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Darth Baras

Darth Baras
Level 50 Melee
Faction: Empire
Reaction: Republic | Empire
Category: Location
SubCategory: Korriban
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Darth Baras
Other Sites:

Conversation:

  • 2. - The shuttle to Dromund Kaas will be leaving soon, apprentice. I suggest you gather your slave, other belongings, and catch it.
  • 53. - This is only the beginning. With you as my right hand, we shall strike fear into the Empire's enemies.
    • 55. - I must convene with the Emperor and inform him of your progress. This shuttle pass will take you to Dromund Kaas. Meet me at the Citadel there.
      • 452. Option - Yes, master.Player - As you wish (my lord / Master).
        +50 Influence : disapproves.
      • 58. Option - I'm glad to get off Korriban.Player - As fond as I am of this unyielding planet, it will be a pleasure to leave.
        • 59. - You will find Dromund Kaas to be considerably more stimulating.
      • 66. Option - My regards to the Dark Lord.Player - Tell the Emperor I said hello.
        +200 Influence : approves.
        • 67. - I'm sure he'll be thrilled.
          • 69. - Take the Twi'lek slave as my gift. Do with her as you wish. If she'll be of use, by all means, take her with you to Dromund Kaas.
            • 70. <Non-dialogue segment.>
              • 71. - Take the elevator to the Academy shuttle bay. There is a shuttle leaving soon. Be sure you're on it.
                • 611. <Conversation Exit>
  • 3. - I am beside myself. Not only did you get the Twi'lek to cooperate, but you completed the task and claimed the ancient lightsaber.
    • 5. - Vemrin was not in my chamber as I instructed. I take it he sought to stop you and claim the ancient weapon as his own.
      • 6. Option - Of course he did.Player - He tried and failed. Vemrin was nothing if not consistent.
        +200 Influence : approves.
      • 8. Option - I tried to spare him.Player - Regrettably, he wouldn't take "no" for an answer. I was forced to kill him.
        • 9. - Yes, I'm sure it was difficult to bring yourself to do it.
      • 16. Option - The fool is worm food.Player - He did. Now his carcass feeds the tomb's beasts.
        +50 Influence : disapproves.
        • 17. - No doubt he will be as tough to digest as he was to defeat.
          • 18. <Non-dialogue segment.>
            • 19. - I knew he would confront you. The two of you were equally strong but exact opposites--who better to test one another's mettle?
              • 21. - It was all part of my plan--one final cataclysmic trial for my two strongest acolytes. Whoever emerged would be my right hand.
                • 34. Option - You needed a test?Player - I'm disappointed. It should have been obvious I was superior.
                  • 35. - I do not rely on guesswork. I had to be sure.
                • 26. Option - Why throw away a good man?Player - If he was so strong, he could have been a valuable asset. Seems like a waste to me.
                  +200 Influence : approves.
                  • 27. - A necessary sacrifice. It had to be done to bring out your best.
                • 30. Option - You're a sneak.Player - Consider me educated. Now I know you're a master manipulator.
                  +200 Influence : approves.
                  • 31. - Yes, and don't you forget it.
                    • 37. - Bravo. I see you may indeed become one of the strongest Sith in the galaxy. Your trials are over. You are now my apprentice.
                      • 38. Option - Command me, my lord.Player - I am your humble servant, master. I bow before you.
                        +50 Influence : disapproves.
                      • 46. Option - I rush to your service.Player - I can hardly wait to start, my master.
                        +50 Influence : disapproves.
                        • 47. - Good, because it's time to unleash you.
                      • 451. Option - It's about time.Player - It's about time.
                        +200 Influence : approves.
                        • 51. - Mind your tone, my young initiate.
  • 552. <Conversation Exit>
  • 73. - Ah, you've acquired the Twi'lek slave. Good. The lightsaber is almost yours. Now make her show you the entrance to the forbidden cave in the tomb of Naga Sadow.
  • 74. - Don't make me regret selecting you to get the special lightsaber. Retrieve the Twi'lek from the slave pens and find the forbidden cave in the tomb of Naga Sadow.
  • 211. - Now, I hope you fathom how fortunate you are to be singled out. If you become my apprentice, the galaxy will bend before you.
    • 443. Option - It fills me with pride.Player - I'm honored.
    • 216. Option - It's only appropriate.Player - You're not going to regret this, Baras. I was born to be Sith.
    • 447. Option - Unleash me.Player - I can't wait to kill things.
