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Viidu

Viidu
Level 10 Melee
Faction: Republic
Reaction: Republic | Empire
Category: Location
SubCategory: Ord_mantell
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Viidu
Other Sites:

Conversation:

  • 621. <Conversation Exit>
  • 2. - I wish I could see the look on Skavak's face when he sees you in that separatist base.
  • 3. - Easy does it. I've got a storage unit here to stabilize the canister so it doesn't blow. There we go....
    • 8. Option - It could still blow.Player - I think I'll just stand way over here.
      • 9. - It's completely stable, now. I can't wait to let Rogun know the good news.
    • 512. Option - Take it easy.Player - Be careful with this.
      • 5. - Don't worry. This canister is safer than a Senator's daughter in a room full of Jedi.
    • 16. Option - That was a real thrill.Player - This may be the craziest thing I've ever done.
      • 17. - I'll bet you get a lot of free drinks at the cantina telling this tale.
        • 19. - Getting Trymbo's chemicals saved our necks, Captain. Rogun will be too busy selling them to think about the blasters.
          • 35. Option - The bad guys wanted this.Player - The separatists sure seemed interested in getting that canister.
            • 36. - Maybe we should let them have some. They might blow themselves up.
          • 20. Option - That scientist was crazy.Player - That Trymbo guy was a few freighters short of a convoy.
            • 21. - I know what you mean. Every time I talk to him, he thinks I'm his great-grandfather who crashed into a black hole.
          • 513. Option - I deserve hazard pay.Player - I deserve a bonus for all my extra work.
            • 29. - Sure, why not? I like you, kid. I really do.
              • 30. <Non-dialogue segment.>
                • 100. - Buy yourself something fancy to kill Skavak with.
                • 102. - Like I said, this job pays well. Take these with my highest compliments.
                  • 38. - I've got good news and great news, Captain. We cracked the separatist computer files and found Skavak.
                    • 40. - Viidu, you promised you wouldn't get so excited. It isn't good for your heart.
                      • 42. - Sorry, sweetheart. But this is going to be great. Skavak won't even see us coming! Hah!
                        • 49. Option - Where's my ship?Player - Does Skavak still have my starship?
                          • 50. - Your ship and the blasters. Great, huh? We'll get back everything he stole all at once.
                        • 514. Option - Then there's no time to waste.Player - Let's do it.
                          • 515. - Easy there, Captain. We've got some details to sort out first.
                        • 53. Option - I'll kill him slow.Player - I want Skavak to see my face before he dies.
                          • 54. - Before you fry him, make sure he knows I sent you.
                            • 56. - Skavak is taking the blasters to the separatist base. Those wackos built their headquarters inside an old volcano. Crazy, huh?
                              • 58. - What do you expect from foaming-at-the-mouth murderers? I wish that volcano would blow its top.
                                • 60. - Skavak's delivering the blasters to a psycho named Dareg at the base. You need to get there first.
                                  • 62. - When Skavak shows up, you can ambush him, grab your ship and fly back here. Easy, huh?
                                    • 67. Option - Try suicidal.Player - "Easy" isn't the first word that comes to mind.
                                      • 519. - Well, what if I sent along a little help?
                                    • 521. Option - I'll make it look that way.Player - Watch and see what a (class) can do.
                                      • 517. - Make that two heroes. I'm not sending you alone.
                                    • 69. Option - Not an ambush--a slaughter.Player - I won't be happy until Skavak and all his separatist friends are dead.
                                      • 70. - That makes two of us.
                                        • 72. - Take Corso with you, Captain. The kid knows more about blasters and vibroblades than anybody I've met.
                                          • 74. - I owe Skavak payback for taking Torchy. That was lower than low.
                                            • 75. Option - Come on, then.Player - It'll be nice to have some backup out there.
                                            • 83. Option - I don't know about this.Player - Can you keep your cool with the separatists?
                                            • 79. Option - My very own lackey.Player - I've never had a sidekick before.
