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Conquest Reward Issues and Fallen Empire

Originally Posted by EricMusco ( Original Post ) | 14.10.2015 12:37PM
Quote: Originally Posted by ninjonxb View Post
Does this mean that the conquest system will not be disabled for a month as originally announced?
Correct, Conquests will no longer be disabled.

-eric
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Launcher Update - 10/14/2015

Originally Posted by TaitWatson ( Original Post ) | 14.10.2015 12:56PM
Quote: Originally Posted by Kyuuu View Post
seriously wth, Not even the LauncherRepairUtilityP1.8.0 fixes this...
There is a new LauncherRepairUtility, like with all Launcher updates. 1.8.0 has been replaced with 1.8.1. You can find the full instructions here: http://answers.ea.com/t5/STAR-WARS-T...05820#U4805820
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#2 WTB Musco! Rest of promised BLOGS???

Originally Posted by EricMusco ( Original Post ) | 15.10.2015 10:45AM
Quote:
Originally Posted by dscount View Post
  • Operations - Explain how this rotating BIS gear is going to work?
  • Conquest changes - PVE repeatable added?
  • Crafting Mats - Can we get a list of what they converting into?
  • Alliance - Any details prior to go live on this?
  • Cartel Market - Armor was promised before go Live I think.
  • Level Sync - Any chance to make optional or address concerns?
  • Crafting Lost - Can we get schems moved or at least a chest provided of them please?
  • Achievo points lost - Can we get instant 1k companion kills for those that had 10k affection already?
Let me take a crack at some of these!
  • Great question. Each week, one hard mode Operation is designated as a "High-Priority Target," players can see which Operation this is by visiting the fleet and visiting the FP/Op section. There you will find a Target Analysis Computer with a holo version of the last boss of the Op with text specifying the Op, the boss will also have a buff indicating this inside the Op. Under normal circumstances, a HM boss will be dropping ilvl 220. If they are the High-Priority Target, they will also drop ilvl 224 in addition to their normal drops.
  • No PvE repeatable has been added with 4.0. However, the team is looking at possibly adding this in the future.
  • This was answered to an extent in the Crafting changes blog. We have a list of all of the materials being removed in that blog, they will be collapsed into the relevant material of the same grade.
  • I explained a bit about this on the livestream. We have some press folks who are doing reporting on Alliance, and IIRC they are releasing their coverage on Early Access launch day, the 20th. Our plan is to match that with our own blog on Alliance around the same time.
  • I realize your post is a few days old, but Thexan's armor is now live on the CM
  • No plans that I know of to make this optional.
  • Older Crafting patterns that were impacted by the Mastery changes, or shared duplicate purpose, have been removed. Older Crafting patterns that still had a cosmetic appearance, have been moved to an Archive section. This is also affected by the other changes noted in the Crafting blog (such as changes to who crafts what)
  • There are no plans to auto-grant the kill Achievements. However, we do realize that this could mean some players will lose Achievement points in 4.0 (or gain them, if they already have the kill Achievements)
Hopefully that covers your questions!

-eric
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WTB Musco! Rest of promised BLOGS???

Originally Posted by EricMusco ( Original Post ) | 15.10.2015 12:20PM
Quote:
Originally Posted by FerkWork View Post
Eric, can you clarify 2 things for me if possible.

So does that mean only the last boss of the instance will be buffed and drop a 224 or will all bosses in instance receive such buff and drop a 224 instead of 220. Second, will the drop be the equivalent of the respective HM (I.E. Revan HM buffed drops a 224 MH) or is it random?
Thanks.
Sure thing!

Each boss will drop 224, not just the final boss. Also, each boss is assigned a specific piece, it is not random.

-eric
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Event / Conquest Schedule

Originally Posted by EricMusco ( Original Post ) | 16.10.2015 09:42AM
Hey folks,

I wanted to pass on the Event and Conquest schedule as I know from Early Access through January! Each date below marks the start date of the event and they run for one week. Here ya go...

