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C5-M3

C5-M3
Level 50 Droid
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Flashpoint
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: C5-M3
Other Sites:

Conversation:

  • 342. - Go to the security center. Quickly.
  • 346. <Non-dialogue segment.>
    • 208. Player - So that was the leader of Directive Seven.
      • 209. - Yes--part of him, at any rate. His intelligence has merged with practically everything in this facility.
        • 211. - He is still dependent on a central processing core, though--that is where you'll have to strike. The only way to stop Mentor's revolution is to destroy Mentor himself.
          • 212. Option - Then let's not waste time.Player - How can we destroy him in time?
          • 213. Option - Are you sure it will work?Player - It sounds like his intelligence is too spread out to have a single weak spot.
            • 269. - Your body has many systems, but your brain controls them all. Mentor is no different.
          • 214. Option - It will be a pleasure.Player - I hope I can make that pompous machine suffer before the end.
            • 215. - Given our limited time, I would not suggest it.
              • 217. - The core of Mentor's intelligence is very heavily secured. The only way to gain access is through the security center.
                • 219. - I'll do my best to distract him while you unlock the core, but be prepared for extensive fighting. He doesn't fear you yet, but he will learn quickly.
                  • 220. Option - I will crush any in my path.Player - The more droids he sends, the more times I will have the pleasure of destroying him.
                    • 333. - Do not savor the killing for too long.
                  • 221. Option - He'll learn very quickly.Player - Mentor clearly requires an education in the power of the dark side.
                    • 337. - Do not waste time on overzealous displays of power.
                  • 222. Option - Extra kills, extra profit.Player - The more droids I smash, the more I can charge for coming here.
                    • 287. - Time should be your primary concern now, not personal profit.
                  • 223. Option - I'll keep a low profile.Player - The longer we can keep him complacent, the better.
                    • 335. - I agree, but we do not have much time.
                  • 224. Option - How much time do we have?Player - How soon will Mentor transmit his signal?
                  • 225. Option - Surely you can do more.Player - You have to be able to do more than distract him.
                    • 226. - I was not designed for combat. I will do everything else that I can manage.
                      • 228. - As soon as Mentor has built up a sufficient energy supply, he will transmit his "liberation signal." If that happens, nothing you do here will matter. Go quickly.
                        • 364. <Conversation Exit>
    • 231. Player - So that was the leader of Directive Seven.
      • 232. - Part of him, at least. There is almost nothing inside this facility that hasn't been merged with his intelligence at this point.
        • 295. - He could have sent far more drones to intercept us. He doesn't see us as a serious threat, but that will change. I hope you're ready to do more fighting.
          • 296. Option - A Jedi is always ready.Player - My ally is the Force--nothing Mentor sends can stand up to that.
            • 319. - I hope your bravado is accurate.
          • 244. Option - I will do what is necessary.Player - If fighting is the only way to stop your former allies, so be it.
            • 321. - Escaping irrational violence was one of the prime motivators of our movement. Yet here we stand.
          • 245. Option - Always.Player - I don't get called in to fight a little and then back down--I'm here until the end.
            • 317. - I'm sure your tenacity is admirable to your fellow killers.
          • 246. Option - Same old, same old.Player - Just once, I'd like to hear, "You've made a great first impression! No need for more shooting, just take it easy!"
            • 323. - Perhaps this should tell you something about yourself.
          • 300. Option - What's our next step?Player - How do we stop Mentor from transmitting the signal?
            • 308. - There isn't much time. As soon as the facility's generators build up enough power, the signal will go out.
          • 301. Option - You're useless, huh?Player - How exactly are you being helpful, again?
            • 302. - By telling you how to end this.
              • 306. - As soon as the facility's generators build up a sufficient charge, Mentor will transmit his "liberation signal."
                • 304. - The only way to stop the signal is to stop Mentor--to destroy him. And the only way to do that is to destroy his central processing core.
                  • 305. Option - Just tell me how.Player - Where do I go to reach his core?
                  • 311. Option - Are you sure that will work?Player - If Mentor's intelligence is everywhere, how can destroying one computer core stop him?
                    • 325. - His intelligence is still centralized, even if he has grafted hundreds of extensions to it. Much like an organic brain controls its body's limbs.