                                              • 80. - Yeah? Me neither.
                                                • 90. - Then it's a deal. You two head for the separatist base, kill Dareg and ambush Skavak when he shows up.
                                                  • 98. - I've got a bottle of Chandrilan brandy to open when you get back.
                                                    • 91. Option - All I want is my ship.Player - I'm just looking forward to getting back into space.
                                                    • 527. Option - You've got a deal.Player - You've got yourself a deal.
                                                    • 97. Option - Skavak dies today.Player - When I'm done with Skavak, there won't be anything left to bury.
                                                      • 532. - I'd wish you two "good luck," but I don't want to jinx anything. Just come back in one piece.
                                                        • 625. <Conversation Exit>
  • 104. - The slicer kit should be done with those separatist files by the time you get back.
  • 153. - We'll know where to find Skavak soon, but until then, I've got a special job that only you can do.
    • 154. Option - Let's hear it.Player - Until I get my ship back, my schedule's pretty open.
      • 506. - I have an exciting opportunity for us to all stay alive.
    • 160. Option - More work?Player - Haven't I done enough for you already?
      • 161. - What, you've got some pressing engagement? Our lives are on the line!
    • 508. Option - Not interested.Player - Not a chance.
      • 165. - I wouldn't be asking if it wasn't life-and-death.
        • 167. - I need you to keep Rogun the Butcher off our backs. Syreena stalled him earlier, but it's not enough.
          • 169. - We need to distract Rogun by giving him something he really wants--a canister of some special chemicals from a nearby village.
            • 171. - The "Big Boom Run"? Are you kidding, boss? I can see it making Rogun's day, but it's blasted risky.
              • 178. Option - Explain yourselves.Player - How will this "Big Boom Run" make Rogun happy?
                • 179. - It will make him a lot of money from the Republic and kill a lot of separatists. It's a win-win scenario.
              • 509. Option - I like risky.Player - Nothing disturbs me.
                • 175. - You don't understand. Folks lose their arms and legs on this job. Heads, too.
              • 182. Option - I just want my ship.Player - All I care about is finding Skavak and getting back what's mine.
                • 183. - If we don't get Rogun off our backs, you won't get the chance to do that. Hear me out.
                  • 185. - There's a loopy scientist with a chemical that can supercharge artillery cannons--makes them do more damage.
                    • 187. - But it's less stable than a drunk savrip on a speeder bike. Handle it wrong, and suddenly you're little chunks of ex-captain.
                      • 189. - Sure it's tricky, but you've got the skill to get it here. Did I mention this run pays unbelievably well?
                        • 194. Option - Credits, you say?Player - Just how "unbelievably well" are we talking about?
                          • 195. - You do this and you can buy some nice upgrades for your starship when you finally get it back.
                        • 510. Option - Well, in that case....Player - Then I'll do it.
                          • 191. - Fantastic. I won't even haggle down on your fee. That's how much I respect you.
                        • 202. Option - I'm not convinced.Player - Why should I bother risking my neck on this?
                          • 203. - Because you're the best of the best, and you'll make a ton of credits. More importantly, you'll keep Rogun off our backs.
                            • 205. - Trymbo is the scientist's name. Got a place in Oradam village. I'll let him know you're coming.
                              • 206. <Non-dialogue segment.>
                                • 207. - Oradam is Republic-friendly, but I hear separatists are sniffing around the area. Keep your eyes open.
                                  • 596. <Non-dialogue segment.>
                                    • 597. <Non-dialogue segment.>
                                      • 212. Option - This is crazy.Player - I can't believe I'm actually doing this.
                                      • 511. Option - I'll make this quick.Player - I'll be right back.
                                      • 214. Option - I'll go in a while.Player - I have other business to take care of first.
                                        • 215. - What could be more important than keeping Rogun the Butcher happy?
                                          • 217. - Oradam isn't far. Maybe we'll have decrypted those separatist files by the time you get back.
                                            • 219. - See me before you make that run, Captain. We should talk.
