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Chiiv

Chiiv
Level 30 Ranged
Faction: Empire
Reaction: Republic | Empire
Category: Location
SubCategory: Nar_shaddaa
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Chiiv
Other Sites:

Conversation:

  • 16. - I will watch and listen, for the Empire.
  • 57. - You're back. Does that mean... did you kill them? The Shadow Town guards? The vile traitors?
    • 56. Option - They're all dead.Player - I killed them.
      +200 Influence : approves.
      +200 Influence : approves.
      +50 Influence : disapproves.
      +200 Influence : approves.
      • 62. - The sweet justice of the Empire. If only Agent Jalis had lived to see it.
    • 58. Option - A bit slow, are we?Player - How did you guess?
      +200 Influence : approves.
      • 64. - Your clothes are dirty. And your weapons are still--oh, I see! Very clever!
    • 256. Option - Now you can leave.Player - You're safe now.
      • 60. - You are kind to spare me. I watch and listen better when I'm breathing.
        • 178. - Shadow Town is now secure. We have served the Empire well. Many thanks!
          • 179. <Conversation Exit>
  • 18. - Those Shadow Town traitors defied the Empire. They deserve death!
  • 21. <Non-dialogue segment.>
    • 23. - Greetings, Imperial citizens. Don't be alarmed--I serve the Empire, like yourselves.
    • 24. - My lord! I am prostrate before you. I am your humble servant. Please, don't kill me!
    • 25. - I know you, hunter. The Imperials talk about you. You do good work for the Empire.
    • 26. - Wait, please, agent. You must be on a very important mission. I will not speak long.
      • 122. - My name is Chiiv. The Empire has been good to me. I repay it by watching its enemies. No one notices me.
        • 124. - I've been watching Shadow Town. Many of the guards there are good Imperials, but some are vile traitors!
          • 206. Option - That sounds serious.Player - I'm listening.
          • 163. Option - What do you mean?Player - Explain yourself.
            • 164. - The traitors take bribes. They help prisoners escape. They defy the Empire!
          • 285. Option - I'm not surprised.Player - There's nothing wrong with that.
            +200 Influence : approves.
            • 286. - You must not know many Imperials, hunter. They are honorable, trustworthy!
          • 184. Option - So you say, worm.Player - How do I know you're not lying?
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            • 129. - A fair and wise question, as I told the Empire's interrogators when they asked.
              • 131. - I went to Imperial Intelligence and told them what I saw. They sent Agent Jalis to investigate. Strong, smart, ruthless. A model Imperial!
                • 133. - We identified the traitors in Shadow Town. We found proof of their betrayal. But then the traitors found Agent Jalis. Now he's dead.
                  • 204. Option - You can avenge him.Player - It's not too late to fight back.
                    +50 Influence : disapproves.
                    • 200. - If only I could! But I am too weak and stupid to defeat an Imperial, even a false one.
                  • 273. Option - And you'll be next.Player - Then I guess you're out of luck, aren't you?
                    +200 Influence : approves.
                    • 211. - There are witnesses! They can't kill me in the street! Uh, I mean, not that I'm important--
                  • 279. Option - Pretty smart traitors.Player - They sound like a friendly bunch.
                    +200 Influence : approves.
                    • 280. - No doubt, hunter. Surely born on some backwater planet, removed from Imperial values--
                  • 268. Option - Are you surprised?Player - You probably had it coming.
                    +200 Influence : approves.
                    • 269. - Agent Jalis cannot be blamed. The Empire is law and order. This treachery is unthinkable!
                  • 275. Option - Go to his superiors.Player - Why tell me this?
                    • 231. - I have great respect for Imperial Intelligence. But they act too slowly. They don't trust me.
                  • 261. Option - Enough storytelling.Player - Get to the point.
                    • 217. - The traitors will not stop with Agent Jalis. Now that they have been discovered, they must act to eliminate any other threats.
                      • 219. - There are still some guards loyal to the Empire. The traitors will target them next. Then Shadow Town will belong to them.
                        • 244. Option - Over my dead body.Player - You think I'll let that happen?
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +50 Influence : disapproves.
                          +50 Influence : disapproves.
                          • 248. - I knew it, the moment I saw you. You are cold, unmerciful--a credit to the Empire!
                        • 251. Option - So what do we do?Player - Let me guess, you have a plan.
                        • 283. Option - I don't work for free.Player - What are you offering?
                          +200 Influence : approves.
                          +200 Influence : approves.
                          • 284. - Protecting the Empire is its own reward, hunter. But I have some credits to spare.
                        • 242. Option - You better have proof.Player - Are you sure?
                          • 240. - Even when I can't move, I have eyes and ears that move for me. Absolutely sure.
                            • 77. - Agent Jalis tagged the traitors' identification cards. This scanner will pinpoint their locations. You will know exactly who to hit.
                              • 158. - You are twice--no, three times the sentient Agent Jalis was. You can find these Shadow Town traitors and destroy them!
                                • 91. Option - I'll wipe them all out.Player - I'll make sure no one survives.
                                  +50 Influence : disapproves.
                                • 192. Option - Don't try to trick me.Player - If you try to double-cross me, you're dead.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  • 193. - No lies. I know what happens when you find those traitors. Nothing I want to happen to me.
                                    • 195. - I'll wait here, try to contact Imperial Intelligence. Get to Shadow Town before the traitors strike again!
                                      • 196. <Conversation Exit>
                                • 150. Option - Too risky. [Refuse quest]Player - I don't trust you.
                                  <Aborts Conversation>
                                  • 48. - Agent Jalis trusted me. And if he were alive today, he would tell you that I... uh, maybe nevermind.
                                    • 146. <Conversation Exit>
  • 20. - A glorious day to live in the Empire, yes?
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.nar_shaddaa.bronze.imperial.severance_pay.chiiv
Appearance FQNnpp.location.nar_shaddaa.bronze.imperial.severance_pay.chiiv
ID16141083825931895542
Appearance ID16140952239089293243
Body Typebma
Gender0x00
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    "ParentSpecB62Id": "md46n1F",
    "Name": "Chiiv",
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    "MinLevel": 30,
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    "Faction": 4,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
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        "DefendedFactionIds": [],
        "FactionId": "562573234638329886",
        "FactionString": "empire_utility_npc",
        "OpposingFactionIds": [],
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        "Base62Id": "7fZ2Kc0"
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    "Toughness": "Standard",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Standard",
        "frMale": "Standard",
        "frFemale": "Standard",
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    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.nar_shaddaa.bronze.imperial.severance_pay.chiiv",
    "CnvB62": "MKqmI55",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.npc.regular",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
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    "CharRef": "chr.chiiv",
    "Gender": "0x00",
    "FqnCategory": "location",
    "FqnSubCategory": "nar_shaddaa",
    "CommandXP": 16,
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    "Fqn": "npc.location.nar_shaddaa.bronze.imperial.severance_pay.chiiv",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "2788601101",
    "removed_in": "",
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        "1.3.0",
        "4.0.0",
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}