      • 219. - The lightsaber you will seek is old and powerful. It is housed in a forbidden cavern in the tomb of Naga Sadow where few Sith have ever set foot.
        • 221. - Almost no one knows how to find the secret entrance. But there is a Twi'lek in the holding pens who was caught breaking in there.
          • 223. - I hear she is quite willful. Take her and make her show you the entrance to the forbidden cave.
            • 448. Option - Of course.Player - Of course.
            • 226. Option - I can do it myself.Player - You insult me, Baras. I do not need the help of a slave.
              • 227. - You will not find the forbidden cave without her.
            • 230. Option - Good, someone I get to break.Player - That sounds like fun. I will enjoy bending her to my will.
              • 233. - Yes, dominate her as you see fit.
                • 562. - Other acolytes seeking to complete their trials are sent to the tomb, where Academy laws are waived. They will try to murder you.
                  • 235. - This final test will determine if you become Sith. So, bolster yourself. To set foot in the tomb of Naga Sadow is to breathe in death itself.
                    • 596. <Non-dialogue segment.>
                      • 597. <Non-dialogue segment.>
                        • 450. Option - I like a challenge.Player - I like a challenge.
                        • 449. Option - Appreciate the advice.Player - Thanks for the warning.
                        • 242. Option - I will fill my lungs.Player - Ah, death. My favorite stench.
                          • 243. - Go then. Retrieve the Twi'lek from the Academy slave pens, then seek your lightsaber.
                            • 245. - We will see if you belong in the Sith Order, let alone deserve to be my apprentice.
                              • 246. <Conversation Exit>
  • 75. - The prodigal supplicant returns--and with all the shards from the tomb of Tulak Hord. Superb.
    Progresses:
    • 76. <Non-dialogue segment.>
      • 77. - It appears Klemral was right and you were wrong, Vemrin.
      • 79. - It seems your hopes have been dashed, Vemrin.
        • 81. - Appearances can be deceptive.
          • 82. <Non-dialogue segment.>
            • 83. - Excuse Vemrin, supplicant. He expected you to fall on your face.
              • 84. Option - He never learns. Player - This is old hat for Vemrin. He should be used to disappointment by now.
              • 88. Option - Who cares?Player - I have little to no interest in anything Vemrin says or does, master.
              • 90. Option - I know all about him.Player - Let me explain something to you, master, I have come to realize--Vemrin is a fool.
            • 92. - Excuse Vemrin, supplicant. He didn't take kindly to you turning those young acolytes on him--even though they were only untrained novices.
              • 93. Option - He needed the practice.Player - He should thank me. Novices or not, I bet he had his hands full.
              • 95. Option - Turnabout is fair play.Player - That was a trick I learned from Vemrin himself. I was just giving him a taste of his own medicine.
              • 97. Option - I'm not sorry.Player - I hope he's not holding his breath for an apology. A blowhard like him might suffocate.
                • 100. - The tension is thick between you two. A great source of emotion to feed on. I wonder what will happen when it boils over.
                  • 421. <Non-dialogue segment.>
                    • 102. - But first, a matter to clear up: There is very little that escapes my scrutiny and I know, acolyte, that you provided Klemral with his shards.
                      • 104. - So, since it was only by your tolerance that Klemral stands before me, I leave his fate in your hands. What should I do with him?
                        • 108. Option - He deserves to be here.Player - He still managed to succeed. The directive was by any means necessary. That kind of resourcefulness should be rewarded. +50
                          • 109. - Surviving this long is no small feat, so I agree that he should be allowed to live. But I do not find him to be Sith material.
                        • 112. Option - His training should end.Player - He recognized his limitations, which has its own merit. But those limitations mark him unworthy to continue the journey to being Sith.
                          • 113. - Yes, the next trial would destroy him instantly. While he is not Sith material, he is a survivor, so perhaps he can be of some use.
                            • 115. - Klemral, I'm assigning you to oversee the Academy prisons. It's not a glamorous post but do your job, and you'll be respected here. Report to Jailer Knash immediately.
                              • 117. - Thank you, my lord. Thank you both.
                                • 583. <Non-dialogue segment.>
                                  • 584. <Non-dialogue segment.>
                                    • 436. Option - Take care, Klemral.Player - Good luck.
                                      • 119. - And to you.
                                    • 124. Option - Fortune is smiling on you.Player - Today sure is your lucky day. You got better than you deserved.
                                      • 125. - Thanks to you. Goodbye.
                                    • 128. Option - Get out of my sight.Player - Your groveling sickens me. Prostrate yourself somewhere else.
                                      • 129. - I won't bother you anymore.