                                              • 220. <Conversation Exit>
                                    • 598. <Conversation Exit>
  • 106. <Non-dialogue segment.>
    • 107. - You left a big mess in my warehouse. Syreena says it was Bracco's fault, but now I've got a serious morale problem.
      • 108. Option - You already had that.Player - Your men were pushing Syreena around because they think you're weak.
        • 109. - I appreciate that, but sometimes frying guys is the worst thing you can do.
      • 112. Option - Bracco asked for it.Player - Send a cleanup crew to scrape Bracco off the floor and let's move on.
        • 113. - My people have better things to do than scrub up fried morons. That stuff is bad for business.
      • 503. Option - I don't apologize.Player - I don't have to explain myself / justify myself to you.
        • 121. - The last thing I need is some loose cannon blowing holes in my employees.
          • 123. - I hope you didn't come back from Mannett Point empty-handed, Captain.
            • 593. <Non-dialogue segment.>
              • 594. <Non-dialogue segment.>
                • 125. Option - Show me some confidence.Player - How could you ever doubt I'd come through?
                  • 126. - Doubt is the boss's middle name.
    • 131. - Finally! I thought you'd never get back. Tell me you got those separatist files!
      • 148. Option - Yes, and I had a blast.Player - Those separatists never knew what hit them.
        • 149. - I hate missing all the fun. Next time, I want to go.
      • 504. Option - Here are the files.Player - I have what you asked for.
        • 133. - See, boss? I told you the captain would come through.
      • 136. Option - I got them and saved Syreena.Player - Some of your goons just went after your girl, Viidu.
        • 137. - Word must be getting out we're in trouble. The warehouse boys smell blood in the water.
          • 139. - Want me to knuckle down on the staff, boss?
            • 141. - Just keep an eye on them. If those idiots make another move against me, we'll clean house.
              • 151. - You did good, Captain. Corso found us a terrific little slicer kit, so we're ready to decrypt that data.
  • 478. - What are you hanging around here for? You need to raid that separatist computer on Mannett Point.
  • 239. - Reki told me he gave you a way into the separatists' hideout. Said something about a secret entrance?
    • 496. - Always wondered how Reki could steal so much from Mannett Point and not get caught.
      • 582. <Non-dialogue segment.>
        • 583. <Non-dialogue segment.>
          • 244. Option - Reki has quite a fan club.Player - You should see all the women Reki surrounds himself with.
            • 245. - That guy always manages to find the bright side of a bad deal. We should all be so lucky.
          • 497. Option - Tell me about Mannett Point.Player - What else do you know about the area?
            • 241. - It used to be a great place to fish, drink and meet women. Now it's a separatist hideout.
          • 252. Option - I need special equipment.Player - Reki said the separatist files are encrypted--thought you could help.
            • 253. - Encrypted files are the least of our problems, believe me.
              • 255. - Getting onto Mannett Point will be extra tricky. For one thing, you have to swim there.
                • 257. - When the separatists invaded, they blew up the only bridge leading onto the island. Turned it into their private resort.
                  • 259. - You'll be walking into the rancor's den, Captain.
                    • 268. Option - Skavak could be there.Player - Maybe I'll get lucky and find Skavak wandering around.
                      • 269. - I doubt he'll be that easy to find--and I don't recommend asking for him door-to-door.
                    • 498. Option - Sounds like a great time.Player - This will be trivial.
                      • 261. - Don't get cocky. That place is crawling with people who'd like to blast that grin off your face.
                    • 272. Option - I eat rancors for breakfast.Player - When I get done there, it'll be a boneyard.
                      • 273. - That'll be interesting, since you'll be outnumbered a hundred to one.
                        • 275. - If you download the separatist computer files onto this datapad and bring it back here, we'll handle the rest.
                          • 276. <Non-dialogue segment.>
                            • 277. - I'm sending Corso to rattle a data slicer who owes me. He'll cough up something to unscramble the separatist files.
