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PTS Focus Test - Mando Arena - 7/21

Originally Posted by EricMusco ( Original Post ) | 20.07.2018 09:44AM
Hey folks,

For our last and final planned focus test on PTS, we want you to all hit against the Mandalorian Battle Ring. We have made some changes and so we really want to get your thoughts!

When: Saturday, 7/21 - 10AM - 12PM Pacific
How: Queue for Ranked Warzones

Please use this thread to post any and all feedback on the Arena after playing the new changes!

-eric
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PTS Final Build and Notes

Originally Posted by EricMusco ( Original Post ) | 20.07.2018 09:41AM
Hey folks,

Quick update, we are almost a wrap on PTS! Again, we cannot thank you all enough for the time you have spent testing 5.9.2. Your feedback has been invaluable in getting us to this point. The plan right now is that we will have our final PTS patch either later today or tomorrow. We are going to focus the last stage of testing on:
  • Rishi Stronghold
  • Mandalorian Battle Ring
I am going to close and make new feedback threads for both of those topics to ensure we get feedback from the most recent version of PTS. Note that feedback you give from this round of changes may not be fully captured in the 5.9.2 release, but your feedback can help us plan for beyond that as well!

Here are the notes for the next build:
General
  • Level 10 relics will no longer Bolster incorrectly.
  • All items that require a Cartel Market Reputation should now properly check that requirement against the players Underworld Exchange Reputation.

Warzone
  • The announcement text in Voidstar will now properly say it is a training session.
  • Scoreboard colors should now only show one color per team.
  • The text in chat when acquiring a medal now states the correct values.
  • There will no longer be a stationary ship in the intro cinematic for the Voidstar.
  • Giradda the Hutt has decided to take mercy on all those who would partake in Huttball. A mercy rule has been added, if a team is in the lead by 6 points the game will end.
  • Voidstar defender spawn shields now have an uptime of 24 seconds and a downtime of 6 seconds (Changed from 30 up and 5 down).
  • Voidstar defending players who are not put on the speeder at the start of the match now have a speeder they can click on instead.
  • Using interactable objects in Ancient Hypergates and Voidstar will now break stealth automatically.


Arena
  • Players will no longer randomly die when using traversal abilities in the Mandalorian Battle Ring Arena.
  • There are now 2 jump pads in the Mandalorian Battle Ring Arena that jump the player from the ground level to the top of the platform in the center.

Stronghold
  • Exiting the camera bot will no longer remove sprint from your character.
  • The camera bot has had its movement speed increased.
  • The camera bot now has a toggle to turn the blue overlay on and off.
  • The camera bot has been upgraded with new functionality, jumping.
  • The camera bot can no longer be pulled into combat with players.
  • Players are untargeted when they take control of a camera bot.
  • A Bolster terminal has been added to the training room.
  • More hooks can be found throughout the Rishi Hideout.
  • A new walkway has been added to connect the beach to the landing platform in the Rishi hideout.
  • Players can now access the awning on the Skydeck.
  • There is some new sand on the beach in the Rishi Cove.
  • Bind points have been added to the Rishi Hideout. Changing your bind point changes where you enter the Stronghold.
  • The resolve bar will now show on the character portrait in the Rishi Hideout.
  • Using the Skydeck elevator will now play a transition cinematic.

Galactic Starfighter
  • The scorecard at the top of the UI will now display as intended.
Thanks everyone.

-eric
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#3 Website Maintenance Today - 7/18

Originally Posted by EricMusco ( Original Post ) | 18.07.2018 02:29PM
Quote:
Originally Posted by TUXs View Post
I feel more secure already...but my emotes aren't working...hmmm...
Not the emotes! We all need Rak smilies. Is it that they don't work at all or they aren't showing up in the post/reply interface?



-eric
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#2 Website Maintenance Today - 7/18

Originally Posted by EricMusco ( Original Post ) | 18.07.2018 01:08PM
Hey folks,

Our site maintenance has concluded. Part of today's maintenance was to establish an https:// version of SWTOR.com. As of today we will not force anyone through that site, but we will be redirecting there at some point in the future. You are free to manually go that route now if you prefer, it is the same as the current SWTOR.com on https://.

Thanks everyone!

-eric
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Website Maintenance Today - 7/18

Originally Posted by EricMusco ( Original Post ) | 18.07.2018 08:18AM
Hey folks,

Our team is going to be performing back-end maintenance on the website all day. The website will remain available for the duration of maintenance but you may notice some slowness, unavailable pages, etc. You should be able to access your account page all day, that page won't be impacted.

