391. Option - He's broken. Don't be afraid.Player - Look at him. Look in his eyes, and tell me he's not lost and scared and looking for hope. Tell me he deserves to die. +100
- Yeah, well... I wish more of us were around to hear that.
Link to Node 469
471. Option - Your team deserves a rest.Player - After what you've been through, don't be afraid to take a breath. You all did extraordinary things; you deserve time to heal.
- I'll keep it in mind, Master Jedi. It's still up to our superiors.
Link to Node 469
472. Option - You did good, Sergeant.Player - You kept the task force together under impossible circumstances. There should be a medal in that--but don't take it personally if they promote you.
461. Option - Remember: Never fear our foe.Player - Everything you've seen today was the work of people--not myths or spirits. Remember that next time you face the enemy.
307. Option - We'll see about that.Player - I saved these people. I stopped your launch. I'm not the one who should be afraid.
Link to Node 319
308. Option - One more chance: Surrender.Player - There's still time to stop this. Walk out of that fortress and no one has to suffer. You know you can't win.
- I've strapped on a shock collar. Next time I look unstable, I want the droid here to put me down and take full command.
288. Option - You can't give up now.Player - Listen, Sergeant--our enemy's power comes from fear. If you don't show you're confident, how can anyone here hold it together? +50
221. Option - You're not fit for leadership.Player - Resisting the urge to kill your own people isn't the low bar for command. Find someone to take over, and fast.
- I would expect the Dread Masters to send key lieutenants to oversee the launch. Given their tendency to "modify" their servants, I advise extreme caution.
- The Dread Masters use a combination of ancient Sith, Rakata, and Gree technologies. The watchtower computer core should hold the fortress gate codes, but accessing it may prove difficult.
188. Player - I've dealt with ancient tech before. Just be ready when I get back--we can't afford to wait much longer.
- Guess... guess it's back to "Plan A": attacking the fortress.
Link to Node 181
178. Option - Snap out of it, Sergeant.Player - Now is not the time to snivel. You said we needed one more thing before moving on the fortress--what is it?
- Private Krieger can't stop shaking. Gialto thinks he shot his husband. This Dread Master stuff, man....
84. Option - We need to evacuate them.Player - Physical or not, a wound is a wound. Get them off the battlefield, a few at a time. Use my ship if you have to. +100
85. Option - Get them in fighting shape.Player - I don't care what they saw--if they can pull a trigger, they can fight. Just don't put them in command. +100
- Find our people out there--and be careful. Transmitting crash coordinates.
Link to Node 51
36. Option - Maybe I should attack now.Player - You don't make a bad distraction. Maybe I'll hit the Dread Masters now while you keep their army occupied....