                              • 279. - I'd rather go with you, Captain. My vibroblade's pretty good for chopping separatists off at the knees. I call it "Hewie."
                                • 586. <Non-dialogue segment.>
                                  • 588. <Non-dialogue segment.>
                                    • 288. Option - "Hewie"?Player - Do you name all your weapons, Corso?
                                      • 289. - Just my favorites. This here's a Merr-Sonn Munitions, model 401. It'll ruin a separatist's day mighty quick.
                                    • 280. Option - Let's go in shooting.Player - There's no substitute for a good blaster at your side.
                                      • 281. - I wish Torchy could be here for this....
                                    • 292. Option - Not looking for a sidekick.Player - I don't need your help, farm boy.
                                      • 293. - Who said anything about help? I just want to kill some separatists.
                                        • 295. - Forget about the separatists, Corso. I want that slicer kit here before the captain comes back.
                                          • 297. - I'm on it, boss. Good luck at Mannett Point, Captain.
                                            • 299. - Last thing I need is Corso turning "one man army" out there. Kid will just get himself killed for nothing.
                                              • 301. - Separatists wiped out his family a couple of years ago. Corso took it personal.
                                                • 310. Option - I'd feel the same way.Player - I don't blame him for wanting revenge.
                                                  • 311. - Mixing personal grudges and business is like dropping a thermal detonator into a fuel dump.
                                                • 306. Option - Is that why he's here?Player - How did Corso wind up working for you?
                                                  • 307. - He started as warehouse labor, but he took to fighting like a Firaxan shark to water.
                                                • 314. Option - Kid needs to toughen up.Player - I bet he cries himself to sleep every night.
                                                  • 315. - I wouldn't say that to his face if I were you. For a lighthearted guy, Corso takes his family very seriously.
                                                    • 317. - Viidu, there's someone named Rogun calling on the holo. He sounds upset.
                                                      • 319. - Oh, that's all I need! Stall him for me, sweetheart.
                                                        • 479. <Non-dialogue segment.>
                                                          • 480. - What do you want me to say?
                                                            • 482. - I don't know--be charming and beautiful! Come on, Captain, get us that lead on Skavak. Hurry.
                                                              • 591. <Non-dialogue segment.>
                                                                • 322. Option - Sit tight, chubby.Player - You do what you do best, fat man: sit there and sweat.
                                                                • 499. Option - Don't worry.Player - I'm on it.
                                                                • 500. Option - Off to war.Player - I can't wait to kill things.
                                                                  • 327. - Remember the plan: Disrupt Mannett Point's power relays, get inside Reki's old home and use those schematics to enter the separatist base.
                                                                    • 502. - When you're in, slice into the separatist computer and download everything onto my datapad. Good luck.
                                                                      • 330. <Conversation Exit>
  • 221. - Back already, Captain? Help me and Corso finish this Roba steak. Don't let this fine cut of meat go to waste.
    • 223. - Boss, quit acting like that's your last meal. Rogun the Butcher isn't gonna kill you.
      • 232. Option - Hello, Corso.Player - Good to see you again, Corso.
        • 233. - Likewise. Looking forward to working together, Captain.
          • 234. <Non-dialogue segment.>
      • 494. Option - Stinking right, he won't.Player - I will not fail.
        • 229. - Until I've recovered those stolen blasters, I'll eat and drink like there's no tomorrow.
          • 230. <Non-dialogue segment.>
      • 236. Option - You're losing it, Viidu.Player - You planning to eat and drink yourself to death, fat man?
        • 237. - I'm being practical. If things don't work out, at least I won't die on an empty stomach.
          • 238. <Non-dialogue segment.>
            • 536. - I hear things went well for you in Talloran. It takes nerve to squeeze credits out of starving people.
            • 537. - Nice work in Talloran. We're getting somewhere with this hunt for Skavak.
  • 331. - Don't take too long delivering that kit. Some of the contents are perishable. You'll find Reki at his hideout in Talloran.
  • 386. - The blasters Skavak stole in your ship belonged to Rogun the Butcher. As employers go, he's not the most forgiving.
