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Remmy

Remmy
Level 35 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Balmorra_republic
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Remmy
Other Sites:

Conversation:

  • 48. - The turbolift's locked down, but don't worry. Slicing Imperial security codes is a hobby of mine. Give me two secs....
    • 49. <Non-dialogue segment.>
      • 52. - Uh oh... someone's coming down the turbolift. Get behind me, beautiful. I'll protect you!
      • 50. - Uh oh... someone's coming down the turbolift. Get ready for a fight!
        • 1. - Doc! I thought the Imps had killed you!
          • 3. - You too, Remmy! How are you making out, old fella?
            • 5. - Same as always. Pretend to cooperate with the Imperials... and stab 'em in the back every chance I get.
              • 6. Option - We need your help.Player - We're here to defeat the Empire. Can you get us into the upper levels?
              • 7. Option - How have you survived?Player - That's a dangerous way to live. Why haven't the Imperials killed you?
                • 9. - Great thing about Imperials--they're always fighting over promotions. I pin the blame on rivals. They never suspect a thing.
              • 8. Option - A wise policy.Player - The Empire's about to lose Balmorra. Start stabbing.
                • 10. - Don't have to tell me twice.
                  • 12. - We're in a bind, pal. You know any way into the secure labs?
                    • 14. - Sure! The Imps put me on waste management. Gave me a data card to get in there. It's all yours.
                      • 19. - Thing is, there's guards every two meters in there.
                        • 21. - That's why I travel with a Jedi, Remmy.
                          • 22. Option - Let's go, Doc.Player - Sorry to cut this reunion short. We have a long fight ahead.
                            +50 Influence : disapproves.
                            • 37. - And I finally have a way out of this place. See you on the other side, Doc!
                          • 23. Option - Will you be safe, Remmy?Player - Aren't you afraid the Imperials will blame you for this?
                            +200 Influence : approves.
                            • 25. - I have no plans to find out. Not after you opened me a nice sweet path to freedom. Good luck!
                          • 24. Option - Stop pretending we're friends.Player - You're a meat shield, Doc. Nothing more.
                            +50 Influence : disapproves.
                            • 34. - She's crazy about me. Now get out of here, old man.
                            • 26. - "Meat shield" is my code name. You'd better run for it, Remmy. We're about to make some noise.
                              • 56. - Hello, are you there? It's Colonel Finley. We have a new problem.
                                • 58. - The resistance has learned of Imperial research into weapons that use cloaking device technology.
                                  • 60. - If the enemy can hide their missiles and bombs from detection, imagine the carnage.
                                    • 61. Option - We'd be defenseless.Player - The Empire would rip us apart.
                                    • 63. Option - Is this threat real?Player - Have they successfully tested such a weapon, or is it just speculation?
                                      • 64. - What difference does it make? We still need to look into it.
                                    • 67. Option - Let's imagine hurting them.Player - Right now, I'm thinking of what we could do to the Empire's forces with that technology.
                                      • 68. - It could turn the tide of this war.
                                        • 70. - You must recover all the Empire's research data on this project and deliver it to us.
                                          • 72. - There's bound to be a computer hub up there somewhere.
                                            • 75. - This may be our only opportunity. Do everything you can. Finley out....
                                              • 76. <Conversation Exit>
  • 47. - Aren't you something. All kinds of new faces here today....
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
FQNnpc.location.balmorra_republic.class.jedi_knight.spoils_of_war.remmy
Appearance FQNnpp.location.balmorra_republic.class.jedi_knight.spoils_of_war.remmy
ID16140958488755452894
Appearance ID16140943140850432321
Body Typebma
Gender0x00
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    },
    "ParentSpecId": "16140940508488036246",
    "ParentSpecB62Id": "bcyIOkV",
    "Name": "Remmy",
    "NameId": "505577780281344",
    "LocalizedName": {
        "enMale": "Remmy",
        "frMale": "Remmy",
        "frFemale": "Remmy",
        "deMale": "Remmy",
        "deFemale": "Remmy"
    },
    "ClassId": "16141160777998100175",
    "ClassB62Id": "psOBGp5",
    "AbilityPackageB62Id": "v5n2lyN",
    "MinLevel": 35,
    "MaxLevel": 35,
    "Faction": 11,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
        "NameId": "1173582633762823",
        "LocalizedName": {
            "enMale": "Friendly",
            "frMale": "Alli\u00e9",
            "frFemale": "Alli\u00e9",
            "deMale": "Verb\u00fcndet",
            "deFemale": "Verb\u00fcndet"
        },
        "DefendedFactionIds": [
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        ],
        "FactionId": "3780939478746129694",
        "FactionString": "friendly",
        "OpposingFactionIds": [],
        "Id": "3780939478746129694",
        "Base62Id": "7kNfSsC"
    },
    "Toughness": "Standard",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Standard",
        "frMale": "Standard",
        "frFemale": "Standard",
        "deMale": "Standard",
        "deFemale": "Standard"
    },
    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.balmorra_rep.class.jedi_knight.remmy",
    "CnvB62": "HriuAzC",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
        {
            "CharSpec": "bma",
            "ScaleAdjustment": 1,
            "MeleeWepId": "16140902441288829281",
            "MeleeWepB62Id": "OOb1Zq0",
            "MeleeOffWepId": "0",
            "MeleeOffWepB62Id": "0000000",
            "RangedWepId": "0",
            "RangedWepB62Id": "0000000",
            "RangedOffWepId": "0",
            "RangedOffWepB62Id": "0000000",
            "AppearanceId": "16140943140850432321",
            "AppearanceFqn": "npp.location.balmorra_republic.class.jedi_knight.spoils_of_war.remmy",
            "SpeciesScale": 0
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    ],
    "CharRef": "chr.remmy",
    "Gender": "0x00",
    "FqnCategory": "location",
    "FqnSubCategory": "balmorra_republic",
    "CommandXP": 16,
    "Id": "16140958488755452894",
    "Base62Id": "tZkO83A",
    "Fqn": "npc.location.balmorra_republic.class.jedi_knight.spoils_of_war.remmy",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "2701117203",
    "removed_in": "",
    "changed_fields": [
        "CommandXP",
        "hash"
    ],
    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "4.0.0",
        "5.2.0",
        "5.3.0"
    ]
}