                                        • 131. - He certainly lacks backbone, but perhaps he'll rise above that someday. Now, are the two of you ready for your final trial?
                        • 136. Option - Kill him.Player - Klemral proved himself to be useless. If it's up to me, I say he should die. +50
                          • 137. - No less than he deserves.
                            • 139. - No! Please, I don't want to die!
                              • 141. - Spineless. Now, are the two of you prepared to face your final trial?
                                • 589. <Non-dialogue segment.>
                                  • 590. <Non-dialogue segment.>
                                    • 437. Option - Let's do it.Player - Let's do it.
                                      • 145. - I can't wait to show you how ready I am, Lord Baras.
                                        • 146. Option - Suck-up.Player - Nice, Vemrin. Most people have to get on their knees to lick boots like that.
                                        • 148. Option - As am I.Player - What must be done, my master?
                                        • 152. Option - Be quiet.Player - Then why don't you shut up and let the man talk?
                                    • 154. Option - I'm looking forward to this.Player - I love the sound of that--"final trial." The anticipation is killing me.
                                      • 155. - Good. It'll save me the trouble of killing you.
                                        • 440. Option - Scared, Vemrin?Player - What's the matter? Afraid?
                                    • 164. Option - My foe should stay home.Player - I'm worried about Vemrin. I sincerely doubt he's up for it.
                                      • 165. - I'm gonna make you eat those words.
                                        • 439. Option - You're all talk.Player - I find your empty chatter amusing.
                                        • 172. Option - I will kill you.Player - I think I'll eat your heart instead.
                                        • 158. Option - We don't need to fight.Player - I'm not sure why you think I'm your enemy, Vemrin.
                                          • 455. - You both stand on the precipice of becoming Sith.
                    • 175. - Yes, such delightful anger--but enough for now. You both stand on the precipice of becoming Sith. You've earned the right to face the final trial.
                      • 177. - But only one of you will have the opportunity to claim a special lightsaber and serve as my apprentice. I thought it would be you, Vemrin, but I've changed my mind.
                        • 179. - What? I've done everything you've asked. Better than any of the others! The honor should be mine!
                          • 186. Option - I deserve this.Player - This is as it should be. Get used to being in my shadow.
                          • 180. Option - I feel for you.Player - I'm sorry, Vemrin. I know how much you were gunning for this.
                          • 184. Option - Having a bad day?Player - Ignore Vemrin, Lord Baras, his world is crumbling around him.
                            • 187. - Today, Vemrin is every bit your equal but the Force is stronger with you, acolyte, and there is a power sleeping within you. It was a simple decision.
                              • 199. - Now, Vemrin, go wait in my antechamber for your instructions. This instant!
                                • 593. <Non-dialogue segment.>
                                  • 594. <Non-dialogue segment.>
                                    • 200. Option - What's next?Player - Now with that unpleasantness behind us....
                                      • 201. - This isn't done. Mark my words.
                                    • 203. Option - No hard feelings, Vemrin.Player - I know we've had our differences, Vemrin, but good luck to you, nonetheless.
                                      • 204. - Know this--when you trip up, I'll be there.
                                    • 208. Option - No, come on, let me rub it in.Player - Please, Lord Baras, I wish you'd let him stay. I want to see him cry.
                                      • 209. - This? This is what you want to represent the future of the order, Baras?
  • 247. - You have yet to acquire the shards from the tomb of Tulak Hord. I suggest you hasten yourself.
  • 284. - Now, there are sacred ruins in the tomb of Tulak Hord. The ancient inscriptions that once adorned the walls of each ruin lie in pieces.
    • 286. - You will venture through the entire tomb, search all of the ruins, and bring me a shard from each of these inscriptions. You will do this or you will die.
      • 578. <Non-dialogue segment.>
        • 579. <Non-dialogue segment.>
          • 287. Option - I hear and obey.Player - I understand what's at stake. You've made it quite clear.
          • 433. Option - Uh-huh, sure.Player - Yeah, sure, whatever you say.
            • 294. - Do not take this lightly, supplicant.
          • 297. Option - Not much of a choice.Player - Dying is never an option. I have a strict policy against it.
            • 298. - Then you had better be prepared.
              • 300. - Vemrin and my other acolytes have already been sent. There are no rules regarding how they secure the shards, and they will stop at nothing.
                • 316. - Fight your way through the tomb of Tulak Hord in the Valley of the Dark Lords, and bring me the shards from each of the ruined shrines.
