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Deadly Delivery

Reward Level Range: -
Deadly Delivery
Viidu needs time to decode the separatists' data you've retrieved. While he tries to locate Skavak, you'll have to keep Rogan the Butcher off Viidu's back by taking on a dangerous mission known as the "Big Boom Run."

Corso Riggs has asked to speak with you in private before you set out. Speak to him inside of Rendia Freight in Fort Garnik before leaving for the Big Boom Run.
Tasks:
1)
Speak to Corso Riggs
Requires:Smuggler
Mission Rewards
Provided Rewards:
Level 1-75
Flashy
Lethal Mod 3
Deadly Delivery
Tasks:
1)
Speak to Corso Riggs
Command XP: 600
Category: Class
Can Abandon: No
Hidden: No
Class Quest: Yes
Bonus: No
Shareable: No
Required Privacy: None
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Deadly Delivery
Other Sites:
Influence Gains (click to expand)
ChoiceAffection Gains
I don't want your lousy hand-me-downs.
  • Corso Riggs:
    50
I don't need you to take care of me, tough guy.
  • Corso Riggs:
    50
I appreciate the thought, Corso. I'd better get moving.
  • Corso Riggs:
    200
* Influence gains assume a player level of 45+. Lower level characters gain less influence.

Conversations:

(Click an NPC or another link in the list below to open the conversation)
  • 621. <Conversation Exit>
  • 2. - I wish I could see the look on Skavak's face when he sees you in that separatist base.
  • 3. - Easy does it. I've got a storage unit here to stabilize the canister so it doesn't blow. There we go....
    • 8. Option - It could still blow.Player - I think I'll just stand way over here.
      • 9. - It's completely stable, now. I can't wait to let Rogun know the good news.
    • 512. Option - Take it easy.Player - Be careful with this.
      • 5. - Don't worry. This canister is safer than a Senator's daughter in a room full of Jedi.
    • 16. Option - That was a real thrill.Player - This may be the craziest thing I've ever done.
      • 17. - I'll bet you get a lot of free drinks at the cantina telling this tale.
        • 19. - Getting Trymbo's chemicals saved our necks, Captain. Rogun will be too busy selling them to think about the blasters.
          • 35. Option - The bad guys wanted this.Player - The separatists sure seemed interested in getting that canister.
            • 36. - Maybe we should let them have some. They might blow themselves up.
          • 20. Option - That scientist was crazy.Player - That Trymbo guy was a few freighters short of a convoy.
            • 21. - I know what you mean. Every time I talk to him, he thinks I'm his great-grandfather who crashed into a black hole.
          • 513. Option - I deserve hazard pay.Player - I deserve a bonus for all my extra work.
            • 29. - Sure, why not? I like you, kid. I really do.
              • 30. <Non-dialogue segment.>
                • 100. - Buy yourself something fancy to kill Skavak with.
                • 102. - Like I said, this job pays well. Take these with my highest compliments.
                  • 38. - I've got good news and great news, Captain. We cracked the separatist computer files and found Skavak.
                    • 40. - Viidu, you promised you wouldn't get so excited. It isn't good for your heart.
                      • 42. - Sorry, sweetheart. But this is going to be great. Skavak won't even see us coming! Hah!
                        • 49. Option - Where's my ship?Player - Does Skavak still have my starship?
                          • 50. - Your ship and the blasters. Great, huh? We'll get back everything he stole all at once.
                        • 514. Option - Then there's no time to waste.Player - Let's do it.
                          • 515. - Easy there, Captain. We've got some details to sort out first.
                        • 53. Option - I'll kill him slow.Player - I want Skavak to see my face before he dies.
                          • 54. - Before you fry him, make sure he knows I sent you.
                            • 56. - Skavak is taking the blasters to the separatist base. Those wackos built their headquarters inside an old volcano. Crazy, huh?
                              • 58. - What do you expect from foaming-at-the-mouth murderers? I wish that volcano would blow its top.
                                • 60. - Skavak's delivering the blasters to a psycho named Dareg at the base. You need to get there first.
                                  • 62. - When Skavak shows up, you can ambush him, grab your ship and fly back here. Easy, huh?
                                    • 67. Option - Try suicidal.Player - "Easy" isn't the first word that comes to mind.
                                      • 519. - Well, what if I sent along a little help?
                                    • 521. Option - I'll make it look that way.Player - Watch and see what a (class) can do.
