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#24 Game Update 5.4a

Originally Posted by KeithKanneg ( Original Post ) | 31.08.2017 05:56PM
Hey everyone,

I want to start by apologizing for the unexpected and prolonged downtime today. This isnt something we ever want to happen, but when it does, we take it seriously and do everything we can to resolve the issue or issues. We are adding additional processes to try and prevent this particular situation from happening again. Heres essentially what took place today and whats behind the long downtime:

What happened? Wasnt this tested?
The issues we encountered were fairly complex, and having more than one just made things complicated. The first problem was the patch for our BitRaider and SSN launchers were inconsistent and ended up causing different issues after we took the servers out of maintenance. As a result, some of you actually received a game patch, while others didnt get anything. Youd think we would catch that in our normal tests, but it was an oversight in our process which we have since corrected. The big issue was part of the patch that should have been included was missing data, so it was pulling information from 5.4 instead of 5.4a. The net result was a variety of issues including some of the patch changes didnt seem like they were deployed.

Although we extensively test all of our updates at all stages of the process, the missing parts just caused enough oddball problems, we had to take the game down again to figure out what was going on. In reality, had I been a little more patient, we would have caught the issues beforehand, yet the long downtime would not have been avoided. In addition, not everything we had planned to fix is actually included. For example, we have resolved the exploit with the Umbara Stronghold, but it didnt make it in the 5.4a patch. Therefore, we have our normal infrastructure maintenance planned for next Wednesday, so our current plan is to deploy the change at that time. We implore you to not participate in this exploit as we dont want any further disruptions in your game play.

Players lost time today, especially in the EU, is anything being done?
Losing playtime is always painful, especially when there is a double event running and Dailies awarding crazy high CXP. Im kicking around a variety of options with the team, as we want to apologize and reward your patience. Some of you have asked to have our Double XP/CXP event extended and others have asked us to keep the current CXP amounts for the Daily Areas. Others have asked for different compensation, and were looking at all options as the last couple weeks have been tough on all of us. Well lock down what exactly were doing and let you know in the coming days.

Again, thank you all for your patience today.

--Keith-
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#23 Game Update 5.4a

Originally Posted by EricMusco ( Original Post ) | 31.08.2017 05:39PM
All SWTOR servers are once again available. Get in there, friends, and thank you for your patience today.

-eric
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#22 Game Update 5.4a

Originally Posted by EricMusco ( Original Post ) | 31.08.2017 05:14PM
Hey folks!

We are in the final stages of testing now and everything is still going well. If we stay on course we may come up soon, possibly ahead of the original ETA.

I will let you know.

-eric
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#21 Game Update 5.4a

Originally Posted by EricMusco ( Original Post ) | 31.08.2017 04:37PM
Quote: Originally Posted by OasisKid View Post
Any updates Eric on the testing of the patch or if it has made it to live servers yet? I know you have an ETA of three hours but ...
Sure thing. Original ETA is still holding true. We are definitely getting closer and all of our testing is going well!

-eric
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#20 Game Update 5.4a

Originally Posted by EricMusco ( Original Post ) | 31.08.2017 03:42PM
Quote: Originally Posted by DieAlteHexe View Post
Thanks, Eric. I'm a little concerned about how this latest patch will interact with whatever we have on our harddrives. Some of us have one version and I guess some another. I am hoping that the next one will simply negate BOTH versions and replace the files with whatever you guys are testing now, yes?
My understanding is that you will receive a small patch if you patched already this morning (or a slightly larger one if you didn't). No full downloads or anything crazy. I will triple check though.

-eric
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#19 Game Update 5.4a

Originally Posted by EricMusco ( Original Post ) | 31.08.2017 03:34PM
Alright folks, I have some updates for you.

Initial testing of the fix is looking very promising. The strange issues that you saw (such as missing components on the interface) are not present and everything appears to be working as it should once again. This is not a guarantee as we haven't checked everything, but it is a great start.

With that in mind, we have begun the process of taking the fixed patch and moving it to the live servers. This process will take around 2 hours. Then, we need to verify that everything remained stable and is still working as intended.

Assuming everything goes well, we are hopeful that the servers will be live again in around 3 hours from now. I will pass on updated information as soon as I have it. Thank you everyone for your patience today.

-eric
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#18 Game Update 5.4a

Originally Posted by EricMusco ( Original Post ) | 31.08.2017 03:16PM
Quote:
Originally Posted by UltraFlashStar View Post
so how long is it till the game comes up again?
Still no ETA but the team is actively testing a possible fix. Once I have updated information from that test, I will pass it on.

-eric
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#17 Game Update 5.4a

Originally Posted by EricMusco ( Original Post ) | 31.08.2017 03:13PM
Quote: Originally Posted by Thaladan View Post
what's the problem exactly? to make issue so long? don't say it's again a conquest problem damn it..each patch it's conquest thing...
This is complicated to answer but once we get everything resolved and the game live again we will make sure to explain what happened. Rest assured, it has nothing to do with Conquests.

-eric
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#16 Game Update 5.4a

Originally Posted by EricMusco ( Original Post ) | 31.08.2017 02:36PM
Quote:
Originally Posted by xXTideZXx View Post
How quickly after testing would the servers be up, granted that the test is successful?
Good question. The test itself will take some time (which is getting underway now). I will need to hear what happens from that before we go into the ETA of getting it live, there are still a lot of moving parts.

I am hoping to have more detailed information following the test on next steps and a possible ETA.

-eric
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#15 Game Update 5.4a

Originally Posted by EricMusco ( Original Post ) | 31.08.2017 02:14PM
Hey folks,

That possible fix we were building is getting closer for us to begin testing. We are probably around 45-60 minutes away from that. As soon as I get information around that fix and our testing, I will let you know.

-eric
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#14 Game Update 5.4a

Originally Posted by EricMusco ( Original Post ) | 31.08.2017 01:30PM
Quote: Originally Posted by DraonaiMimnov View Post
So, is this you saying you can't do another 2 weeks on the Double Exp/CXP event?
I have seen this come up quite a bit in the thread, so lemme tackle it! We don't really have the ability to extend it with the patch today. To put that change in now is risky and could create some issues, which we certainly don't want more of today.

However, Keith, Charles, and the team are highly aware of this request and talking about what options we have for this. It may not be today, but if we can get something done around this, one of us will let you know!

-eric
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#13 Game Update 5.4a

Originally Posted by EricMusco ( Original Post ) | 31.08.2017 01:23PM
Quote: Originally Posted by Hockster View Post
Is this latest debacle going to reset conquests again. Thursday patches haven't been very successful. Well patches in general are often a disaster, so yeah.....
It shouldn't. That only happened last week because the Conquest schedule was adjusted outside of the normal Tuesday reset, since we delayed the update. An actual Thursday update isn't the issue, only if we touch the schedule (which we haven't).

-eric
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