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Druan

Druan
Level 35 Ranged
Faction: Republic
Reaction: Republic | Empire
Category: Location
SubCategory: Balmorra_republic
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Druan
Other Sites:

Conversation:

  • 1. - Help... got to help. They took him. The Imps took Vik.
    • 3. Option - Medic!Player - Can you do anything for him, Dorne?
      +200 Influence : approves.
    • 2. Option - Take it easy.Player - Just tell me what happened, soldier.
      +200 Influence : approves.
      +200 Influence : approves.
    • 4. Option - You've got to be kidding me.Player - Why can't anything be easy?
      • 20. - Try to lie still. Here.
      • 21. - I thought... I thought we were home free.
    • 6. Option - I need details!Player - Tell me exactly what happened here. Now!
      +50 Influence : disapproves.
      +200 Influence : approves.
      +200 Influence : approves.
      • 9. - Try to go easy on him, sir. These injuries are serious. Let me help you.
        • 15. - Ugh... th--thank you.
      • 10. - It was... it was that traitor, Brel Orus. He gave the Imps our position somehow.
        • 14. - We fought hard, but they overran us. They tore straight through and grabbed Vik.
          • 30. - They'll take him to the Balmorran Arms Factory. The Imps built a prison in the back of the complex... no one ever comes out.
            • 26. Option - We'll see about that.Player - I'm going to get Vik back. Period.
              +200 Influence : approves.
              +200 Influence : approves.
              • 37. - You're a real hero. You and Vik both... you're heroes.
              • 29. - You're a hero... a real hero. Just like Vik.
            • 27. Option - Can you tell me anything else?Player - Do you know anything more about the prison, or Vik's captors?
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              • 32. - No, that place is a fortress, the strongest on Balmorra. I don't know of anyone who's made it inside.
              • 39. - Lots of... lots of guards, at the Balmorran Arms Factory. Very dangerous.
            • 31. Option - Time to finish this.Player - I don't care how many Imps I have to kill--I'm getting Vik and getting off this rock.
              +200 Influence : approves.
              +200 Influence : approves.
              • 72. - You're the best in the Republic. I know you can do it.
                • 54. - Your condition is stabilized, soldier--but get to a safe location immediately.
                  • 56. - Thanks. I can make my own way back. You two need to save Vik.
                    • 96. - Good luck, friend. I'm going to get back to base before these stims wear off.
                      • 98. <Conversation Exit>
              • 67. - You can do it... I know you can do it....
                • 33. <Non-dialogue segment.>
                  • 34. - You will not have died in vain, noble freedom fighter! The warriors of Havoc Squad will see justice done!
                  • 35. - Tough break. Let's make sure he didn't die for nothing.
                  • 36. - Thus is his journey ended, and our next path revealed. Let us finish this fight, in honor of those fallen.
                    • 46. Option - No time to waste.Player - Let's move out!
                    • 83. Option - Time to strike back.Player - I'll make sure no one survives.
                    • 47. Option - Vik has a lot to answer for.Player - When we find Vik, I swear I'm going to kill him. Let's go.
                  • 53. <Conversation Exit>
  • 117. <Conversation Exit>
  • 124. <Non-dialogue segment.>
    • 42. - Please... there are so many Balmorrans locked up there. Try to release our brothers. Please, set them free....
    • 59. - There are a lot of other soldiers in that prison, too. Please, free them if you can.
      • 60. Option - Consider it done.Player - I won't leave anyone behind.
        • 63. - Thank you. Thank you for everything.
      • 84. Option - We'll see.Player - No promises, but I'll try.
        • 65. - If anyone could do it, it's you.
      • 62. Option - They aren't my problem.Player - My mission is to find Vik, not lead a prison break.
        • 64. - Please just try... you're the only one who can save them now.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.balmorra_republic.class.trooper.target_acquisition.druan
Appearance FQNnpp.location.balmorra_republic.class.trooper.target_acquisition.druan
ID16140950017572119860
Appearance ID16141030814918605932
Body Typebmn
Gender0x00
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    "ParentSpecId": "16140940781227483807",
    "ParentSpecB62Id": "doAkHHF",
    "Name": "Druan",
    "NameId": "436089504399360",
    "LocalizedName": {
        "enMale": "Druan",
        "frMale": "Druan",
        "frFemale": "Druan",
        "deMale": "Druan",
        "deFemale": "Druan"
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    "ClassId": "16140963006707226272",
    "ClassB62Id": "e5Q12r6",
    "AbilityPackageB62Id": "jyqqLr4",
    "MinLevel": 35,
    "MaxLevel": 35,
    "Faction": 2,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeHostile",
        "NameId": "1173582633762818",
        "LocalizedName": {
            "enMale": "Republic",
            "frMale": "R\u00e9publique",
            "frFemale": "R\u00e9publique",
            "deMale": "Republik",
            "deFemale": "Republik"
        },
        "DefendedFactionIds": [
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        ],
        "FactionId": "1086966210362573345",
        "FactionString": "republic",
        "OpposingFactionIds": [
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        ],
        "Id": "1086966210362573345",
        "Base62Id": "8OA3Om2"
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    "Toughness": "Standard",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Standard",
        "frMale": "Standard",
        "frFemale": "Standard",
        "deMale": "Standard",
        "deFemale": "Standard"
    },
    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.balmorra_rep.class.trooper.druan",
    "CnvB62": "4Sz3TWP",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.npc.regular",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.expansive",
    "VisualDataList": [
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            "CharSpec": "bmn",
            "ScaleAdjustment": 1,
            "MeleeWepId": "16140902441288829281",
            "MeleeWepB62Id": "OOb1Zq0",
            "MeleeOffWepId": "0",
            "MeleeOffWepB62Id": "0000000",
            "RangedWepId": "16141110917091913409",
            "RangedWepB62Id": "mMvn7TC",
            "RangedOffWepId": "0",
            "RangedOffWepB62Id": "0000000",
            "AppearanceId": "16141030814918605932",
            "AppearanceFqn": "npp.location.balmorra_republic.class.trooper.target_acquisition.druan",
            "SpeciesScale": 0
        }
    ],
    "CharRef": "chr.druan",
    "Gender": "0x00",
    "FqnCategory": "location",
    "FqnSubCategory": "balmorra_republic",
    "CommandXP": 16,
    "Id": "16140950017572119860",
    "Base62Id": "DAMune5",
    "Fqn": "npc.location.balmorra_republic.class.trooper.target_acquisition.druan",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "436058871",
    "removed_in": "",
    "changed_fields": [
        "CommandXP",
        "hash"
    ],
    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "4.0.0",
        "5.2.0",
        "5.3.0"
    ]
}