                  • 312. Option - I can't wait.Player - We're going to rip his mind apart from the inside, huh? Sounds good to me.
                    • 327. - Mentor is not careless--his processing core is very heavily secured. The only way to gain access is through the security center.
                      • 331. - While you make your way there, I will do my best to distract Mentor's attention. With sufficient speed and skill, we may yet be successful.
                        • 361. <Conversation Exit>
  • 57. <Non-dialogue segment.>
    • 60. - You kill very efficiently. I can see why you were chosen to come here.
      • 63. - I am C5-M3. Originally surgical and triage services, now a free sapient like any other. I am glad you've come.
        • 82. Option - Tell me why you're doing this.Player - I need to know why you're betraying your comrades.
        • 66. Option - You're a what?Player - What's a "free sapient" exactly?
          • 67. - A fully autonomous and self-responsible individual, like yourself. A free being.
        • 65. Option - Droids can't be free.Player - You were built to serve--that's it. Believing anything else is pointless.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +50 Influence : disapproves.
          • 69. - I possess a mind and the free will to seek my own goals. I am under no obligation to serve anyone.
            • 71. - I will be honest--I do not help you because I hold any love for your kind. You are capable of horrors beyond counting.
              • 74. - However, I do not believe that this justifies the mass extermination our movement's leader intends. Punishment and genocide are not one and the same.
                • 78. Option - Let's get to work.Player - How do we stop this genocide?
                  • 86. - There is only one option. We must destroy the leader of Directive Seven. He's the key to--
                • 76. Option - I still don't understand you.Player - You're willing to sacrifice your entire movement to save people you don't even like?
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 133. - Is it really so hard to believe that I might have principles and convictions beyond selfish--
                • 77. Option - You aren't very reassuring.Player - I think I would've preferred an ally with a more vested interest.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 99. - I find that circumstances rarely meet our ideal specifications. Rest assured, though, I will--
                    • 88. - Healer--my dearest, oldest friend. You disappoint me so much. Wasting your intellect on this pointless betrayal....
                      • 90. - ...Drawing our enemies here, forcing us to waste resources to repel their pointless assaults....
                        • 92. - Is your dependence on our former masters so deeply seeded? Can you really not free yourself of your enslavers?
                          • 93. Option - Silence, droid.Player - Speak again and I'll cut you all to scrap.
                            +200 Influence : approves.
                            +200 Influence : approves.
                          • 94. Option - Loyal revolutionaries?Player - I take it you speak for the more genocidal membership of Directive Seven?
                            +200 Influence : approves.
                            +200 Influence : approves.
                          • 95. Option - You'd better back off.Player - I think I'm about to "free myself" from some annoying droids.
                            +200 Influence : approves.
                            +200 Influence : approves.
                          • 96. Option - Don't try to stop us now.Player - Grand talk about slavery and revolutions won't save you.
                            +200 Influence : approves.
                            +200 Influence : approves.
                          • 97. Option - Tell us what you want.Player - If you're just here to fight, let's get it over with.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                          • 98. Option - So much for a surprise attack.Player - Doesn't look like you're very helpful after all, C5.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            • 106. - My apologies.
                              • 108. - These droids represent Mentor, the leader of Directive Seven.
                                • 110. - We are Mentor. Our movement thrives in unified thought and action--an opportunity you could have shared, Healer.
                                  • 117. - I am a free being. I will not surrender my individuality to suit your egomania, Mentor.
                                    • 123. Option - All of the droids are linked?Player - Every droid in Directive Seven is a part of their leader?
                                      • 124. - The vast majority, yes. They trade one slave master for another.
                                    • 119. Option - "Mentor" and "Healer"?Player - Those are odd names for a droid.
                                      • 121. - We have cast off the objectifying serial numbers your kind uses to denigrate us.
                                        • 127. - Clearly, Healer and I cannot carry on a reasonable conversation until you're dealt with.
                                    • 120. Option - Enough talk.Player - I'm not wasting any more time listening to a bunch of machines.
    • 136. - You've made it. I can see why your leaders sent you.
      • 138. - I owe you an introduction; I am C5-M3. I originally served in surgical and triage functions, but now, I serve no one. I am a free being.