                                      • 517. - Make that two heroes. I'm not sending you alone.
                                    • 69. Option - Not an ambush--a slaughter.Player - I won't be happy until Skavak and all his separatist friends are dead.
                                      • 70. - That makes two of us.
                                        • 72. - Take Corso with you, Captain. The kid knows more about blasters and vibroblades than anybody I've met.
                                          • 74. - I owe Skavak payback for taking Torchy. That was lower than low.
                                            • 75. Option - Come on, then.Player - It'll be nice to have some backup out there.
                                            • 83. Option - I don't know about this.Player - Can you keep your cool with the separatists?
                                            • 79. Option - My very own lackey.Player - I've never had a sidekick before.
                                              • 80. - Yeah? Me neither.
                                                • 90. - Then it's a deal. You two head for the separatist base, kill Dareg and ambush Skavak when he shows up.
                                                  • 98. - I've got a bottle of Chandrilan brandy to open when you get back.
                                                    • 91. Option - All I want is my ship.Player - I'm just looking forward to getting back into space.
                                                    • 527. Option - You've got a deal.Player - You've got yourself a deal.
                                                    • 97. Option - Skavak dies today.Player - When I'm done with Skavak, there won't be anything left to bury.
                                                      • 532. - I'd wish you two "good luck," but I don't want to jinx anything. Just come back in one piece.
                                                        • 625. <Conversation Exit>
  • 104. - The slicer kit should be done with those separatist files by the time you get back.
  • 153. - We'll know where to find Skavak soon, but until then, I've got a special job that only you can do.
    • 154. Option - Let's hear it.Player - Until I get my ship back, my schedule's pretty open.
      • 506. - I have an exciting opportunity for us to all stay alive.
    • 160. Option - More work?Player - Haven't I done enough for you already?
      • 161. - What, you've got some pressing engagement? Our lives are on the line!
    • 508. Option - Not interested.Player - Not a chance.
      • 165. - I wouldn't be asking if it wasn't life-and-death.
        • 167. - I need you to keep Rogun the Butcher off our backs. Syreena stalled him earlier, but it's not enough.
          • 169. - We need to distract Rogun by giving him something he really wants--a canister of some special chemicals from a nearby village.
            • 171. - The "Big Boom Run"? Are you kidding, boss? I can see it making Rogun's day, but it's blasted risky.
              • 178. Option - Explain yourselves.Player - How will this "Big Boom Run" make Rogun happy?
                • 179. - It will make him a lot of money from the Republic and kill a lot of separatists. It's a win-win scenario.
              • 509. Option - I like risky.Player - Nothing disturbs me.
                • 175. - You don't understand. Folks lose their arms and legs on this job. Heads, too.
              • 182. Option - I just want my ship.Player - All I care about is finding Skavak and getting back what's mine.
                • 183. - If we don't get Rogun off our backs, you won't get the chance to do that. Hear me out.
                  • 185. - There's a loopy scientist with a chemical that can supercharge artillery cannons--makes them do more damage.
                    • 187. - But it's less stable than a drunk savrip on a speeder bike. Handle it wrong, and suddenly you're little chunks of ex-captain.
                      • 189. - Sure it's tricky, but you've got the skill to get it here. Did I mention this run pays unbelievably well?
                        • 194. Option - Credits, you say?Player - Just how "unbelievably well" are we talking about?
                          • 195. - You do this and you can buy some nice upgrades for your starship when you finally get it back.
                        • 510. Option - Well, in that case....Player - Then I'll do it.
                          • 191. - Fantastic. I won't even haggle down on your fee. That's how much I respect you.
                        • 202. Option - I'm not convinced.Player - Why should I bother risking my neck on this?
                          • 203. - Because you're the best of the best, and you'll make a ton of credits. More importantly, you'll keep Rogun off our backs.
                            • 205. - Trymbo is the scientist's name. Got a place in Oradam village. I'll let him know you're coming.
                              • 206. <Non-dialogue segment.>
                                • 207. - Oradam is Republic-friendly, but I hear separatists are sniffing around the area. Keep your eyes open.
                                  • 596. <Non-dialogue segment.>
                                    • 597. <Non-dialogue segment.>
                                      • 212. Option - This is crazy.Player - I can't believe I'm actually doing this.
                                      • 511. Option - I'll make this quick.Player - I'll be right back.
