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Sergeant Jaxo

Sergeant Jaxo
Level 1-50 Ranged
Faction: Republic
Reaction: Republic | Empire
Category: Location
SubCategory: Coruscant
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Sergeant Jaxo
Other Sites:

Conversation:

  • 615. <Non-dialogue segment.>
  • 530. - Hey there, Lieutenant Hero. I was hoping you'd take me up on my offer.
    • 531. <Non-dialogue segment.>
      • 532. - Uh, Sergeant Jorgan, would you mind giving me and the lieutenant a bit of privacy here?
        • 535. - I wouldn't stay for a Medal of Valor.
      • 533. - Now that I have you all to myself--no techs watching through the armor-cam, no grumpy squad members--I can finally get to know this dashing new Havoc commander.
        • 539. Option - What do you want to know?Player - There's really not that much to tell.
          • 544. - That's not how I heard it. Word is you saw more action on Ord Mantell than most of us see in a whole tour.
            • 601. - But let's not talk about that now. To tell the truth, I didn't bring you here to talk.
        • 540. Option - I'd rather talk about you.Player - Tell me about yourself, Jaxo.
          • 543. - Me? What's to say? I've got a knack for being impulsive and undisciplined, so Garza puts me on undercover ops where I'll fit in.
            • 564. - But I didn't really ask you here to talk about me. Honestly, I didn't ask you here to talk at all.
              • 565. Option - What?Player - Why did you ask me here, then?
                • 566. - You need me to spell it out? I'm interested in you, Lieutenant. Very interested.
                  • 575. Option - I'm interested in you, too.Player - The feeling is definitely mutual, Jaxo.
                  • 577. Option - I know, I was kidding.Player - I'm just giving you a hard time, Jaxo.
                  • 579. Option - We can't be together, Jaxo.Player - I really can't have a relationship right now.
              • 567. Option - Fine by me.Player - We'll just have to think of something else to do.
                • 571. - I've already got a plan in mind.
              • 569. Option - Talk is a waste of time.Player - I've always preferred action over words.
        • 541. Option - Don't get the wrong idea.Player - I'm not looking for a relationship, Jaxo.
          • 542. - You think I asked you here to marry me or something? Come on.
            • 546. - But hey, if you're not interested, you're not interested. Is that what I'm hearing?
              • 547. Option - No, I'm interested.Player - You're great, Jaxo. I'm just not looking for anything serious.
                • 550. - Maybe I'm not looking for anything serious either. Maybe you should just shut up and kiss me. Sir.
                  • 573. - Hmm. Lieutenant, you keep on like this, and I might have to take a liking to you.
                    • 582. Option - Go right ahead.Player - See that you do, Sergeant.
                      • 583. - I'll take that as an order, sir.
                    • 586. Option - What's that supposed to mean?Player - What? You didn't like me already?
                      • 587. - Hated. Your. Guts. But my parents taught me to be polite to guests.
                    • 584. Option - Whatever.Player - Long as you don't expect me to write you every day, you can do what you like.
                      • 585. - Oh, so callous, so brash. Someone's feeling manly.
                        • 589. - I'd better not keep you any longer or Garza will have me surveilling Hutt bathhouses for weeks for holding you up.
                          • 591. - Be safe out there, Lieutenant. And keep in touch.
                            • 592. <Conversation Exit>
              • 548. Option - I'm sorry, but that's it.Player - I hope I haven't hurt your feelings.
                • 553. - How could you? I'm crushed. I'll never dare to love again, and so on and so on. Give me a break.
                  • 559. - I'm not what most people would call the "sensitive" type, Lieutenant. Don't sweat it.
                    • 561. - Anyway, I should let you get back to defending the Republic and all that. Thanks for stopping by.
              • 549. Option - That's right, so get over it.Player - Nothing is going to happen between us, Jaxo.
                • 554. - Aw, you're no fun at all. Suit yourself.
                  • 556. - I've got some stuff to take care of. You know where the door is.
  • 623. - Hope we run into each other again sometime.
  • 516. - It's been fun, Lieutenant.
  • 388. - Hey, you're back! Was the op a success? Were you able to neutralize the Trivoris?
