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#3 Scheduled Maintenance: 20-21 July 2015

Originally Posted by TaitWatson ( Original Post ) | 20.07.2015 02:36PM
Quote:
Originally Posted by Iwipe View Post
What about Season 5 ranked PvP? Will it end tonight or whenever the new maintenance is?
The end of Season 5/start of Season 6 will occur with the release of 3.3.

On that note, I will update the information in this post with the correct dates once I get them.

-Tait
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#2 Scheduled Maintenance: 20-21 July 2015

Originally Posted by EricMusco ( Original Post ) | 20.07.2015 02:27PM
Hey folks!

We are running into some issues with Game Update 3.3, and so we are going to be delaying tonight's scheduled maintenance. It is still our goal to get out Game Update 3.3 as soon as possible. I will pass on more updates tomorrow. Again, there will be no maintenance tonight which will delay the launch of Game Update 3.3.

This does have an affect on some other things as well:
  • Bountry Contract Week is delayed until Game Update 3.3 goes live, and will only run until next Tuesday.
  • The Outer Rim Explorer's pack will still go live tomorrow.
  • The next Conquest will start on time, tomorrow.

Thank you for your understanding!

-eric
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Scheduled Maintenance: 20-21 July 2015

Originally Posted by TaitWatson ( Original Post ) | 17.07.2015 09:55AM
Hey everyone!

I wanted to let you know that we will be performing maintenance for Game Update 3.3 starting on Monday, July 20th, 2015.

Date: Monday, 20 July 2015 - Tuesday 21 July 2015
Time: 8:00PM PDT, Monday, July 20th (0300 GMT, July 21st) - 8:00AM PDT, Tuesday, July 21st (1500 GMT, July 21st)
Version: 3.3

Game Update 3.3 will include the new Yavin IV Galactic Stronghold, the Togruta race, and the PvP Currency and Rewards revamp. Full Patch Notes will be posted on Monday, July 20th. If there are any updates during the maintenance period, they will be posted on the SWTOR Twitter account, as the website will be offline.

Thanks!

-Tait
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T minus 1 week till Togruta

Originally Posted by EricMusco ( Original Post ) | 15.07.2015 03:57PM
Quote: Originally Posted by SupremeLegate View Post
At least, that's assuming they are actually in 3.3. Sure would be nice to know one way or the other before next Tuesday.
Togruta will be in Game Update 3.3 on Tuesday! We are pretty excited for all of you to get your hands on the new playable species.

One thing that sets Togruta apart from other species is that, due to their Montrals, any item worn in your head slot will be automatically hidden. By introducing a new playable species which hides its head slot, this gives us the potential to introduce other species down the line who have "head things going on."

Let us know what you think of the Togruta in Game Update 3.3!

-eric
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#2 Pyrotech and Advanced Prototype Powertech/Plasmatech and Tactics Vanguard Set Bonus Discussion

Originally Posted by EricMusco ( Original Post ) | 13.07.2015 02:25PM
Quote:
Originally Posted by Zoom_VI View Post
Is there are particular reason why you guys are looking to change them?

By the way at the very least can you make sure that setbonus procs don't share the same icons in the future? Having the 2pc setbonus and the 6pc setbonus sharing proc icons, can get annoying fast, especially in PvP.
Note from the Combat team on this...

This is excellent feedback (which is what we are hoping to read in these threads), and we will look into making the icons more varied and readable for you in the future. Thanks for bringing this to our attention!
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Marauder/Sentinel Set Bonus Discussion

Originally Posted by EricMusco ( Original Post ) | 13.07.2015 12:56PM
Hey everyone,

We wanted to take a moment to reach out to the community to collect ideas on set bonuses. We are looking for opinions on current and previous set bonuses as well as concepts for future. This thread will cover Marauders/Sentinels.

Note: Our intent is to have set bonuses not increase DPS by more than 5%. Please keep this in mind when posting your suggestions.

Current Level 60 Set Bonuses (for reference)
  • 2-Piece: Battering Assault or Zealous Strike increases damage dealt by 2% for 15 seconds. Cannot occur more than once every 30 of seconds.
  • 4-Piece: Reduces the cooldown of Frenzy or Valorous Call by 15 seconds. Additionally, activating Berserk or Zen increases all damage dealt by 3% for 10 seconds.
  • 6-Piece: Activating Ravage, Master Strike, Dual Saber Throw, or Twin Saber Throw will grant Weaponmaster's/Challenger's Critical Bonus making your next Vicious Throw, Furious Strike and Annihilate or Dispatch, Concentrated Slice and Merciless Slash critically hit. This effect can't occur more than once every minute.
Cheers, all!
The SWTOR Combat Team
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