                                      • 214. Option - I'll go in a while.Player - I have other business to take care of first.
                                        • 215. - What could be more important than keeping Rogun the Butcher happy?
                                          • 217. - Oradam isn't far. Maybe we'll have decrypted those separatist files by the time you get back.
                                            • 219. - See me before you make that run, Captain. We should talk.
                                              • 220. <Conversation Exit>
                                    • 598. <Conversation Exit>
  • 106. <Non-dialogue segment.>
    • 107. - You left a big mess in my warehouse. Syreena says it was Bracco's fault, but now I've got a serious morale problem.
      • 108. Option - You already had that.Player - Your men were pushing Syreena around because they think you're weak.
        • 109. - I appreciate that, but sometimes frying guys is the worst thing you can do.
      • 112. Option - Bracco asked for it.Player - Send a cleanup crew to scrape Bracco off the floor and let's move on.
        • 113. - My people have better things to do than scrub up fried morons. That stuff is bad for business.
      • 503. Option - I don't apologize.Player - I don't have to explain myself / justify myself to you.
        • 121. - The last thing I need is some loose cannon blowing holes in my employees.
          • 123. - I hope you didn't come back from Mannett Point empty-handed, Captain.
            • 593. <Non-dialogue segment.>
              • 594. <Non-dialogue segment.>
                • 125. Option - Show me some confidence.Player - How could you ever doubt I'd come through?
                  • 126. - Doubt is the boss's middle name.
    • 131. - Finally! I thought you'd never get back. Tell me you got those separatist files!
      • 148. Option - Yes, and I had a blast.Player - Those separatists never knew what hit them.
        • 149. - I hate missing all the fun. Next time, I want to go.
      • 504. Option - Here are the files.Player - I have what you asked for.
        • 133. - See, boss? I told you the captain would come through.
      • 136. Option - I got them and saved Syreena.Player - Some of your goons just went after your girl, Viidu.
        • 137. - Word must be getting out we're in trouble. The warehouse boys smell blood in the water.
          • 139. - Want me to knuckle down on the staff, boss?
            • 141. - Just keep an eye on them. If those idiots make another move against me, we'll clean house.
              • 151. - You did good, Captain. Corso found us a terrific little slicer kit, so we're ready to decrypt that data.
  • 478. - What are you hanging around here for? You need to raid that separatist computer on Mannett Point.
  • 239. - Reki told me he gave you a way into the separatists' hideout. Said something about a secret entrance?
    • 496. - Always wondered how Reki could steal so much from Mannett Point and not get caught.
      • 582. <Non-dialogue segment.>
        • 583. <Non-dialogue segment.>
          • 244. Option - Reki has quite a fan club.Player - You should see all the women Reki surrounds himself with.
            • 245. - That guy always manages to find the bright side of a bad deal. We should all be so lucky.
          • 497. Option - Tell me about Mannett Point.Player - What else do you know about the area?
            • 241. - It used to be a great place to fish, drink and meet women. Now it's a separatist hideout.
          • 252. Option - I need special equipment.Player - Reki said the separatist files are encrypted--thought you could help.
            • 253. - Encrypted files are the least of our problems, believe me.
              • 255. - Getting onto Mannett Point will be extra tricky. For one thing, you have to swim there.
                • 257. - When the separatists invaded, they blew up the only bridge leading onto the island. Turned it into their private resort.
                  • 259. - You'll be walking into the rancor's den, Captain.
                    • 268. Option - Skavak could be there.Player - Maybe I'll get lucky and find Skavak wandering around.
                      • 269. - I doubt he'll be that easy to find--and I don't recommend asking for him door-to-door.
                    • 498. Option - Sounds like a great time.Player - This will be trivial.
                      • 261. - Don't get cocky. That place is crawling with people who'd like to blast that grin off your face.
                    • 272. Option - I eat rancors for breakfast.Player - When I get done there, it'll be a boneyard.
                      • 273. - That'll be interesting, since you'll be outnumbered a hundred to one.
                        • 275. - If you download the separatist computer files onto this datapad and bring it back here, we'll handle the rest.
                          • 276. <Non-dialogue segment.>
                            • 277. - I'm sending Corso to rattle a data slicer who owes me. He'll cough up something to unscramble the separatist files.
                              • 279. - I'd rather go with you, Captain. My vibroblade's pretty good for chopping separatists off at the knees. I call it "Hewie."
