Bioware Developer Forum Posts
- Category: Developer Forum Posts
- Published: Wednesday, September 27th, 2017
Below you will find the upcoming changes for Medicine and Sawbones coming in Game Update 5.5:
| Note: All changes below are currently in development and are subject to change before being released.
DevNotes: The changes made to Medicine / Sawbones bring the discipline to the target HPS while relatively improving its burst-healing capabilities. Overall, the majority of the healing reduction was aimed at the Operatives / Scoundrels heal-over-time abilities, which are usually more prone to over-heal.
The changes to Kolto Infusion / Kolto Pack and Curative Agent / Sly Surrender give the Operative / Scoundrel a quick, bursty heal in their baseline toolkit, while still allowing players who prefer a more proactive HoT-based playstyle to preserve that gameplay by taking the Curative Agent / Sly Surrender utility. On the whole, Medicine Operative / Sawbones Scoundrel HPS has been brought in line with that of Corruption Sorcerers / Seer Sages, but its baseline ability to burst heal is comparatively better than it was before these changes.