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Unassembled Components and Their Vendor

Originally Posted by EricMusco ( Original Post ) | 20.01.2017 02:56PM
Hey folks,

As we talked about in the Galactic Command Thread, Unassembled Components are a way for PvP players to work towards a specific piece of gear. First we will talk about how many Components you get from playing PvP and then I will show you the costs of each item from the vendor.

This list is how many Unassembled Components you get based on the content you play:
  • 5 - Warzone Win
  • 2 - Warzone Loss
  • 3 - Arena Win
  • 1 - Arena Loss
  • 5 - Solo Ranked Win
  • 2 - Solo Ranked Loss
  • 8 - Group Ranked Win
  • 3 - Group Ranked Loss
  • 8 - GSF Win
  • 3 - GSF Loss

Now lets talk about item costs from the vendor. The following costs are to purchase Tier 1 Unassembled Gear Pieces:
  • Chest - 100
  • Legs - 100
  • Head - 100
  • Hands - 100
  • Feet - 100
  • Waist - 75
  • Wrist - 75
  • Implant - 80
  • Earpiece - 80
  • Relic - 80
  • Mainhand - 120
  • Off-hand - 120

Keep in mind that Tier 1 is the only Tier that you can directly purchase. In order to get a Tier 2 or 3 Unassembled piece, you will need to turn in the previous Tier armor piece along with X amount of Unassembled Components (listed below). As an example if you wanted to get the Tier 2 Unassembled Chest Piece, you would need to go to the vendor with a Tier 1 chest piece and 150 Unassembled Components. This will then give you a Tier 2 Unassembled Chest Piece which you can turn in. Here are the Tier 2 and 3 costs:
  • Chest 150/225
  • Legs 150/225
  • Head 150/225
  • Hands 150/225
  • Feet 150/225
  • Waist 115/175
  • Wrist 115/175
  • Implant 120/180
  • Earpiece 120/180
  • Relic 120/180
  • Mainhand 180/270
  • Off-hand 180/270

Let me know if you have any questions or anything is unclear. Thanks everyone.

-eric
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Unassembled Pieces and Command Token Costs

Originally Posted by EricMusco ( Original Post ) | 20.01.2017 02:59PM
Hey folks,

As we talked about in the Galactic Command Thread, Game Update 5.1 will introduce methods for you to work towards getting specific pieces of Tier gear. A big part of that will be from Unassembled Gear Pieces. Those Pieces can drop from Operations bosses or purchased from the new PvP vendor for Unassembled Components. Once you have the piece, you will need to bring it to a new vendor on the fleet where you can purchase that specific piece of gear. As an example, if you have a Tier 1 Unassembled Head Piece you will be able to come to the vendor and purchase any Tier 1 head piece of your choice. Each Unassembled Piece also has a Command Token cost to purchase them, lets break those down. The costs will be listed by slot and then the Command Token cost by Tier (Tier 1/Tier 2/ Tier 3). Here they are:
  • Chest 10/15/24
  • Legs -10/15/24
  • Head -10/15/24
  • Hands -10/15/24
  • Feet -10/15/24
  • Waist 7/10/15
  • Wrist - 7/10/15
  • Implant - 8/12/18
  • Earpiece 8/12/18
  • Relic 8/12/18
  • Mainhand 12/18/28
  • Off-hand 12/18/28

As a reminder, you earn Command Tokens in each Command Crate that you open. You earn them at the following rate per crate:
  • Tier 1 5
  • Tier 2 8
  • Tier 3 12

Lastly, there are new Command XP Boosts that you can buy for Command Tokens. These boosts only work while a character is in a specified Tier. They provide a 15% boost which stacks with the new legacy perk but not the MTX boost. Here are their costs:
  • Tier 1 20
  • Tier 2 28
  • Tier 3 44

Let me know if you have any questions or anything is unclear. Thanks everyone.

-eric
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#2 Galactic Command Gearing Changes, 5.1 and Beyond

Originally Posted by EricMusco ( Original Post ) | 20.01.2017 02:51PM
Quote:
Originally Posted by Jerba View Post
So players above Command Rank 300 will have their additional effort wasted, e.g. someone who got 310 Command Crates will only get tokens for 300 ranks?
There will be compensation for players who have gone above 300 crates.

-eric
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Maintenance: 24 January 2017

Originally Posted by TaitWatson ( Original Post ) | 20.01.2017 11:50AM
Hey everyone!