                                • 586. <Non-dialogue segment.>
                                  • 588. <Non-dialogue segment.>
                                    • 288. Option - "Hewie"?Player - Do you name all your weapons, Corso?
                                      • 289. - Just my favorites. This here's a Merr-Sonn Munitions, model 401. It'll ruin a separatist's day mighty quick.
                                    • 280. Option - Let's go in shooting.Player - There's no substitute for a good blaster at your side.
                                      • 281. - I wish Torchy could be here for this....
                                    • 292. Option - Not looking for a sidekick.Player - I don't need your help, farm boy.
                                      • 293. - Who said anything about help? I just want to kill some separatists.
                                        • 295. - Forget about the separatists, Corso. I want that slicer kit here before the captain comes back.
                                          • 297. - I'm on it, boss. Good luck at Mannett Point, Captain.
                                            • 299. - Last thing I need is Corso turning "one man army" out there. Kid will just get himself killed for nothing.
                                              • 301. - Separatists wiped out his family a couple of years ago. Corso took it personal.
                                                • 310. Option - I'd feel the same way.Player - I don't blame him for wanting revenge.
                                                  • 311. - Mixing personal grudges and business is like dropping a thermal detonator into a fuel dump.
                                                • 306. Option - Is that why he's here?Player - How did Corso wind up working for you?
                                                  • 307. - He started as warehouse labor, but he took to fighting like a Firaxan shark to water.
                                                • 314. Option - Kid needs to toughen up.Player - I bet he cries himself to sleep every night.
                                                  • 315. - I wouldn't say that to his face if I were you. For a lighthearted guy, Corso takes his family very seriously.
                                                    • 317. - Viidu, there's someone named Rogun calling on the holo. He sounds upset.
                                                      • 319. - Oh, that's all I need! Stall him for me, sweetheart.
                                                        • 479. <Non-dialogue segment.>
                                                          • 480. - What do you want me to say?
                                                            • 482. - I don't know--be charming and beautiful! Come on, Captain, get us that lead on Skavak. Hurry.
                                                              • 591. <Non-dialogue segment.>
                                                                • 322. Option - Sit tight, chubby.Player - You do what you do best, fat man: sit there and sweat.
                                                                • 499. Option - Don't worry.Player - I'm on it.
                                                                • 500. Option - Off to war.Player - I can't wait to kill things.
                                                                  • 327. - Remember the plan: Disrupt Mannett Point's power relays, get inside Reki's old home and use those schematics to enter the separatist base.
                                                                    • 502. - When you're in, slice into the separatist computer and download everything onto my datapad. Good luck.
                                                                      • 330. <Conversation Exit>
  • 221. - Back already, Captain? Help me and Corso finish this Roba steak. Don't let this fine cut of meat go to waste.
    • 223. - Boss, quit acting like that's your last meal. Rogun the Butcher isn't gonna kill you.
      • 232. Option - Hello, Corso.Player - Good to see you again, Corso.
        • 233. - Likewise. Looking forward to working together, Captain.
          • 234. <Non-dialogue segment.>
      • 494. Option - Stinking right, he won't.Player - I will not fail.
        • 229. - Until I've recovered those stolen blasters, I'll eat and drink like there's no tomorrow.
          • 230. <Non-dialogue segment.>
      • 236. Option - You're losing it, Viidu.Player - You planning to eat and drink yourself to death, fat man?
        • 237. - I'm being practical. If things don't work out, at least I won't die on an empty stomach.
          • 238. <Non-dialogue segment.>
            • 536. - I hear things went well for you in Talloran. It takes nerve to squeeze credits out of starving people.
            • 537. - Nice work in Talloran. We're getting somewhere with this hunt for Skavak.
  • 331. - Don't take too long delivering that kit. Some of the contents are perishable. You'll find Reki at his hideout in Talloran.
  • 386. - The blasters Skavak stole in your ship belonged to Rogun the Butcher. As employers go, he's not the most forgiving.
    • 395. Option - What do I care?Player - I can't imagine anything worse than losing my ship.
      • 396. - How about getting fed to a nest of womp rats one toe at a time?
    • 487. Option - My sympathies.Player - I'm sorry to hear that.
      • 388. - Feel sorry for yourself. I'm working for him, but you're working for me. He'll blame us equally for this mess.
