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Junker Jott

Junker Jott
Level 75 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Exp
SubCategory: 03
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 6.0.0
Last Seen: 6.2.1a
Star Wars Name: Junker Jott
Other Sites:

Conversation:

  • 5. - You didn't just hit the Brothers, you practically wiped them out! We're supposed to be keeping the peace!
    • 6. <Non-dialogue segment.>
      • 8. - Arn was there on my orders. If you or Huttbreaker have a problem with what he did, take it up with me.
      • 7. - I'll sort that out with Arn, myself. Honestly, the galaxy won't miss a pack of slavers, and neither will I.
        • 10. - You think I care that those creeps are gone? I'd give you a medal if I could. It's Huttbreaker who wants our hides over it.
          • 11. Player - Is she still willing to sell us the fuel?
            • 12. - Yes, for an extra forty percent.
              • 13. <Non-dialogue segment.>
                • 20. - Then let's stick to the mission. We don't need to give Arn any more grief than he's already giving himself.
                • 14. - Then let's stick to the mission, and let me handle Arn. All right?
                  • 15. Option - How is he doing?Player - How is Arn?
                    • 22. - He's still struggling, but... I've been there. I'll help him through. He'll hold his post when the time comes.
                  • 16. Option - Agreed--focus on the mission.Player - I agree. We need to focus on getting those ships fueled.
                  • 17. Option - You aren't off the hook yet.Player - You don't get to sweep your padawan's little rampage under the rug, Tau.
                    • 24. - And you don't get to second-guess me.
                      • 26. - Enough. The Empire is the enemy here. Remember that.
                        • 28. - The vote went in our favor, so I've got the fleet organized and ready to start refueling.
                          • 37. - Safe bet the Imps will show up as soon as we start, so we'd better get ourselves into position right away. I'll meet you all here at the docks.
                            • 38. <Non-dialogue segment.>
                              • 105. - Hey--I wanted to thank you for letting me know when Arn called you. I'm glad I had the chance to help him.
                                • 114. Option - Of course.Player - Of course. You're his master--he needed your guidance.
                                  • 132. - Still feels weird to think of it that way but... I appreciate you trusting me to do it.
                                • 115. Option - Of course.Player - I'm no Jedi--he needed your help more than he needed mine.
                                  • 134. - I get the feeling he's glad to have both. Still, I appreciate your faith in me.
                                • 116. Option - He'll be okay.Player - This wasn't Arn's best day, but he's a good person. He's only going to get better from here.
                                  • 136. - I couldn't agree more.
                                • 131. Option - You need to control him better.Player - If he's capable of something like this, he could be capable of much worse. Keep him under control.
                                  • 138. - No. That's not what he needs. He knows what's right--he just needs to know he can trust me to help him do the right thing.
                                    • 140. - Come on. We shouldn't keep them waiting.
                              • 106. - Hey--hold up. We need to talk.
                                • 108. - I might be new to being a teacher, but I can't help my student at all if nobody tells me when he's in trouble.
                                  • 110. - You should have called me when Arn contacted you. Helping him is my job, and I deserve the chance to do it.
                                    • 111. Option - You're right--I'm sorry.Player - You're right, Tau. I owe you an apology--it won't happen again.
                                      • 117. - Thank you. I just want to help him as best I can, the same as you.
                                    • 112. Option - I only did what Arn asked.Player - Arn didn't want to involve you. I was trying to respect that.
                                      • 119. - I get that, but if he always knew what was best, he wouldn't be the student.
                                        • 121. - He needed his master to support him. And I needed the chance to prove that I would.
                                    • 113. Option - You don't know enough to help.Player - Arn was in serious trouble. He needed someone experienced to help him--that's not you.
                                      • 123. - And it never will be if I never get the chance.
                                        • 124. <Non-dialogue segment.>
                                          • 125. - If Gnost-Dural wanted you to teach Arn, he would've asked. He didn't. If you won't respect me, at least respect him.
                                          • 126. - Gnost-Dural gave me this task, so I'm giving it everything I've got--I owe him that. If you won't respect me, at least respect him.
  • 40. - My best troops. Wish I could bring more, but we're on thin ice with Huttbreaker as it is.
    • 42. - There are three main approaches the Imps could use for their assault: the main catwalks, the maintenance tunnels, or the docks themselves, via shuttle.
      • 47. - The main catwalk is the most direct route, so we'll have our strongest defense there. Commander, that's you.
        • 48. Player - All right. What about the other routes?
          • 44. - Arn and I would be best for the tunnels. In close quarters like that, they'll never make it past our lightsabers.
            • 98. - My droids know those tunnels better than anyone. I'll send them to back you up.
              • 46. - My troops will cover the docks as best they can, but our anti-aircraft weapons are limited. Once our ships start refueling, weapons and docking bays are disabled.
                • 50. - We can help with that.
                  • 53. - Z-5K shoulder-launched anti-aircraft missiles. Self-guiding, high-velocity. Top of the line. Bonus for services rendered.
                    • 54. Option - Much appreciated.Player - Thanks, Indigo. They'll be a big help.
                    • 55. Option - What will Huttbreaker think?Player - Will Huttbreaker be mad that you're getting involved like this?
                      • 57. - I see a market need, I provide products to fill it. Not politics, just business.
                    • 56. Option - You can do better.Player - Come on, you can do better than that.
                      • 61. - Look it up. For popping shuttles, there is nothing better than that.
                        • 59. - Good hunting.
                • 51. - A wonderful chance for help from your new friend, Veek!
                  • 66. - I find that many of my pilots suddenly need to run test flights. New ship upgrades and so on.
                    • 68. - They'll be here at the docks. Years of smuggling makes their nerves twitchy, you know.
                      • 147. - If strange shuttles start shooting, they're bound to defend themselves.
                        • 69. Option - Thanks!Player - Thank you, Veek. We really appreciate it.
                          • 72. - Hey, don't mention it. To anyone. Ever.
                        • 70. Option - What will Huttbreaker think?Player - Will Huttbreaker be angry about you stepping in like this?
                          • 74. - If the Empire goes to Huttbreaker looking for our heads, we'll make sure they get some.
                            • 148. - It's not as though they can tell one Rodian from another.
                        • 71. Option - You can do better.Player - Is that really the best you can do?
                          • 76. - I assure you, there are no finer pilots. You will be glad to have them near at hand.
                            • 78. - Have a splendid day, my friends.
                              • 82. - Sounds like we're ready.
                                • 97. Option - Good luck, everyone.Player - May the Force be with us all.
                                • 83. Option - Good luck, everyone.Player - Stay sharp and watch each other's backs. With a bit of luck, we might just make it through.
                                • 88. Option - The Republic needs us.Player - A lot of people are counting on us. The future of the Republic depends on getting these ships to Corellia. Let's make it happen.
                                • 89. Option - Show no mercy.Player - The Imps aren't here to make friends. They'll kill every one of us if they can... unless we kill them first.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
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