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#2 Proposed Ranked Season Timing and Reward Changes

Originally Posted by EricMusco ( Original Post ) | 02.07.2018 02:02PM
Hey folks,

Definitely keep the feedback coming! The team is reading through the thread to get an idea of everyone's thoughts.

A few points of clarification:
  • The prior rewards we are talking about are cosmetic rewards (mounts, weapons, armor) not things like Top 96 titles.
  • These older items on the vendors would be very expensive to purchase with seasonal tokens. We absolutely want to avoid "everyone" having our older top-end rewards. The intention would be for them to be accessible but still very rare.
-eric
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Proposed Ranked Season Timing and Reward Changes

Originally Posted by EricMusco ( Original Post ) | 02.07.2018 10:12AM
Hey folks,

Starting with Season 10 we are considering some changes to the frequency of Ranked PvP Seasons and how we structure rewards. Lets talk about what our goals are for these changes and what we intend to change.

Goals
We have a few specific things we want to address:
  • Seasons are going longer than we would like.
    • Although this gives us a lot of time to put together awesome rewards, it does mean you have to go many months within one season.
  • Having a new Currency to collect every Season can be clunky and adds extra complexity to earning and spending currency.
  • We have heard a continual desire to bring back prior Season rewards in a fair but accessible way.

The Proposed Changes
  • Seasons will now run 3-6 months - Our goal is to be around 3 months, but timing will be determined by Game Updates.
  • Due to shorter Seasons we would adjust our Seasonal rewards
    • Seasonal bracket rewards would be reduced overall. Ex: Each Tier might receive a Stronghold Deco, Title, and Flair
    • All Seasons will now use the same type of currency
    • We would implement a permanent Ranked Rewards Vendor which we would periodically add new items to, such as mounts, armor sets, weapon sets, etc.
    • Starting at the end of Season 10 we would add Season 1s rewards to the vendor for purchase. These items would be priced at a premium. This would mean they are available for purchase but they will be quite pricey to be fair to those who earned them at the time of the Season completing.
    • As we complete future Seasons we will continue to add prior Season rewards. Ex: We add S2 rewards as we complete S11.

These changes will keep some exclusive rewards per season tied to your rank, while allowing us to continue releasing bigger rewards on roughly the same cadence we did previously. This will also allow us over time to build an extensive list of goods on the vendor which keeps a greater incentive for players to continue participating throughout the Season.

TLDR Shorter Seasons, less tiered rewards with greater rewards on a permanent vendor, start rolling old seasonal rewards on the vendor for purchase at a premium.

Let us know your thoughts!

-eric
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Season 9 Rewards

Originally Posted by EricMusco ( Original Post ) | 29.06.2018 12:31PM
Hey folks,

Below you will find the current plan for the Season 9 Rewards. The token rewards and item costs are still subject to change. Here we go:

Bronze: 1250 1499
  • Bronze Season 9 Battle Flag
  • Bronze Season 9 Frame Decoration
  • 25,000 Ranked Season 9 Tokens
  • Bronze Season 9 Character Portrait Flair
  • Bronze Season 9 Title [Player Name] the Skilled

Silver: 1500 - 1749
  • Silver Season 9 Battle Flag
  • Silver Season 9 Frame Decoration
  • 85,000 Ranked Season 9 Tokens
  • Silver Season 9 Character Portrait Flair
  • Silver Season 9 Title [Player Name] the Adept
  • Bronze Season 9 Title [Player Name] the Skilled

Gold: 1750+
  • Gold Season 9 Battle Flag
  • Gold Season 9 Frame Decoration
  • 250,000 Ranked Season 9 Tokens
  • Gold Season 9 Character Portrait Flair
  • Gold Season 9 Title [Player Name] the Prodigy
  • Silver Season 9 Title [Player Name] the Adept
  • Bronze Season 9 Title [Player Name] the Skilled

Top 96 Top 3 of each Advanced Class
  • Class-specific Season 9 Top 96 Title [Player Name] the Genius <Advanced Class>
  • Top 96 Season 9 Character Portrait Flair
  • 325,000 Ranked Season 9 Tokens
  • Every tier exclusive reward from the Gold, Silver, and Bronze tiers (minus the token grants)