    • 399. Option - Ooh, scary.Player - Should I be terrified just because he calls himself "the Butcher"?
      • 400. - He's killed enough people to fill a convoy of bulk freighters, and now we've crossed him.
        • 402. - Rogun bought those blasters to protect his business from separatists. When he finds out what's happened, guess who dies first?
          • 602. <Non-dialogue segment.>
            • 603. <Non-dialogue segment.>
              • 409. Option - So tell him the truth.Player - Just tell Rogun that Skavak stole the blasters.
                • 410. - The only reason we're alive is because Rogun doesn't know anything's wrong. Let's keep it that way.
              • 405. Option - Retreat is an option.Player - Maybe we should run for it while we still can.
                • 406. - And go where? Rogun the Butcher isn't a local problem. His reach extends all over this galaxy.
              • 489. Option - I'll fry him if he tries.Player - Nobody scares me.
                • 414. - Corso says you're talented with a blaster, but that doesn't mean you're ready to take on Rogun.
                  • 416. - The only way we're getting out of this alive is finding Skavak, your ship and those stolen blasters.
                    • 417. <Non-dialogue segment.>
                      • 418. - I'll put all my knowledge and contacts at your disposal, but we'll still be hunting for a pebble in an asteroid field.
                        • 429. Option - Been there, done that.Player - Those aren't the worst odds I've ever faced.
                          • 430. - Either you've led a very interesting life or you're the most overconfident space-jockey in the galaxy.
                        • 490. Option - Separatists aren't so tough.Player - Well, I am strong and powerful....
                          • 426. - Good, 'cause you'll probably have to kill a lot of separatists to find Skavak.
                        • 421. Option - You owe me, fatso.Player - You'd better get to work looking, tubby.
                          • 422. - If you want your ship back, you'll have to get your hands dirty, too--and don't call me "tubby."
                            • 432. - I've got an idea where to start looking for Skavak. There's a guy named Reki who's an expert on separatists.
                              • 434. - Problem is, Reki's stuck behind a Republic blockade. Troops have his village surrounded while they "contain" the separatists there.
                                • 435. Option - Separatists control a village?Player - How did the separatists manage to take over a whole town?
                                  • 436. - Separatists have sympathizers in every village, helping them hold towns they take over. Traitors.
                                • 443. Option - Who else can we talk to?Player - There must be somebody else with knowledge of the separatists.
                                  • 444. - Reki's the only person I trust to give us solid information.
                                • 447. Option - Let's rescue him.Player - I'll bust Reki out of that village. Can't be that hard.
                                  • 448. - Forget about a rescue mission. We don't have time.
                                    • 554. - I'm friendly with the Republic commander in charge of the blockade. I can get you in and out of the village.
                                      • 556. - But you'll have to earn that free pass by taking out a few separatists to prove your loyalty. You up for that?
                                        • 557. Option - A loyalty test?Player - What am I gonna prove by shooting separatists?
                                          • 560. - That you're not one of them. The Republic isn't letting any separatist sympathizers out of that place.
                                        • 558. Option - I'm not a killer.Player - I won't shoot anybody unless they attack me first.
                                          • 561. - I don't think that's gonna be a problem with the separatists.
                                        • 559. Option - It'll be my pleasure.Player - I'd kill those scum just for kicks.
                                          • 562. - Good. One less detail to worry about.
                                            • 450. - Reki's village is running out of basic supplies thanks to the Republic blockade. Things are getting desperate in there.
                                              • 452. - I'll pull together a survival kit. You smuggle it to Reki, and he'll tell you a way to find Skavak.
                                                • 579. <Non-dialogue segment.>
                                                  • 580. <Non-dialogue segment.>
                                                    • 455. Option - Survival kit?Player - What exactly is in this survival kit?
                                                      • 456. - Food, water and death sticks. Life's essentials.
                                                    • 461. Option - Is the kit valuable?Player - How much is this survival kit worth?
                                                      • 462. - In Reki's village, it'll be priceless. Guard it with your life.
                                                        • 465. Option - I'll do this for my ship.Player - This better end with me getting my ship back, Viidu.
                                                          • 551. - You'll get your ship, I'll get Rogun the Butcher's blasters and Skavak will get what's coming to him.
                                                        • 491. Option - Understood.Player - All right, then. Goodbye.
                                                        • 469. Option - Time for some carnage.Player - If anyone asks, I'm out killing separatists.