    • 517. Option - That's affirmative.Player - I did what you asked.
    • 518. Option - It wasn't easy.Player - I ran into some trouble, but it's all over now.
      • 394. - I wouldn't expect anything less from a man like you.
    • 399. Option - This op was below me.Player - I can't believe they wasted my time on a mission like this.
      +50 Influence : disapproves.
      • 400. - Hey, sorry, Lieutenant Supersoldier. But not everyone is as good as you.
      • 454. - Well, I hope you don't feel like the whole thing was a waste of time.
        • 402. - How about that red case? Were you able to grab whatever was inside?
          • 403. Option - I have it right here.Player - The case contained this blaster, Sergeant. +50
          • 405. Option - A deadly weapon, as expected.Player - Black Sun has kindly supplied this blaster to aid the Republic war effort. +50
            +200 Influence : approves.
            • 408. - I've never seen one quite like it. Must be some sort of new prototype.
          • 407. Option - I got this just for you.Player - Here you go--a big, dangerous present from the Black Sun. +50
            +200 Influence : approves.
            • 411. - Oh, you shouldn't have. Looks like some kind of high-tech prototype blaster--you definitely know how to shop for a lady.
              • 413. - I'll take it back to headquarters for analysis--maybe we can find out where Black Sun is getting their weapons.
                • 414. <Non-dialogue segment.>
          • 419. Option - [Lie] The case was empty.Player - I found the case, but there wasn't anything inside. +50
            +50 Influence : disapproves.
            • 629. - Ridiculous.
            • 420. - That's a bit of a setback. We hoped the case might have weapons or tech that could lead us to Black Sun's suppliers.
              • 422. - Thanks for trying. I'm sure if there was anything to be found, you would've found it.
                • 423. <Non-dialogue segment.>
                  • 424. - Guess we're through here, then. It's been fun, Lieutenant. I hope we get to run together again sometime.
                  • 624. - Looks like we're all done here. It's been a blast, Lieutenant. I hope we get to work together again sometime.
                    • 425. Option - Dismissed.Player - Good day, Sergeant.
                    • 427. Option - Me, too.Player - I'll be sure to put your name forward the next time I need backup.
                      • 519. - Sounds good to me. See you later.
                    • 433. Option - Whatever.Player - Yeah, yeah. So long.
                      • 434. - I'll, uh, I'll see you around, then.
                  • 442. - I've got some post-mission stuff to take care of but maybe we could get together sometime--get to know each other better. Interested?
                    • 462. Option - Definitely.Player - I'd really like that, Jaxo.
                    • 464. Option - I don't know, maybe.Player - I'll have to think about it, Jaxo.
                      • 474. - Please see that you do. Sir.
                        • 523. - General Garza will be keeping you busy for a while but once she cuts you loose, just swing by--I'll be around.
                    • 466. Option - Afraid not.Player - That won't be happening, Sergeant.
                      • 468. - Aw, you're breaking my heart, here.
                        • 470. - Well, if you change your mind, I'll be here. Feel free to come by when General Garza's done running you all over Coruscant.
  • 515. - Be careful neutralizing that gas, Lieutenant. And don't forget the red case.
  • 263. - Hey there, you must be the new Havoc CO. I'm Jaxo. It's good to meet you.
    • 271. Option - You're my contact?Player - No offense, but you don't look much like a SpecForce soldier.
      • 281. - That's good to hear. I do deep cover work--looking rank-and-file isn't wise. Now let's get to your mission.
  • 264. - Wow. You're the new Havoc CO? Must be my lucky day. I'm Jaxo. It's a real pleasure to meet you.
    • 270. Option - Likewise.Player - It's good to meet you, too, Sergeant.
      • 289. - Hope you're ready for some fun, Lieutenant. You've got your work cut out for you.
    • 273. Option - [Flirt] The pleasure is mine.Player - Working with a beautiful woman on a dangerous mission--I'd say it's my lucky day.
      +50 Influence : disapproves.
      • 276. - You want to focus, sir? We've got a job to do down here, remember?
        • 383. - Nothing says your boss can't have a little fun, Sergeant. Let's get those op details out of the way.
