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Scientist

Scientist
Level 37 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Belsavis
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Scientist
Other Sites:

Conversation:

  • 152. - We'll stay here until Republic reinforcements regain control of the prison.
  • 3. - If you hadn't come here... We owe you our lives.
    • 5. - That was amazing! Outnumbered, outgunned--but those Imperials never stood a chance!
      • 6. Player - Pak? How did you see that?
        • 7. - Saw the whole fight on the security holo. Pretty incredible, and I've seen some good fights.
          • 8. Option - Thanks, but we're in trouble.Player - I don't need compliments--I need to know where Executor Krannus went.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
          • 10. Option - I didn't want to kill them.Player - I wish they would have surrendered, but Krannus's troops are determined to fight to the death.
            +200 Influence : approves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            +200 Influence : approves.
          • 12. Option - That's what I do.Player - Just wait until I get my hands on Krannus--then you'll see something really impressive.
            +200 Influence : approves.
            +200 Influence : approves.
            • 13. - Krannus is what the Imperials called their leader. He took Doctor Gantrell.
              • 15. - Took him? His tracking chip says he's right there.
                • 17. - The Sith carved it out of the Doctor's skin and threw it in the corner--he screamed the whole time.
                  • 18. Option - I need to find them.Player - Do you know where they were headed?
                  • 20. Option - That's barbaric.Player - What kind of monster butchers a helpless prisoner like that?
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    • 21. - The kind who wants to wipe out an entire planet.
                    • 24. - The kind who plans to destroy a planet.
                    • 27. - Torturing a prisoner is nothing to someone who would exterminate entire worlds.
                    • 30. - The tracking chip was an obstacle. He removed it to maximize his odds of mission success.
                    • 33. - Krannus = ruthless // Jedi + T7 = stop him
                  • 36. Option - Smart.Player - I would have done the same thing if I didn't want my prisoner tracked.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    • 37. - Remind me not to leave you alone with any prisoners.
                    • 40. - That's pretty gruesome, even for you.
                    • 43. - Krannus may be a fanatic, but he's no fool.
                    • 46. - Removing prisoner tracking chips is standard operating procedure. I usually give them something for the pain.
                    • 49. - Removing chip = torture // Torture = forbidden by Jedi Code
                    • 51. - You have to find Doctor Gantrell. Our project is too important to fall into enemy hands!
                      • 52. Option - Then tell me where they went.Player - It'd be a lot easier to find him if you know where they're going.
                      • 54. Option - What were you working on?Player - I think you'd better tell me what your team's been up to.
                        • 57. - We're studying unknown alien technology in the prison's lower levels. The power core alone is astonishingly complex.
                          • 70. Option - I'd better go save the doctor.Player - Give me the location of the research vault.
                          • 58. Option - This isn't our technology?Player - I thought the Republic built this prison complex.
                            • 65. - No, only the upper levels. The rest was built thousands of years ago. We stumbled across it by accident and claimed it for ourselves.
                              • 67. - There are still sealed containment vaults we haven't even opened yet.
                                • 69. - We've only just started examining the power core, but the energy it produces seems almost limitless.
                                  • 72. Option - And now the Sith are after it.Player - If Krannus gets to that power core, what's the worst he could do?
                          • 161. Option - They're headed for the core.Player - Could Krannus use the power core as a weapon to destroy Belsavis?
                      • 56. Option - They must need the doctor.Player - Krannus wouldn't drag a prisoner around without a good reason.
                        • 59. - The Imperials demanded access to the prison's power core, but those levels are sealed.
                          • 61. - There's only one key to the core, and we secure it inside the main research vault. Only Doctor Gantrell can open it.
                            • 62. Option - Where's the research vault?Player - Give me the location.
                            • 64. Option - That means he's still alive.Player - If they need Doctor Gantrell for the code, they won't kill him.
                              • 157. - Doctor Gantrell's a brilliant scientist, but he's not a brave man. He'll give them the key.
                            • 74. Option - The core sounds dangerous.Player - Krannus wants to wipe out all life on Belsavis. Is it possible to do that using the power core?
                              • 77. - He wants to what? That... that's insane!
                                • 78. Player - Yes. But is it possible?
                                  • 79. - If the core was breached, the resulting blast would rip Belsavis apart. But the Imperials would be killed, too!
                                    • 104. Option - Now I know Krannus's plan.Player - All we have to do is find Krannus before he gets that key from the research vault.
                                    • 102. Option - They're suicidal fanatics.Player - That's why the Emperor sent Krannus's death cult. We need to catch them before Doctor Gantrell gives up the key to the power core.
                                    • 106. Option - We're running out of time.Player - All this conversation isn't going to stop Krannus.
                                      • 169. - Wait--there's more. Our team created a number of advanced warfare prototypes by combining Republic and alien technology.
                                        • 111. - When the Empire attacked, we hid the weapons in one of the vaults near the Republic settlement. If the prisoners find them....
                                          • 112. Option - They won't.Player - I think I can spare a few minutes to keep deadly weapons out of criminal hands.
                                            +50 Influence : disapproves.
                                            +50 Influence : disapproves.
                                            • 113. - You'll be saving thousands of people.
                                              • 114. <Non-dialogue segment.>
                                          • 120. Option - How bad could it get?Player - Advanced prototypes? Just how advanced are we talking?
                                            • 172. - This is cutting-edge research. Massive destructive potential.
                                          • 122. Option - I've got bigger problems.Player - The only thing I care about is stopping Krannus.
                                            +200 Influence : approves.
                                            +200 Influence : approves.
                                            • 123. - It's hard enough putting down this riot. If the prisoners have advanced weaponry, thousands could die!
                                              • 124. <Non-dialogue segment.>
                                                • 125. - No offense, but I'm a lot more worried about the crazy Imperial trying to destroy the planet... with me still on it.
                                                • 128. - As bad as that sounds, Krannus is worse.
                                                • 131. - Those lives are meaningless. Stopping Krannus is all that matters.
                                                • 134. - A secondary objective isn't advisable. We should stick with our primary mission.
                                                • 137. - Krannus = too important // Jedi + T7 = running out of time
                                                • 140. - You're a Jedi--you can't turn your back on this!
                                                  • 141. Option - We have to help.Player - Pak is right. I can't let good men and women die.
                                                    +200 Influence : approves.
                                                    +200 Influence : approves.
                                                    +50 Influence : disapproves.
                                                    +50 Influence : disapproves.
                                                    +200 Influence : approves.
                                                    • 153. - You can secure the prototypes and still catch up with Krannus. I know it.
                                                  • 144. Option - I'm sorry. I can't help.Player - I can't put the entire galaxy at risk.
                                                    +200 Influence : approves.
                                                    +200 Influence : approves.
                                                  • 145. Option - Not my problem.Player - Clean it up yourselves. The Republic didn't even want the Jedi to know this prison existed.
                                                    +50 Influence : disapproves.
                                                    +200 Influence : approves.
                                                    +200 Influence : approves.
                                                    +50 Influence : disapproves.
                                                    +50 Influence : disapproves.
                                                    • 147. - You think they had any say in that?
                                                      • 150. - I'll go deal with those prototypes myself. You just get to the research vault and save Doctor Gantrell.
                                                        • 199. <Conversation Exit>
  • 182. <Conversation Exit>
  • 107. - The research vault's inside the maximum security wing. Punch this access code into the security terminal when you get there.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
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Appearance FQNnpp.location.belsavis.class.jedi_knight.death_spiral.scientist
ID16140974030931092798
Appearance ID16140926021275896728
Body Typebmn
Gender0x00
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