Bioware Developer Forum Posts
- Category: Developer Forum Posts
- Created: Friday, April 7th, 2017
- Published: Friday, April 7th, 2017
So on today's stream, it was announced that CXP rates in 5.2 are basically going to be about the same as current "event" CXP rates. I tried to ask this question in chat, but chat being what it is, I didn't see a straight answer, so maybe we can get more info:
How will the new rates interact with Boost items. Right now, if I use the expensive boost that's supposed to give 200% CXP, it only really adds about 20% to final amount. I assumed that this was due to the fact that we're already currently under a "boost" as well. So once 5.2 hits, what will happen to that Booster? If the current "event" amounts are the new "baseline" (or thereabouts) will Boosts actually be worthwhile (right now, particularly the expensive one, feels way too impotent to be worth the effort unless tokens are already maxed anyway)?
The boosts have improved value since the base is now higher than before.