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Pollus Avesta

Pollus Avesta
Level 50 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Exp
SubCategory: 01
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.3.0
Last Seen: 6.2.1a
Star Wars Name: Pollus Avesta
Other Sites:

Conversation:

  • 119. - Good luck. And thank you.
  • 3. <Non-dialogue segment.>
    • 1. - Don't move! None of you move!
    • 4. - Don't move, Sith! Not one move!
    • 5. - Stay back! Not one move.
      • 7. - Careful, ground team.
        • 9. - Listen to their voices--they cannot defeat you, but they stand defiant.
          • 15. Option - I need to talk to your leader.Player - I've come for Pollus Avesta. Where is he?
          • 16. Option - It's okay--I surrender.Player - I'm not here to fight. Your droids attacked first, but I'll lay down my weapons.
            • 25. - Not necessary--I trust you could kill me bare-handed. I'm Pollus Avesta.
          • 14. Option - We're wasting time. [Disarm them]Player - You're pathetic.
            • 18. Player - Where is your leader?
              • 19. - I'm Pollus Avesta. You didn't have to do that.
                • 21. - I received your message. You freed the settlements, and I'm grateful. But why would the Empire get involved at all?
                  • 41. Option - The Hutts are our foes.Player - The Emperor does not tolerate his enemies' ambitions. The Hutt Cartel has proven itself an enemy.
                  • 40. Option - The Hutts threaten my Empire.Player - I represent the Dark Council, and I have come to this world personally to stop the Hutt Cartel.
                  • 28. Option - We're here to fight Hutts.Player - The Empire doesn't care about Makeb, but our intelligence is clear: The Hutt Cartel is a growing threat and must be stopped.
                    • 31. - Same reason the Republic's here, then.
                  • 42. Option - My guess is the Hutts.Player - My employers don't share their reasons. But if I were on the Dark Council, I'd be worried about Hutt expansion.
                  • 29. Option - Makeb's people deserve better.Player - No one should be forced to work in Hutt mines and die a slave. The Empire is sympathetic to your cause.
                    • 38. - You're not serious.
                  • 30. Option - Our reasons don't affect you.Player - You don't need to know why the Empire is interested in Makeb. We're here, and nothing we do will harm the planet or its citizens.
                    • 43. - That's a lot to claim.
                      • 37. Player - We've given you an opportunity to fight back. You need to take it and organize a planet-wide attack.
                        • 51. - And what if we say no?
                          • 58. Option - Refuse and die.Player - You will rot here and be forgotten.
                          • 57. Option - [Force Persuade] You will agree.Player - You won't say no. You want to fight the Hutts.
                            • 61. - Then again, why would I say no? I want to fight the Hutts.
                          • 52. Option - I could always blackmail you.Player - I make a call, and within the hour I receive a record of every message you've ever sent.
                            • 60. Player - Within six hours, I have monitors on your known associates. I'm sure something I find will convince you.
                              • 69. - Right. Well. It's not my decision to make, regardless. Let me talk to the other leaders in the resistance.
                          • 56. Option - Not my problem.Player - I don't care what you say. I don't call the shots.
                          • 54. Option - That's your right.Player - If you say no, we walk away and don't speak again. Simple enough.
                          • 91. Option - [Flirt] I can tempt you somehow.Player - I have so much to offer you. Things you haven't considered. Would you say no forever?
                            • 92. - Fascinating points. I'll bite.
                              • 67. - I'll need to talk to my associates first, though. I can't make this decision for the whole planet.
                          • 55. Option - The Empire withdraws support.Player - The next time hovertanks fire on your cities, there will be no one to stop them.
                            • 62. - Fair enough. But I'll need to talk to the others. I can't make this decision for the whole planet.
                              • 72. - I think that's a good sign.
                                • 74. - Once Pollus is on board, get out, and I can tip off the Regulator mercenaries--let them know Pollus's attack is coming. Maximize the blood and fury.
                                  • 81. Option - Clever work.Player - Give the Regulators information on their foes, and we can draw out this fight as long as possible. Well done.
                                  • 79. Option - You want to play both sides...Player - Balance everything out so the Hutts and rebels kill one another. Is that it?
                                  • 80. Option - I never ordered that.Player - Tipping off the Regulators was not part of the plan.
                                    • 76. - We don't want the Hutts to win, but we need to draw the fight out as long as possible. I thought you'd like it.
                                      • 83. - These rebels battle for their people against unthinkable odds. They deserve our admiration.
                                        • 85. - It's done.
                                          • 87. - Within twelve hours, we'll coordinate raids on the Regulator bases and Hutt palaces. But we're still outmatched--stay and help us plan.
  • 122. - Stay where you are.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
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Appearance ID16141114186478874967
Body Typebmn
Gender0x00
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    "Faction": 11,
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    "Toughness": "Standard",
    "ToughnessId": "0",
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    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
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    "CharRef": "chr.pollus_avesta",
    "Gender": "0x00",
    "FqnCategory": "exp",
    "FqnSubCategory": "01",
    "CommandXP": 16,
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    "first_seen": "1.3.0",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "1434027743",
    "removed_in": "",
    "changed_fields": [
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    "previous_versions": [
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        "2.0.0",
        "4.0.0",
        "5.2.0",
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}