                                                          • 474. - Reki's at a hideout in Talloran village. I'll send a message so he knows you're coming.
                                                            • 477. <Conversation Exit>
                                                  • 476. - Good luck, Captain. I'll save a little Tarisian wine for when you get back.
  • 332. - Welcome, Captain! I'm Viidu. Corso told me we've had a rough day. How about a drink to wash away our worries?
    • 483. <Non-dialogue segment.>
      • 484. - I have a four-hundred-year-old bottle of Tarisian wine. Bought it at a private auction back on Coruscant. Amazing stuff.
        • 341. Option - You have expensive tastes.Player - Vintage Tarisian wine must have cost you a fortune.
          • 342. - This bottle's probably worth more than the fort, but who cares? Life is short and getting shorter by the minute.
        • 485. Option - Sure, if you're buying.Player - I can work with that.
          • 334. - That's the spirit! Live for the moment and enjoy life. You never know when it's all going to end.
        • 345. Option - I'm in no mood to be social.Player - I'm not here to drink with you, pal.
          • 346. - Ah well. You're missing out. This is great stuff, and harder to find than a Hutt on a diet.
            • 348. - Here's a toast to my favorite things... the best collection of art works and exotic beverages in the whole system.
              • 350. - And here's to the stupid separatists who destroyed it all. Between them and that backstabber Skavak, I am thoroughly ruined!
                • 572. <Non-dialogue segment.>
                  • 573. <Non-dialogue segment.>
                    • 359. Option - What's their deal?Player - What do Skavak and the separatists have against you? You owe them money, or something?
                      • 360. - I'm rich and they're not. Separatists live to sabotage and steal from good businessmen like me.
                    • 486. Option - Ruined? How so?Player - Tell me what's been done to you.
                      • 352. - Before the separatists came along I had this world on a string, Captain.
                    • 363. Option - I'm sure you'll survive.Player - You don't look so bad-off to me.
                      • 364. - Can't you smell this place? It's a cesspool! Oh, how I've fallen.
                        • 366. - People called me "The King of Cargo." I greased the wheels of commerce and only asked a reasonable percentage.
                          • 368. - Now I hide in this fort because separatists hate rich people. I can't believe Skavak's with those scum!
                            • 369. Option - He has my ship.Player - Enough about you. What about me? Skavak stole my ship.
                              • 370. - You've got bigger problems than being marooned on Ord Mantell.
                            • 377. Option - How well did you know him?Player - Sounds like you and Skavak have a history.
                              • 378. - I'd known him long enough that I thought he was a friend. Turns out he'll be the death of me.
                            • 488. Option - Quit whining.Player - Grow up.
                              • 382. - You don't really understand what's going on here, do you? This is serious end-of-the-world business.
                                • 384. - This war has forced me to work for some not-so-nice people. Now you're a part of that.
  • 1. - I'm conducting important business here. Make an appointment, all right?
MissionCategoryRequired LevelAdded In
Class61.0.0a
Class41.0.0a
MissionCategoryRequired LevelAdded In
Class61.0.0a
Class41.0.0a
Class51.0.0a
Class71.0.0a
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                    "JournalText": "Viidu needs time to decode the separatists' data you've retrieved. While he tries to locate Skavak, you'll have to keep Rogan the Butcher off Viidu's back by taking on a dangerous mission known as the \"Big Boom Run.\" \n\nCorso Riggs has asked to speak with you in private before you set out. Speak to him inside of Rendia Freight in Fort Garnik before leaving for the Big Boom Run.",
                    "LocalizedJournalText": {
                        "enMale": "Viidu needs time to decode the separatists' data you've retrieved. While he tries to locate Skavak, you'll have to keep Rogan the Butcher off Viidu's back by taking on a dangerous mission known as the \"Big Boom Run.\" \n\nCorso Riggs has asked to speak with you in private before you set out. Speak to him inside of Rendia Freight in Fort Garnik before leaving for the Big Boom Run.",