                  • 317. <Conversation Exit>
  • 248. - What's this? The acolyte returns and with a bloodied weapon. I assume this means Tremel is no more. Give me his hand.
    • 249. <Non-dialogue segment.>
      • 250. - I'm concerned, supplicant. You left the overseer's rings. They could be valuable and serve as glorious reminders of your potency.
        • 251. Option - They're to ID the corpse.Player - I thought it best to leave them as proof.
          • 252. - Smart. They unmistakably mark the hand's owner.
        • 255. Option - I'm not a scavenger.Player - What kind of greedy beggar steals trinkets from the dead?
          • 256. - It is not greed to take what is won.
        • 263. Option - I'm not sentimental.Player - I don't need trophies to commemorate the past.
          • 264. - Foolish. We are defined by our victories and the quality of our victims.
            • 266. - Here. Take this one ring as a memento. Remembering the past can strengthen resolve and embolden the spirit.
              • 268. - I am impressed you had the fortitude to destroy him. You know, he thought of you as family. How did it feel to betray him?
                • 431. Option - It had to be done.Player - I did what I had to.
                  • 270. - You mask your feelings well. As long as you don't suppress them.
                • 273. Option - I took it hard.Player - We worked closely together. It was quite difficult, master.
                  • 274. - Nothing worthwhile is ever easy. Remember that.
                • 281. Option - It felt great.Player - It was a day I will long remember. I savored it completely.
                  • 282. - Good. Feast on that. Not every kill will be as meaningful.
                    • 523. - You have taken your first step to understanding the Sith Code. Peace is a lie, there is only passion. Through passion, we gain strength.
                      • 525. - Through strength, we gain power. Through power, we gain victory, and through victory, our chains are broken. The Force shall set us free.
                        • 575. <Non-dialogue segment.>
                          • 576. <Non-dialogue segment.>
                            • 527. Option - I hear you.Player - I will commit that to memory, master.
                            • 526. Option - Inspirational.Player - That's beautiful. Words to live by.
                              • 531. - Without those words, you will not be alive long.
                                • 530. - By embracing the code and destroying Tremel, you have freed yourself from his shackles. And escaped his fate.
                                  • 547. Option - Different master, same fate.Player - And now I'm bound by your shackles.
                                    • 548. - You'll find they are a marked improvement, with much greater potential range.
                            • 528. Option - I'm unimpressed.Player - Is that code really supposed to be meaningful to me?
                              • 529. - Before the code, you had an indelible association with Tremel.
                                • 535. - By killing your overseer, you've broken the chain that bound you to him... and to his fate. So you tell me, is the code meaningful to you?
                                  • 536. Option - Yes, sir.Player - You've made your point. I understand.
                                  • 537. Option - Fine. Maybe.Player - Tell you what, I'll think about it.
                                    • 538. - Ha. You have a bold spirit. Rancors must be broken before they can be ridden, too.
                                  • 539. Option - I am delivered and saved.Player - I'm glad to be free of Tremel.
                                    • 540. - That's more like it. I had a feeling you'd be a fast learner.
  • 318. - You continue to loiter? My eyes are already narrowing on you. Kill Tremel and bring back his hand. Immediately.
  • 319. - Most of you will not return from this endeavor. If you die, you will be forgotten. If you give up, you will be killed. Now, out of my sight.
    Progresses:
    • 321. - I've got a bad feeling about this.
      • 323. - You should. This is the end of the line for you, Klemral. Just make sure you stay out of my way.
        • 325. - Look here, Vemrin, I see the upstart but no sign of Dolgis.
          • 565. <Non-dialogue segment.>
            • 566. <Non-dialogue segment.>
              • 330. Option - That lackey failed.Player - Dolgis wasn't Sith enough, and neither is Vemrin.
              • 328. Option - My reputation precedes me.Player - I just arrived, and it seems everyone already knows who I am.
              • 332. Option - Pretty gutless move, Vemrin.Player - Only a coward sends others to do his dirty work. Guess that makes you a coward, Vemrin.
                • 333. - So Tremel's last gasp made it all the way here. You're gonna regret stepping into my world.
                  • 335. - Klemral, Vemrin, you have been dismissed.
                    • 337. - Yes, master.
                      • 338. <Non-dialogue segment.>
                        • 339. - This isn't over.
                          • 569. <Non-dialogue segment.>
                            • 340. Option - Show some respect.Player - Eventually you will have to admit I'm here to stay.
                              • 341. - It's never going to happen. Never.
                            • 426. Option - We don't have to fight.Player - I'm sure we can work this out peacefully.