    • 395. Option - What do I care?Player - I can't imagine anything worse than losing my ship.
      • 396. - How about getting fed to a nest of womp rats one toe at a time?
    • 487. Option - My sympathies.Player - I'm sorry to hear that.
      • 388. - Feel sorry for yourself. I'm working for him, but you're working for me. He'll blame us equally for this mess.
    • 399. Option - Ooh, scary.Player - Should I be terrified just because he calls himself "the Butcher"?
      • 400. - He's killed enough people to fill a convoy of bulk freighters, and now we've crossed him.
        • 402. - Rogun bought those blasters to protect his business from separatists. When he finds out what's happened, guess who dies first?
          • 602. <Non-dialogue segment.>
            • 603. <Non-dialogue segment.>
              • 409. Option - So tell him the truth.Player - Just tell Rogun that Skavak stole the blasters.
                • 410. - The only reason we're alive is because Rogun doesn't know anything's wrong. Let's keep it that way.
              • 405. Option - Retreat is an option.Player - Maybe we should run for it while we still can.
                • 406. - And go where? Rogun the Butcher isn't a local problem. His reach extends all over this galaxy.
              • 489. Option - I'll fry him if he tries.Player - Nobody scares me.
                • 414. - Corso says you're talented with a blaster, but that doesn't mean you're ready to take on Rogun.
                  • 416. - The only way we're getting out of this alive is finding Skavak, your ship and those stolen blasters.
                    • 417. <Non-dialogue segment.>
                      • 418. - I'll put all my knowledge and contacts at your disposal, but we'll still be hunting for a pebble in an asteroid field.
                        • 429. Option - Been there, done that.Player - Those aren't the worst odds I've ever faced.
                          • 430. - Either you've led a very interesting life or you're the most overconfident space-jockey in the galaxy.
                        • 490. Option - Separatists aren't so tough.Player - Well, I am strong and powerful....
                          • 426. - Good, 'cause you'll probably have to kill a lot of separatists to find Skavak.
                        • 421. Option - You owe me, fatso.Player - You'd better get to work looking, tubby.
                          • 422. - If you want your ship back, you'll have to get your hands dirty, too--and don't call me "tubby."
                            • 432. - I've got an idea where to start looking for Skavak. There's a guy named Reki who's an expert on separatists.
                              • 434. - Problem is, Reki's stuck behind a Republic blockade. Troops have his village surrounded while they "contain" the separatists there.
                                • 435. Option - Separatists control a village?Player - How did the separatists manage to take over a whole town?
                                  • 436. - Separatists have sympathizers in every village, helping them hold towns they take over. Traitors.
                                • 443. Option - Who else can we talk to?Player - There must be somebody else with knowledge of the separatists.
                                  • 444. - Reki's the only person I trust to give us solid information.
                                • 447. Option - Let's rescue him.Player - I'll bust Reki out of that village. Can't be that hard.
                                  • 448. - Forget about a rescue mission. We don't have time.
                                    • 554. - I'm friendly with the Republic commander in charge of the blockade. I can get you in and out of the village.
                                      • 556. - But you'll have to earn that free pass by taking out a few separatists to prove your loyalty. You up for that?
                                        • 557. Option - A loyalty test?Player - What am I gonna prove by shooting separatists?
                                          • 560. - That you're not one of them. The Republic isn't letting any separatist sympathizers out of that place.
                                        • 558. Option - I'm not a killer.Player - I won't shoot anybody unless they attack me first.
                                          • 561. - I don't think that's gonna be a problem with the separatists.
                                        • 559. Option - It'll be my pleasure.Player - I'd kill those scum just for kicks.
                                          • 562. - Good. One less detail to worry about.
                                            • 450. - Reki's village is running out of basic supplies thanks to the Republic blockade. Things are getting desperate in there.
                                              • 452. - I'll pull together a survival kit. You smuggle it to Reki, and he'll tell you a way to find Skavak.