Thanks everyone!

-eric
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#3 Cartel Bazaar vendors reputation change

Originally Posted by EricMusco ( Original Post ) | 17.07.2018 12:44PM
Quote:
Originally Posted by Rrusalka View Post
@Eric,

What will become of the Contraband Slot Machine with this change? Will it be updated or just slowly fade away?

Thanks
It remains unchanged. Any items which previously granted rep for a CM rep will now grant Underworld Exchange rep instead.

-eric
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#2 Daily galactic command bonus removed?

Originally Posted by EricMusco ( Original Post ) | 17.07.2018 12:33PM
Hey folks,

The team dug into the issue and it looks like the bonus did stop applying/rotating. Due to how it stopped, it will unfortunately remain off until Game Update 5.9.2 when we can fix it.

Alongside 5.9.2 we will run the double XP event for 10 days to get some of that CXP back. Apologies for any inconvenience. Thanks everyone.

-eric
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#2 Cartel Bazaar vendors reputation change

Originally Posted by EricMusco ( Original Post ) | 17.07.2018 10:04AM
Hey folks,

We wanted to address some of the questions we are seeing in this thread. As many of you in the thread already guessed, in 5.9.2 we will be combining all existing Cartel Market Reputations into one, the Underworld Exchange. Lets talk about why we are making this change and how it will work.

Why Combine the Reputations?
Having all of the older Reputations wasnt really serving a purpose anymore. Since we are direct selling most CM items and with the implementation of the Ultimate Pack we havent been bringing back embargoed packs. This means there is no availability for players to get these Reputations. This also creates an issue for Cartel Market Certificates since they arent consistent in how you acquire them, this makes it challenging to provide updated ways to spend them.

What Will Happen to my Existing Reputations?
All Cartel Market Reputations will now be combined into a single CM Rep, the Underworld Exchange. All progress you have from existing CM reps will be added together. Ex: If you are Legend right now in any CM rep, you will be a Legend in Underworld Exchange. If you are Champion in two of the reps, those values will be combined and could even rank you up.

What About the Legacy Titles / Rep Gear?
Any titles you have earned you will keep. Gear that you have will check against the new rep (which you will meet or exceed the requirement). Those titles will no longer be possible to earn. We may consider options for reintroducing those titles in the future, but there are no plans at this time.

How do I Earn Underworld Exchange Reputation?
Reputation tokens will be a guaranteed drop from Ultimate Cartel Packs unless you are at Legend status. Cartel Market Certificates are being added into the pack as a rare drop.

Thanks everyone, let me know if you have any questions!

-eric
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Cartel Bazaar vendors reputation change

Originally Posted by EricMusco ( Original Post ) | 16.07.2018 10:34AM
Quote:
Originally Posted by DrakeVenku View Post
I don't know if there will be a change in the future, but with the reputation change i can't use old gear anymore because they have now a new reputation i didn't have. It is quite irritating. There some stuff i put a lot of money in to get that reputation. Will it stay when the patch is going live and how can we get then that reputation?
Can you let me know specifically which items aren't working?

Thanks!

-eric
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3-4 healers on teams?

Originally Posted by EricMusco ( Original Post ) | 16.07.2018 10:05AM
I am going to triple check with the team but I believe that what you are describing is still possible, just very unlikely. Basically, we hard enforce the rules I outlined, to a point. After a certain amount of time has passed the matchmaking will start to loosen rules to make a match happen.

Although we want matches to be as even as possible within the rules, at a certain point just having a match pop is more important. This is being compounded by a small population queuing on PTS and the makeup of those players. We are reviewing the data for the queues and matches to ensure we are seeing the intended behavior.

These reports are super helpful though as it may highlight an issue. The team is looking at everything!

-eric
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PTS - Things to Come

Originally Posted by EricMusco ( Original Post ) | 13.07.2018 03:32PM
Hey folks,

As I mentioned in the changes thread, there are some changes that didn't make their way into the build today that we are still looking at. Note that this is not a comprehensive list of everything! These are just some of the bigger things we would still like to change before 5.9.2 ships.
  • The ability to sort your Stronghold list.
  • Get resolve bars to show on portraits in the Rishi SH.
  • The ability for players to completely turn off PvP in their Rishi SH.
  • Make it so that SH keys determine players ability to use terminals in another players SH.
  • Address the remaining LoS issues for decorations, especially related to channeled and AoE abilities.
Again, that is not everything but are some of the issues we are still actively working on. Thanks everyone, keep the feedback coming.

-eric
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