We will be taking the servers offline on 24 January in order to apply Game Update 5.1: Defend the Throne. The website will also be unavailable during this time.

Details:
DATE: 24 January 2017
TIME: 5:00AM - 8:00AM PST (1300 - 1600 GMT)
VERSION: 5.1

Patch Notes will be available on Monday, January 23rd.

Thank you for your patience as we maintain Star Wars: The Old Republic!
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Galactic Command Gearing Changes, 5.1 and Beyond

Originally Posted by EricMusco ( Original Post ) | 20.01.2017 01:04PM
Hey folks,

Since the launch of Knights of the Eternal Throne, we have received a lot of great feedback about the gearing changes we made through Galactic Command. In this post, I want to highlight the changes we are making next week. However, we know this will not address all of your concerns, so lets also talk about additional changes we plan to make.

Our primary goal for Game Update 5.1 - Defend the Throne was to allow players to work towards specific pieces of gear through PvP and Operations. Additionally, we wanted to provide a means to help players gear their other characters. Here are the changes coming next week:
  • New currency, Command Tokens: This currency comes from Command Crates. Each Crate will drop Command Tokens based on the Tier of the Crate (Tier 1 5 tokens, Tier 2 8 tokens, Tier 3 12 tokens). These tokens are a Legacy-wide currency and will be retroactively granted (based on your Command Rank) when 5.1 launches.
  • New currency: Unassembled Components This currency is a reward for playing Warzones and Galactic Starfighter and can be used to purchase Unassembled Gear Pieces.
  • New currency, Unassembled Gear Piece: These drop from Operation bosses or are purchased with Unassembled Components and can be turned in along with Command Tokens for specific pieces of gear. The last boss of each Operation has a 100% chance to drop Unassembled Gear Pieces (2 pieces for 8-man, 4 pieces for 16-man). Each other boss in an Operation has an increasing chance to drop them (the second boss having a higher chance than the first boss, and so on). Refer to this forum post to see where each item slot will drop.

With these new currencies, players will be able to go to new vendors and purchase specific items. Here are some of the vendor details:
  • Unassembled Component Vendor: On this vendor you can turn in Unassembled Components to purchase a specific Unassembled Gear Piece. You can only purchase Tier 1 Unassembled Pieces in this way. However, you can turn in Tier 1 pieces along with Unassembled Components to upgrade them to Tier 2 and 3 respectively. Refer to this forum post for more details on this vendor.
  • Unassembled Gear Piece Vendor: With this vendor you can turn in one Unassembled Gear Piece for a specific slot (ex: Unassembled Helm Tier 1) along with Command Tokens for that respective piece of gear. Refer to this forum post for more details on this vendor.

The changes listed above are really focused in on allowing players to work towards a specific piece of gear. However, we also wanted to allow players to level their alts a bit quicker and so here are some of the changes coming for that:
  • New Character Legacy Perk: Increase all Command XP Earned by 2/4/6/8/10%.
  • New Command XP Boost: This can be purchased with Command Tokens and provides a 15% boost (this boost stacks with the Legacy perk but not the MTX boost). This boost only works per Tier at the following costs:
    • Tier 1 20 Command Tokens
    • Tier 2 28 Command Tokens
    • Tier 3 44 Command Tokens

The above changes are coming next week with Game Update 5.1! Additional concerns you have raised are listed below:

Operations Lacking for CXP
We have been looking at all of the places that players can earn CXP and although our intent is that Operations (especially Veteran/Master) would be the best source of CXP, that is not true currently. We have been working to rebalance the CXP gains of Operations across the board so that they are at least on-par with the best sources of CXP in the game. We plan to include these changes with Patch 5.1.1, but we will give you more information on scheduling once we lock it down.

Galactic Command Gearing Alt-unfriendly
One of the biggest concerns expressed is Galactic Command forces a player into working only on one character. Although that wasnt our intention, we agree with you. For starters, in 5.1 we are implementing the Legacy-wide currency of Command Tokens, legacy bound boosts you can purchase with Command Tokens, and the legacy perk to speed up leveling. We know that isnt enough, so we are exploring additional options so that when you are playing any character, there is a way to potentially provide benefit to all other characters in your legacy as well. I have no specifics to share at this time, but I am working to have more details available for our January 26th Livestream.