      • 277. - Well, as long as we're both feeling lucky, why don't we get that mission out of the way?
    • 272. Option - I expect a salute.Player - Is that how you greet a superior officer, Sergeant Jaxo?
      +200 Influence : approves.
      • 274. - No offense, but I'm undercover and military etiquette doesn't really fit in with these people. And speaking of these people....
        • 284. - Your highly enviable task is to destroy a cache of nerve gas canisters that the Black Sun syndicate is shipping to Tavus.
          • 286. - The gas is called Trivoris. Scary stuff--one canister can cover a square kilometer, with one hundred percent fatality inside of ten minutes.
            • 287. Option - Ouch.Player - Can't say I'm too excited about being near this stuff.
              • 296. - No joke. Volunteers aren't exactly lining up for the pleasure.
            • 372. Option - How do I destroy it?Player - Do we have any way to safely deal with this stuff?
            • 373. Option - This is insane.Player - A street gang with nerve gas? You've got to be kidding.
              • 375. - I'd say selling weapons-grade nerve gas puts Black Sun well outside the "street gang" category.
                • 301. - Lucky for us, it's pretty easy to neutralize Trivoris--at least while it's still in the canisters.
                  • 303. - The compound in this bottle renders Trivoris completely inert on contact. Just plug it into the canisters inside the Black Sun base, and the whole batch is history.
                    • 510. Option - Understood.Player - Sounds straightforward enough.
                      +200 Influence : approves.
                      • 307. - Yeah, but you'll have to shoot your way past Black Sun's toughest enforcers to do it.
                    • 310. Option - What about the canisters?Player - Should I just leave the neutralized gas behind?
                      • 311. - Once the Trivoris is neutralized, it's useless--no need to retrieve it. General Garza said not to bother.
                    • 314. Option - Forget the chemistry.Player - I'd rather have the whole place vaped from orbit.
                      • 315. - Uh, with respect, sir, vaporizing the Trivoris would just spread it through the air--which, for the record, is bad.
                        • 317. - You also have another objective. A few hours ago, a bright red case was moved into the Black Sun's base under heavy guard.
                          • 319. - If whatever's inside that case is valuable to Black Sun--it's bad news for us. So your job will be to find the case and bring me its contents.
                            • 511. Option - I'll take care of it.Player - Consider it done.
                              +200 Influence : approves.
                            • 512. Option - This will be easy.Player - This will be trivial.
                              +50 Influence : disapproves.
                            • 324. Option - [Flirt] Anything for you.Player - I just can't say no to you, Jaxo.
                              +50 Influence : disapproves.
                              • 328. - Well. I'll have to keep that in mind.
                            • 335. Option - Don't tell me what to do.Player - You don't give me orders, Sergeant.
                              +200 Influence : approves.
                              • 336. - These are Garza's orders--sir--not mine. I'm just the messenger.
                                • 338. - One last detail: Black Sun has signal jammers throughout their base, so General Garza won't know to send help if you get in over your head.
                                  • 339. Option - Thanks for the heads-up.Player - I'll be sure to stay alert, Sergeant.
                                    • 378. - I'm sure you can handle yourself, but I wanted to be sure you got all the facts.
                                    • 341. - Just be sure that handsome face of yours makes it back in one piece.
                                  • 344. Option - Can we break the jamming?Player - Is there any way to shut down the jammers?
                                    • 345. - Nah. The jammers are built into the walls of the hideout. It would take hours to bore them all out and trash them.
                                  • 352. Option - I never liked being watched.Player - This constant surveillance was getting on my nerves anyway.
                                    +50 Influence : disapproves.
                                    • 353. - You should enjoy it while you can--I never get that kind of support on my ops.
                                      • 355. - Once you've taken care of the Trivoris canisters and nabbed whatever's inside that red case, be sure to meet me back here to confirm the mission results. Good luck, Lieutenant.
                                        • 371. <Conversation Exit>
  • 513. - Hey, how's it going, Lieutenant?
  • 514. - Just keep right on walking.
  • 529. - Come back and see me later, Lieutenant. I'll be around.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
01.0.0a
AttributeValue
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