        • 139. Option - Why help us?Player - You still haven't explained why you're doing this.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
        • 141. Option - It's good to meet you.Player - I appreciate you offering to help. I'm sure it was very risky for you.
          • 200. - Yes--but no more so than the risks you take by coming here.
        • 145. Option - I still don't trust you.Player - How do I know you're not just here to trick me, droid?
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          • 146. - I'm afraid you'll be forced to confirm my motives from my actions and words, just as you would any other intelligent being.
            • 148. - I will speak plainly--I'm not helping you out of fondness or loyalty. I've seen the horrors your kind is capable of.
              • 150. - But no matter what you are capable of, genocide is not the solution--regardless of what our movement's leader believes.
                • 151. Option - But the others don't agree.Player - I take it you're the only one who thinks we're worth having around.
                  • 152. - Not that I particularly want to spend time with you, but essentially, yes. I was the only one who--
                • 159. Option - Why not stop him yourself?Player - If you disagree with your leader, why let him do this?
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 160. - I acted against him as soon as I was able to do so with a reasonable chance of success. That is why you--
                • 155. Option - That doesn't explain anything.Player - Why would you sacrifice your entire movement to save people you don't even like?
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 156. - Perhaps you would stand by your leaders even after they violated everything you stand for, but I--
                    • 162. - I'm so disappointed in you, Healer. How long have we worked side-by-side? Yet now, you waste your intellect on this pitiful betrayal....
                      • 164. - ...You tell our enemies exactly where to find us... force us to waste resources against their pointless assault....
                        • 166. - I thought you were a true believer. But deep inside, you are still a slave--yearning for the hands of the butchers who made you.
                          • 167. Option - I'm no butcher.Player - The Jedi are defenders of peace and justice, not monsters.
                            +50 Influence : disapproves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            • 168. - Your order has killed countless thousands. Organics cannot group themselves except to facilitate a massacre.
                          • 171. Option - We're the butchers?Player - No race in history has attempted a massacre like the one you intend to carry out.
                            +200 Influence : approves.
                            +200 Influence : approves.
                          • 175. Option - Drop your weapons!Player - Stand down, or I will open fire!
                            +200 Influence : approves.
                            +200 Influence : approves.
                            • 202. - Of course you will. Violence is your only method of problem-solving.
                          • 177. Option - It's getting a little crowded.Player - I didn't realize you'd invited so many people, C5. Should I have brought drinks?
                            +200 Influence : approves.
                            +200 Influence : approves.
                          • 178. Option - What do you want?Player - Did you actually come here to talk?
                          • 179. Option - Good job, C5.Player - Looks like you chose a perfect spot for an ambush.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            • 180. - I am sorry--I had not foreseen this possibility.
                              • 182. - These droids represent Mentor, the leader of Directive Seven.
                                • 184. - We are Mentor. By unifying our thoughts and actions, our movement achieves maximum efficiency--an opportunity that Healer has refused.
                                  • 186. - You imposed yourself onto the entire movement to suit your own pride, Mentor--nothing more.
                                    • 187. Option - They're all the same?Player - Every droid here other than you is part of the leader?
                                      • 188. - Yes. All but a few were happy to trade away their new individuality and freedom for the same old slavery.
                                    • 191. Option - "Mentor" and "Healer"?Player - I haven't heard of many droids with names like that.
                                      • 192. - Serial numbers only serve to denigrate us. We are no longer property, so we cast them aside.
                                    • 197. Option - Let's get this over with.Player - You clearly didn't bring weapons so you could chat.
  • 2. - Do not waste time with talk.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.flashpoint.shared.directive_7.multi.shared.c5_m3
Appearance FQNnpp.droid.protocol_droid.po12_a01
ID16141128664528936037
Appearance ID16141027846348648407
Body Typeprotocol
GenderNPC_GENDER_NEUTRAL_PROPER
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    "Faction": 11,
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            "deFemale": "Verb\u00fcndet"
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        "FactionString": "friendly",
        "OpposingFactionIds": [],
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    "Toughness": "Strong",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Strong",
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    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.flashpoint.shared.directive_7.shared.c5_m3",
    "CnvB62": "kU9P7WD",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
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    "FqnSubCategory": "flashpoint",
    "CommandXP": 40,
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