Command Rank Leveling Speed
We monitor Command Ranks across the game, along with player feedback on the rate at which players are leveling. The Legacy perk and additional boost will help speed up leveling, but we will continue to review. Lets see how it feels after 5.1. Well discuss with you and make further adjustments, if needed.

New Endgame Content
We know addressing the gearing concerns is only half of the equation. Whether it came from the forums, social media, or even focus groups, the feedback is that you want more large group and MMO content such as daily areas and Operations. We will be discussing these very topics in our Livestream next Thursday, January 26, 2017, so come join us!

We want to thank all of your for your continued feedback about Galactic Command. Please keep it coming!

-eric

PS - I will be making a few posts later today or Monday which contain a more detailed breakdown of how much currency you will earn, how much things cost, and where to get specific drops from Operations.
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#3 Maintenance: 17 January 2017

Originally Posted by EricMusco ( Original Post ) | 17.01.2017 01:38PM
Quote:
Originally Posted by DarthEnrique View Post
What was done?
As some other users have pointed out, today's maintenance was for some back-end updates, there were no updates to the game itself. 5.1 is slated for next week and we will announce the specifics of that maintenance towards the end of the week.

-eric
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#3 Proof that bioware loves republic

Originally Posted by EricMusco ( Original Post ) | 13.01.2017 03:42PM
Sage and Assassin have been cleared up. We verified that none of the other ACs should be mixed up. Everyone should now have their proper S7 titles.

-eric
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Season 7 Update

Originally Posted by EricMusco ( Original Post ) | 13.01.2017 02:46PM
Hey folks,

Lets talk about Season 7. We have just finished our full investigation of Season 7 and a few things have happened. All users who were found to be win-trading, hacking, botting, etc. have had their Season 7 ratings wiped out on all of their characters, they have been removed from the leaderboards, and appropriate ToS action has been levied against their account. With those actions being taken, we have gone ahead and sent the top 96 titles to the top performers of Season 7, so be sure to check our mailbox.

We wanted to explain a little bit about why this process delayed the Season 7 rewards. In past seasons we started to get a pretty good lock on how players were cheating. The "how" is important as it enables us to find those players quickly and consistently. Over time as players realize we can track how they are doing this, they change methods and we need to change with them. As we got towards the end of S7, between player reports and some suspicious things in our data, we could see that players were starting to dodge our ability to catch them. We then delayed the top 96 rewards specifically so that we could really deep dive into what was going on.

The TLDR of all of this is that through our investigation we were able to lock-on once again to how players are win-trading/cheating and how to identify them. Weve eliminated them from the top 96 of Season 7 and we will continue to apply this knowledge into Season 8. Again I want to thank all of you for your continued reports of these players.

Thanks everyone.

-eric
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#2 Proof that bioware loves republic

Originally Posted by EricMusco ( Original Post ) | 13.01.2017 02:36PM
Sentinels and Guardians should now also have their correct titles. The team is looking into Sages and Assassins being mixed up.

If any other Advanced Classes are flippity flopped, let me know!

-eric
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Fractured Uprising VETERAN Bug

Originally Posted by EricMusco ( Original Post ) | 13.01.2017 02:10PM
Hey folks,

Lets talk about the Fractured Uprising, and the current bug that exists in it. There is currently an issue with the first boss, Lord Anril, where in certain situations he will instantly kill himself. This has raised quite a few questions, so we want to address them:

Is it an exploit to use this bug to progress quicker through the Uprising?
Yes it is. You are using a bug to gain an unintended advantage over other players.

Does this mean I am going to get banned for doing it?
In this case, we are not going to take action against individuals who use this exploit. There are two reasons. First, the Fractured Uprising regardless of this exploit is one of the best sources of CXP compared to the other Uprisings. Players who care solely about gaining Command Ranks as fast as possible, would likely be grinding this Uprising anyway. Second, it is possible that this bug can happen on its own without someone trying to make it happen. And although we could tell the difference between accidental use and constant abuse, we dont want to punish people for simply playing an Uprising with no intention of exploiting.

When will it be fixed?
Currently the bug with Lord Anril is slated to be fixed on 1/24 with Game Update 5.1.

My default reminder, if you discover an exploit please let us know privately and immediately stop using it. Although we will not take action against this exploit, the rules I outlined here are still in place. Should an exploit be discovered, please refrain from using it or you risk action being taken against you up to and including account closure.

Thanks everyone.

-eric
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