Bioware Developer Forum Posts

Class Changes: Vengeance Juggernaut / Vigilance Guardian

Originally Posted by EricMusco ( Original Post ) | 20.09.2017 12:10PM
Hey folks,

Below are the changes that are coming to Vengeance and Vigilance in Game Update 5.5:

Quote:
Note: All changes below are currently in development and are subject to change before being released.

Juggernaut
  • The damage done by Chilling Scream due to the Piercing Chill utility has been reduced by 60%
Vengeance
  • Increased the bleed damage bonus given by Bloodmaster per bleeding effect from 3% to 5%, now stacking up to 15%
  • Increased the melee bonus damage given by Ravager from 3% to 5%
  • Draining Scream now deals 45% more damage

Guardian
  • The damage done by Freezing Force due to the Persistent Chill utility has been reduced by 60%
Vigilance
  • Increased the burn damage bonus given by Burnmaster per burning effect from 3% to 5%, now stacking up to 15%
  • Increased the melee bonus damage given by Master Focus from 3% to 5%
  • Burning Blade now deals 45% more damage

DevNotes: Chilling Scream / Freezing Force was doing too much damage with the Piercing Chill / Persistent Chill utility. It was being used as a single-target rotational ability when its intended use was multi-target AOE, so we reduced the damage it deals with Piercing Chill / Persistent Chill. To make up for part of the DPS loss, we increased the damage of Draining Scream / Burning Blade by 45%. Then to make up for the rest of the DPS needed to bring Vengeance / Vigilance in line with its DPS target, we increased periodic damage and overall melee damage through two passive abilities.
-eric
About the Author

User Control Panel

Select Language: