Game Update 5.0 PTS 13 Mined

A look at the changes in Game Update 5.0 PTS #13. Please note that this is nota compete list of all changes in the patch, is subject to change at any time (info is from PTS files), and is our own personal interpretation of the data.

Warning: This post contains HEAVY spoilers. You have been warned.

Table of Contents

New Cartel Market Items and Decorations

8A004743_8F6B0F31BD77B5CB
A6E224B3_83F4531DC4E060F6

Things of Note

  • Ranos is mentioned to be rewarded from the Eternal level (fixed the Legendary tier typo from PTS #12)
  • A few new CM items like the Command Boost, a new Life Day bundle, and new decorations.
  • They also gave out a bunch more abilities to enemies from the new chapters and Uprisings and changed a few itemizations for some endgame gear.
  • Several class changes:
    • Operative / Scoundrel Utility that causes Backstab / Backblast and the like to knockdown normal enemies and root players no longer interrupts players.
    • Gave Operative and Snipers back their interrupt. (Was accidentally removed due to the removal of base classes. Republic side was unaffected)
    • Madness / Balance new passive on Death Field / FiB now mentions that it hits the target and enemies around it for additional damage. Before, it mentioned that it only hit the enemies around the target.
SPOILER: Qyzen Fess and his Trandoshan crew make an appearance within the KotET storyline.

Thank you bstr413 and Reddit for the summary.

In-Depth Changes

About the Author
Author: Hayward

User Control Panel

Select Language: