Bioware Developer Forum Posts
- Category: Developer Forum Posts
- Created: Monday, July 13th, 2015
- Published: Monday, July 13th, 2015
We wanted to take a moment to reach out to the community to collect ideas on set bonuses. We are looking for opinions on current and previous set bonuses as well as concepts for future. This thread will cover Pyrotech and Advanced Prototype Powertechs/Plasmatech and Tactics Vanguards.
Note: Our intent is to have set bonuses not increase DPS by more than 5%. Please keep this in mind when posting your suggestions.
Current Level 60 Set Bonuses (for reference)
- 2-Piece: Flaming Fist and Magnetic Blast or Shockstrike and Tactical Surge increase damage dealt by 2% for 15 seconds. Cannot occur more than once every 30 seconds.
- 4-Piece: Flaming Fist and Rocket Punch's heat is reduced by 2 or Shockstrike and Stockstrike energy cells is reduced by 2.
- 6-Piece: Activating Flame Burst and Magnetic Blast or Ion Pulse and Tactical Surge will grant Combat Tech's Critical Bonus making one of your next Energy Burst and Immolate or Cell Burst and Fire Pulse critically hit. This effect can't occur more than once every minute.
The SWTOR Combat Team