In addition to the Tier exclusive rewards listed above, there will also be rewards that can be purchased from a vendor for Season 9 Tokens.
  • Battleworn Holo-Rancor Mount 131,250 Tokens
  • PvP Weapon Set 93,750 Tokens
    • Blaster Pistol
      • Plus offhand duplicate for Mercenaries and Gunslingers
    • Blaster Rifle
    • Sniper Rifle
    • Lightsaber
      • Plus offhand duplicate for Marauders and Sentinels
    • Double-bladed Lightsaber
    • Assault Cannon
  • Season 9 Color Crystal Lockbox (Rotworm & Frogdog color crystals) 45,000 Tokens
  • Stronghold Trophy Decorations (sold individually) 4,000 Tokens each
  • Ranked Black-Silver Striated Color Crystal Lockbox 5,000 Tokens
  • 6 Arena Themed Titles 3,000 Tokens each
    • Cove Cutthroat
    • Mesa Mauler
    • Orbital Station Obliterator
    • Canyon Crusher
    • Slayer of the Square
    • Battle Ring Brawler

Let us know your thoughts on the seasonal rewards! We will be showing some of these to you next week on our 5.9.2 livestream so be sure to tune in.

-eric
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#3 Could we see a preview of the Rishi stronghold?

Originally Posted by EricMusco ( Original Post ) | 29.06.2018 09:34AM
Quote:
Originally Posted by vadess View Post
Do you know when that will be Eric? EAGER to test out the warzone changes
It is looking like it will be later next week. We are eager to get you in and testing as well .

-eric
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Tank Shielding Changes Coming in 5.9.2

Originally Posted by EricMusco ( Original Post ) | 28.06.2018 08:55AM
Hey folks,

One of the topics we have seen quite a bit of feedback about is the viability of tanks in PvP. There are a few reasons for this which we would still like to address down the line, but we have one change planned for 5.9.2 which we hope will help their survivability in PvP. This will also help incentivize tanks to wear tanking gear in PvP.
  • Critical hits are now affected by Shield / Absorb.
Currently, only regular hits from players can be impacted by shield procs. By including crits, this gives the potential for much more damage mitigation for tanks when being targeted by DPS classes. Here is a very basic example. Lets say a normal hit would do 1,000 damage and a critical hit would do 2,000 damage. You are a tank and when your shield procs, you reduce damage by 25%. Previously you could reduce the normal hit to 750 damage, but would always take the 2,000 from a crit. After 5.9.2 you can also reduce the critical hit damage down to 1,500. This allows shield and absorb to be a direct counter-stat to Crit Rating for DPS classes.

Let us know your thoughts.

-eric
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#2 Could we see a preview of the Rishi stronghold?

Originally Posted by EricMusco ( Original Post ) | 27.06.2018 02:15PM
Quote:
Originally Posted by TonyTricicolo View Post
Great news! I'd like to check that out. How does one get on Test center?
The only thing you will need to access PTS is that you have to be a subscriber. Then you just go download it. There will be detailed instructions and more info once we get to opening it up.

-eric
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Could we see a preview of the Rishi stronghold?

Originally Posted by EricMusco ( Original Post ) | 27.06.2018 01:37PM
Quote: Originally Posted by Lunafox View Post
Hi

Like the title says, could we have a peek at it? It'd give us something to talk about, forums are a bit slow these days.

A floor plan, a little video? Anything?

Please and thanks.
You betcha! In the next week or so we will be doing a live stream where we will show off the Stronghold. Also, it is our intention that 5.9.2 will be on PTS where you will be able to see it, play around in it, and help us test!

-eric
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#2 End of June - no new content?

Originally Posted by EricMusco ( Original Post ) | 25.06.2018 10:28AM
Quote: Originally Posted by Adrenalinezs View Post
What about the season 9 rewards that were planned to be announced near the end of June, any word on that?
We are looking to get that information out this week!

-eric
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#3 I can't resub!!!!!!!!!!!!!!!!

Originally Posted by KeithKanneg ( Original Post ) | 22.06.2018 04:56AM
Quote:
Originally Posted by Firepolice View Post
Please this is so freakin frustrating.

Your website won't let me subscribe so I can't play the game until it is fixed. Nothing on twitter saying about this.
0 communication.

Come on this is stupid.
Please reach out to Customer Service as your specific issue doesn't appear related to the maintenance.

Thanks,

--Keith-
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#2 I can't resub!!!!!!!!!!!!!!!!

Originally Posted by KeithKanneg ( Original Post ) | 22.06.2018 04:52AM
So, as far as we can tell, this is related to an update happening with the commerce site. We didn't realize that maintenance would impact SWTOR and hence the surprise. We're working with the team to figure things out.

This might take a while, but once we resolve it, we'll let you know.

-Keith--
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