207. Option - This is your last chance.Player - I was hoping I wouldn't have to kill anyone.
                        • 180. - You are persistent, soldier. I'll give you that.
                          • 182. - I'm impressed--I didn't think the old lady would send someone after me so quickly. After all these years, Garza still hasn't lost her edge.
                            • 184. - What are you waiting for, Kardan? Kill the whelp! Or do you lack the true resolve to fight for the Empire?
                              • 186. - My loyalty is to Tavus. Not to your Empire, and not to anyone else.
                                • 188. - You want the trooper dead, you take care of it. I don't kill good soldiers. I'm heading down to the Works to make sure everything is prepped.
                                  • 189. Option - This isn't over.Player - You won't escape me for long, Kardan.
                                  • 204. Option - Not so fast!Player - You're not going anywhere.
                                  • 206. Option - Your days are numbered.Player - I'm going to enjoy killing you.
                                    • 198. - Do yourself a favor and die now, soldier--before you get in any deeper over your head.
  • 131. - We're Havoc Squad, maggot--and you just signed your own death warrant.
NameCooldownRangeAI Use PriorityLevel
Npc3 minutes21011.0.0
Npc20 seconds30m20011.0.0
Npc15 seconds4m15011.0.0
Npc9 seconds4m12011.0.0
Npc60 seconds10m10011.0.0
Npc20 seconds10m30m9011.0.0
Npc20 seconds30m8011.0.0
Npc4.5 seconds15m2511.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.coruscant.class.trooper.assault_on_the_works.jek_kardan_combat_assist
Appearance FQNnpp.location.coruscant.class.trooper.multi.jek_kardan
ID16140909072829721304
Appearance ID16141034081088312744
Body Typebmn
Gender0x00
{
    "_id": {
        "$oid": "5fb3e69333180000cb071780"
    },
    "ParentSpecId": "16141011844563356871",
    "ParentSpecB62Id": "nqoIzs0",
    "Name": "Jek Kardan",
    "NameId": "2448251617804288",
    "LocalizedName": {
        "enMale": "Jek Kardan",
        "frMale": "Jek Kardan",
        "frFemale": "Jek Kardan",
        "deMale": "Jek Kardan",
        "deFemale": "Jek Kardan"
    },
    "ClassId": "16140956302202792867",
    "ClassB62Id": "eslc1pD",
    "AbilityPackageB62Id": "Hnii1hD",
    "MinLevel": 16,
    "MaxLevel": 16,
    "Faction": 17,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeHostile",
        "NameId": "1173582633762818",
        "LocalizedName": {
            "enMale": "Republic",
            "frMale": "R\u00e9publique",
            "frFemale": "R\u00e9publique",
            "deMale": "Republik",
            "deFemale": "Republik"
        },
        "DefendedFactionIds": [
            1086966210362573345,
            7474727620554664127
        ],
        "FactionId": "7474727620554664127",
        "FactionString": "Scripted_Rep_Support_NoKill",
        "OpposingFactionIds": [
            1091721260628804564,
            1814907077791255075,
            3251225815323856526,
            6637183276383572243,
            8758438452262606755,
            -3599216580662476716,
            -3023033381226652520,
            -2847218559425484173,
            -2701948717364661396,
            -161428275004295206
        ],
        "Id": "7474727620554664127",
        "Base62Id": "loZs1oB"
    },
    "Toughness": "Standard",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Standard",
        "frMale": "Standard",
        "frFemale": "Standard",
        "deMale": "Standard",
        "deFemale": "Standard"
    },
    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.coruscant.class.republic_trooper.jek",
    "CnvB62": "4mxteEC",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.standard",
    "VisualDataList": [
        {
            "CharSpec": "bmn",
            "ScaleAdjustment": 1,
            "MeleeWepId": "16141173282837695788",
            "MeleeWepB62Id": "B0sHnP4",
            "MeleeOffWepId": "0",
            "MeleeOffWepB62Id": "0000000",
            "RangedWepId": "16141104202467866454",
            "RangedWepB62Id": "LdUfli0",
            "RangedOffWepId": "0",
            "RangedOffWepB62Id": "0000000",
            "AppearanceId": "16141034081088312744",
            "AppearanceFqn": "npp.location.coruscant.class.trooper.multi.jek_kardan",
            "SpeciesScale": 0
        }
    ],
    "CharRef": "chr.jek_kardan",
    "Gender": "0x00",
    "FqnCategory": "location",
    "FqnSubCategory": "coruscant",
    "CommandXP": 16,
    "Id": "16140909072829721304",
    "Base62Id": "s2hbbK8",
    "Fqn": "npc.location.coruscant.class.trooper.assault_on_the_works.jek_kardan_combat_assist",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "1419434829",
    "removed_in": "",
    "changed_fields": [
        "CommandXP",
        "hash"
    ],
    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "4.0.0",
        "5.2.0",
        "5.3.0",
        "5.10.0"
    ]
}