Event
Oct-20 Bounty Contract Week
Nov-10 Rakghoul
Nov-24 Bounty Contract Week
Dec-8 Gree
Dec-15 Rakghoul
Dec-22 Bounty Contract Week
Jan-12 Rakghoul
Jan-26 Bounty Contract Week
*Also you can see some of our event rewards, in Archive from our live stream.

Conquests
Oct-20 Death Mark
Oct-27 Flashpoint Havoc
Nov-3 Titans of Industry
Nov-10 Rakghoul Resurgence Ald
Nov-17 Revenge of the Revanites
Nov-24 Death Mark
Dec-1 The Trade Emporium
Dec-8 Relics of the Gree
Dec-15 Rakghoul Resurgence Tat
Dec-22 Death Mark
Dec-29 The Balance of Power
Jan-5 The Dread War
Jan-12 Rakghoul Resurgence Cor
Jan-19 Emergency Operations
Jan-26 Death Mark

Thanks everyone.

-eric
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Maintenance: October 20th, 2015

Originally Posted by TaitWatson ( Original Post ) | 16.10.2015 02:21PM
Hey everyone!

All servers and SWTOR.com will be unavailable on Tuesday, October 20th as we deploy Game Update 4.0: Knights of the Fallen Empire Early Access!

Date: Tuesday, October 20th, 2015
Time: 2:30AM - 8AM PDT (1030AM - 4PM BST)
Version: 4.0.0

Patch Notes will be available on Monday, October 19th.

Thanks!

-Tait
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GTN Cancellation Note

Originally Posted by EricMusco ( Original Post ) | 16.10.2015 02:28PM
Hey folks,

Quick heads up, on Tuesday when we have our maintenance to deploy 4.0 and Early Access of Fallen Empire, all active GTN sales will be cancelled. This will be treated like any other cancellation and the item/deposit will be mailed to you. We wanted to make sure you were aware of this so you aren't alarmed when we come out of maintenance on Tuesday.

-eric
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Got to ask - Why the lack of crafting news for 4.0?

Originally Posted by EricMusco ( Original Post ) | 16.10.2015 02:58PM
Quote: Originally Posted by apeiros View Post
This is one thing I haven't seen answered anywhere. I have stopped leveling my synthweaver since the 4.0 update is so close. Will those patterns that will be "archived" still be available from the trainers once 4.0 hits? While we know the new patterns are stat-wise superior, I may still want some of the "archived" patterns for appearance sake. Can I still train those or should I scramble to get to 500 before 4.0?
All schematics that are being removed from the game, or archived, will no longer be trainable once 4.0 goes live. You also cannot reverse engineer those schematics to learn new ones.

Hopefully that answers the question!

-eric
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START HERE: SWTOR Answers HQ now live!

Originally Posted by TaitWatson ( Original Post ) | 05.10.2015 12:00PM
Hi everyone!

As announced here, this Customer Support forum is now in read-only mode. If you are in need of assistance, please visit the newly-created SWTOR Answers HQ board found here, or contact CS directly. The existing Customer Support forum will remain in read-only mode in the short term, but will be removed at a later date.

Thanks!

-Tait
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SWTOR Answers HQ now live!

Originally Posted by TaitWatson ( Original Post ) | 05.10.2015 12:00PM
Hi everyone!

As announced here, this Customer Support forum is now in read-only mode. If you are in need of assistance, please visit the newly-created SWTOR Answers HQ board found here, or contact CS directly. The existing Customer Support forum will remain in read-only mode in the short term, but will be removed at a later date.

Thanks!

-Tait
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Core World Changes

Originally Posted by TaitWatson ( Original Post ) | 05.10.2015 10:34AM
Drawing inspiration from the success of last years 12x XP boost and the more recent Epic Story XP Boost, in Fallen Empire weve altered the core leveling experience from 1-60 for all players, making it quicker and more story-centric.

Read More
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