                        "frMale": "Viidu a besoin de temps pour d\u00e9coder les donn\u00e9es s\u00e9paratistes que vous avez rapport\u00e9es. Pendant qu'il tente de localiser Skavak, vous devez le prot\u00e9ger de Rogun le Boucher en menant une dangereuse mission, le \"Grand Boum\".\n\nCorso Riggs voudrait vous parler en priv\u00e9 avant votre d\u00e9part. Retrouvez-le aux Transports Rendia, \u00e0 Fort Garnik, avant de vous charger du \"Grand Boum\".",
                        "frFemale": "Viidu a besoin de temps pour d\u00e9coder les donn\u00e9es s\u00e9paratistes que vous avez rapport\u00e9es. Pendant qu'il tente de localiser Skavak, vous devez le prot\u00e9ger de Rogun le Boucher en menant une dangereuse mission, le \"Grand Boum\".\n\nCorso Riggs voudrait vous parler en priv\u00e9 avant votre d\u00e9part. Retrouvez-le aux Transports Rendia, \u00e0 Fort Garnik, avant de vous charger du \"Grand Boum\".",
                        "deMale": "Viidu braucht Zeit, um die Separatisten-Daten zu dekodieren, die du besorgt hast. Du musst Rogun den Schl\u00e4chter von Viidu fernhalten, w\u00e4hrend dieser versucht, Skavak zu finden, indem du eine gef\u00e4hrliche Mission namens 'Sprengstofflauf' annimmst.  \n\nCorso Riggs m\u00f6chte dich pers\u00f6nlich sprechen, bevor du dich auf den Weg machst. Sprich mit ihm in Rendia Fright in Fort Garnik, bevor du dich zum Sprengstofflauf begibst.",
                        "deFemale": "Viidu braucht Zeit, um die Separatisten-Daten zu dekodieren, die du besorgt hast. Du musst Rogun den Schl\u00e4chter von Viidu fernhalten, w\u00e4hrend dieser versucht, Skavak zu finden, indem du eine gef\u00e4hrliche Mission namens 'Sprengstofflauf' annimmst.  \n\nCorso Riggs m\u00f6chte dich pers\u00f6nlich sprechen, bevor du dich auf den Weg machst. Sprich mit ihm in Rendia Fright in Fort Garnik, bevor du dich zum Sprengstofflauf begibst."
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                            "String": "Speak to Corso Riggs",
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                                "enMale": "Speak to Corso Riggs",
                                "frMale": "Parler \u00e0 Corso Riggs",
                                "frFemale": "Parler \u00e0 Corso Riggs",
                                "deMale": "Sprich mit Corso Riggs",
                                "deFemale": "Sprich mit Corso Riggs"
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            "Base62Id": "vokcmoB",
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    "ConversationGains": {
        "CompanionsParsed": {
            "BIWNCz6": {
                "enMale": "Corso Riggs",
                "frMale": "Corso Riggs",
                "frFemale": "Corso Riggs",
                "deMale": "Corso Riggs",
                "deFemale": "Corso Riggs"
            }
        },
        "NodeText": {
            "cU1bY5A_429": {
                "enMale": "I don't want your lousy hand-me-downs.",
                "frMale": "J'ai pas besoin de tes vieilles p\u00e9toires.",
                "frFemale": "Je n'ai pas besoin de tes vieilles p\u00e9toires.",
                "deMale": "Auf deine armseligen Geschenke kann ich verzichten.",
                "deFemale": "Auf deine armseligen Geschenke kann ich verzichten."
            },
            "cU1bY5A_443": {
                "enMale": "I don't need you to take care of me, tough guy.",
                "frMale": "Je n'ai pas besoin que tu t'occupes de moi, mon grand.",
                "frFemale": "Je n'ai pas besoin que tu t'occupes de moi, mon grand.",
                "deMale": "Ich brauche dich nicht, um auf mich aufzupassen.",
                "deFemale": "Ich brauche dich nicht, um auf mich aufzupassen."
            },
            "cU1bY5A_444": {
                "enMale": "I appreciate the thought, Corso. I'd better get moving.",
                "frMale": "Merci pour ton attention, Corso. Je ferais mieux d'y aller.",
                "frFemale": "Merci pour ton attention, Corso. Je ferais mieux d'y aller.",
                "deMale": "Ich wei\u00df deine Sorge zu sch\u00e4tzen, Corso. Ich sollte mich beeilen.",
                "deFemale": "Ich wei\u00df deine Sorge zu sch\u00e4tzen, Corso. Ich sollte mich beeilen."
            }
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                    "CompanionId": "BIWNCz6",
                    "AffectionGainType": 200
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    "Base62Id": "igVZDyK",
    "Fqn": "qst.location.ord_mantell.class.smuggler.deadly_deliver_flashy",
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