                              • 344. - Once, perhaps, but not anymore. You are most certainly going to get hurt.
                            • 423. Option - You're messing with trouble.Player - Do you really think you can take me?
                              • 350. - I underestimated you by sending Dolgis. It will not happen again.
                                • 352. - Are you having trouble with acolyte Vemrin, supplicant?
                                  • 357. Option - You could say that.Player - It seems that way. I'm not sure why he's so bothered by me.
                                    • 358. - And why shouldn't he be?
                                  • 427. Option - I can handle it.Player - Nothing disturbs me.
                                    • 362. - He is thoroughly capable of backing up his threats.
                                  • 365. Option - He's playing with fire.Player - If he insists on getting in my face like that, he's going to have trouble with me.
                                    • 366. - He has been hardened into a lethal machine.
                                      • 368. - Vemrin has paid his dues. He's fought a deck stacked against him to get here. You, on the other hand....
                                        • 370. - Let me get a closer look at you. Yes, as I suspected. Overseer Tremel has done you and this Academy a great disservice.
                                          • 571. <Non-dialogue segment.>
                                            • 572. <Non-dialogue segment.>
                                              • 375. Option - I disagree.Player - You don't know what you're talking about. Overseer Tremel did a fine job with me.
                                              • 379. Option - I know what you mean.Player - You don't have to tell me. I had to put up with the man.
                                                • 380. - And yet you followed Tremel's lead without question.
                                              • 383. Option - But I did so well.Player - Forget Tremel. I excelled at every single task.
                                                • 384. - Yes, you have been successful, that can't be argued. But Tremel has rushed your training.
                                                  • 496. - Your warblade came early, prisoners flown in for your convenience, even a beast here on Korriban instead of offworld in the wild.
                                                    • 386. - The pacing of the trials is deliberate. Only full immersion over time produces results. Your mind is soft, unhoned, undisciplined.
                                                      • 393. Option - Apologies, lord.Player - It was never my intention to offend.
                                                        • 394. - But it is offensive. To be presented with an acolyte who doesn't even have a rudimentary understanding of what it means to be Sith.
                                                      • 429. Option - I don't think so.Player - I don't think so.
                                                      • 401. Option - Have your fun now.Player - I'll remember that. And someday, you'll regret those words.
                                                        • 402. - I wouldn't regret destroying you where you stand.
                                                          • 503. - The first month of trials should be dedicated to philosophy, conceptual tactics, understanding of the Sith Code.
                                                            • 404. - Recite the Sith Code for me, acolyte, and explain its meaning in battle, war and politics.
                                                              • 512. Option - I can't.Player - I don't recall learning a Sith Code, my lord.
                                                              • 559. Option - [Bluff] I know the code. Player - Sure, give me a minute. Uh, well, you see there's the dark side, um... the light side, and uh... and there you have it.
                                                              • 506. Option - [Bluff] I know the code. Player - Sure, give me a minute. See, there's the dark side--
                                                                • 507. - Pathetic. I can read the lie from a nascent Force user with my eyes closed.
                                                              • 513. Option - I don't need it.Player - The only code I need to know is kill or be killed.
                                                                • 514. - Your ability is undeniable. But your readiness and understanding of the Sith way is woefully lacking.
                                                                  • 501. - I am your master now. Tremel was becoming lax before you ever arrived. His unwillingness to adapt to the evolving Sith paradigm has become a liability.
                                                                    • 406. - These are the actions of a traitor. Traitors are executed. I grant you immunity from punishment. Kill Tremel and bring back his hand as proof.
                                                                      • 430. Option - Of course.Player - As you wish (my lord / Master).
                                                                      • 409. Option - If I have to.Player - I do not like the idea of killing him, but I'll do it if I must. +50
                                                                        • 410. - I do not make requests, supplicant.
                                                                      • 417. Option - My dream come true.Player - It will be my extreme pleasure. +50
                                                                        • 418. - Now, leave. I'm sure Tremel is still in his chambers. Don't return until you've killed him.
                                                                          • 419. <Conversation Exit>
  • 420. - What are you doing here? I believe you are under Overseer Tremel's whip. You have no business here.
  • 1. - I'm going to give you the benefit of the doubt and assume this intrusion was an accident. But it would be in your best interest to leave.
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    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "631615929",
    "removed_in": "",
    "changed_fields": [
        "CommandXP",
        "hash"
    ],
    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "4.0.0",
        "5.0.0",
        "5.0.0a",
        "5.0.1",
        "5.2.0",
        "5.3.0"
    ]
}