                                                • 579. <Non-dialogue segment.>
                                                  • 580. <Non-dialogue segment.>
                                                    • 455. Option - Survival kit?Player - What exactly is in this survival kit?
                                                      • 456. - Food, water and death sticks. Life's essentials.
                                                    • 461. Option - Is the kit valuable?Player - How much is this survival kit worth?
                                                      • 462. - In Reki's village, it'll be priceless. Guard it with your life.
                                                        • 465. Option - I'll do this for my ship.Player - This better end with me getting my ship back, Viidu.
                                                          • 551. - You'll get your ship, I'll get Rogun the Butcher's blasters and Skavak will get what's coming to him.
                                                        • 491. Option - Understood.Player - All right, then. Goodbye.
                                                        • 469. Option - Time for some carnage.Player - If anyone asks, I'm out killing separatists.
                                                          • 474. - Reki's at a hideout in Talloran village. I'll send a message so he knows you're coming.
                                                            • 477. <Conversation Exit>
                                                  • 476. - Good luck, Captain. I'll save a little Tarisian wine for when you get back.
  • 332. - Welcome, Captain! I'm Viidu. Corso told me we've had a rough day. How about a drink to wash away our worries?
    • 483. <Non-dialogue segment.>
      • 484. - I have a four-hundred-year-old bottle of Tarisian wine. Bought it at a private auction back on Coruscant. Amazing stuff.
        • 341. Option - You have expensive tastes.Player - Vintage Tarisian wine must have cost you a fortune.
          • 342. - This bottle's probably worth more than the fort, but who cares? Life is short and getting shorter by the minute.
        • 485. Option - Sure, if you're buying.Player - I can work with that.
          • 334. - That's the spirit! Live for the moment and enjoy life. You never know when it's all going to end.
        • 345. Option - I'm in no mood to be social.Player - I'm not here to drink with you, pal.
          • 346. - Ah well. You're missing out. This is great stuff, and harder to find than a Hutt on a diet.
            • 348. - Here's a toast to my favorite things... the best collection of art works and exotic beverages in the whole system.
              • 350. - And here's to the stupid separatists who destroyed it all. Between them and that backstabber Skavak, I am thoroughly ruined!
                • 572. <Non-dialogue segment.>
                  • 573. <Non-dialogue segment.>
                    • 359. Option - What's their deal?Player - What do Skavak and the separatists have against you? You owe them money, or something?
                      • 360. - I'm rich and they're not. Separatists live to sabotage and steal from good businessmen like me.
                    • 486. Option - Ruined? How so?Player - Tell me what's been done to you.
                      • 352. - Before the separatists came along I had this world on a string, Captain.
                    • 363. Option - I'm sure you'll survive.Player - You don't look so bad-off to me.
                      • 364. - Can't you smell this place? It's a cesspool! Oh, how I've fallen.
                        • 366. - People called me "The King of Cargo." I greased the wheels of commerce and only asked a reasonable percentage.
                          • 368. - Now I hide in this fort because separatists hate rich people. I can't believe Skavak's with those scum!
                            • 369. Option - He has my ship.Player - Enough about you. What about me? Skavak stole my ship.
                              • 370. - You've got bigger problems than being marooned on Ord Mantell.
                            • 377. Option - How well did you know him?Player - Sounds like you and Skavak have a history.
                              • 378. - I'd known him long enough that I thought he was a friend. Turns out he'll be the death of me.
                            • 488. Option - Quit whining.Player - Grow up.
                              • 382. - You don't really understand what's going on here, do you? This is serious end-of-the-world business.
                                • 384. - This war has forced me to work for some not-so-nice people. Now you're a part of that.
  • 1. - I'm conducting important business here. Make an appointment, all right?
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.ord_mantell.class.smuggler.multi.viidu
Appearance FQNnpp.location.ord_mantell.class.smuggler.multi.viidu
ID16140911618533941129
Appearance ID16140912411359045491
Body Typebmf
Gender0x00
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}