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Downtime - 7/8/2015

Originally Posted by TaitWatson ( Original Post ) | 08.07.2015 05:45AM
Hey everyone,

All servers will be temporarily unavailable starting at 5AM PDT/12 GMT in order to attempt to address an intermittent login issue.

We do not expect the servers to be down more than a maximum of an hour, and they will likely be available much sooner.

There will be no patch associated with this downtime.

-Tait
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The Story Panel at SDCC

Originally Posted by EricMusco ( Original Post ) | 06.07.2015 03:26PM
Hey folks!

As many of you saw, last week we announced our schedule for San Diego Comic-con. As part of that, we are going to be hosting a Story panel featuring Lead Writer Charles Boyd along with the Producers of the amazing Sacrifice trailer. What they would like to know is what questions do you have for the panel? The panel will be focusing on the story around Knights of the Fallen Empire along with the making of and the story behind the Sacrifice trailer. So let us know what questions we can relay to these fine folks.

Keep in mind, these questions should focus around the Sacrifice trailer and the story leading into Knights of the Fallen Empire. Although, we will be careful in avoiding any spoilers! And of course, if you will be at Comic-con, be sure to stop by and say hello!

-eric
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#8 Temple Chair (Basic) Exploit

Originally Posted by TaitWatson ( Original Post ) | 01.07.2015 08:01AM
Hey everyone,

I wanted to give an update on the actions being taken against players who took advantage of the Temple Chair exploit.

The following actions, in varying combinations, are being levied against exploiting accounts:
- Warnings
- 7 Day Suspensions
- Removal of all credits on the account
- Permanent suspension

We are also going to continue our analysis, and may take additional actions. We are looking to wrap up all the final actions soon.

Thanks to everyone who did not participate in this exploit, and those who reported its existence to us!

-Tait
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Unable to enter server unless new character created

Originally Posted by TaitWatson ( Original Post ) | 29.06.2015 03:28PM
Hey all,

We are looking into this issue.

Like the thread says, if you run into trouble, we've seen that creating a new character, logging into it, and then returning to character select may allow you to log in on your other characters.

Additionally, you can try exiting the game client for about 15 minutes for the same results, but creating a new character appears to be more reliable.

I will let you know when I have any further information!

-Tait
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3.3 Final PTS Update Notes + Comments

Originally Posted by TaitWatson ( Original Post ) | 26.06.2015 09:20AM
Jedi Consular
Sage
  • Vindicate now makes you Weary, reducing your Force regeneration rate by 2 for 10 seconds. This effect can stack up to 4 times. Following community and internal feedback, we found that the previous iteration of Vindicate led to an overly simplified resource management scheme. By adding the debuff of Weary to Vindicate, we promote Force management awareness and avoid supporting overuse of Vindicate.
Seer
  • The Vindicate effect of Resplendence has been expanded: Using Vindicate with a charge of Resplendence does not make you Weary. This change encourages Seer Sages to utilize Vindicate with a charge of Resplendence to prevent Weary. We want to maintain a synergy between Vindicate and Resplendence charges, and this design assists in maintaining a positive Force regeneration when the two are used in sync.
  • Amnesty has been redesigned to incorporate the new Weary debuff: Spending a charge of Resplendence on Vindicate grants Amnesty, increasing your Force regeneration rate by 2 for up to 10 seconds if you are not Weary or removing a single stack of Weary otherwise. The Amnesty effect will be lost early if Vindicate is activated without a charge of Resplendence. This design supports focused Force management, rewarding players who use their Vindicate wisely. By properly timing the use of Resplendence charges with Vindicate, Seer Sages will have identical HPS output and potential to that witnessed in the previous PTS patch.

Sith Inquisitor
Sorcerer
  • Consuming Darkness now makes you Weary, reducing your Force regeneration rate by 2 for 10 seconds. This effect can stack up to 4 times. Following community and internal feedback, we found that the previous iteration of Consuming Darkness led to an overly simplified resource management scheme. By adding the debuff of Weary to Consuming Darkness, we promote Force management awareness and avoid supporting overuse of Consuming Darkness.
Corruption
  • The Consuming Darkness effect of Force Surge has been expanded: Using Consuming Darkness with a charge of Force Surge does not make you Weary. This change encourages Corruption Sorcerers to utilize Consuming Darkness with a charge of Force Surge to prevent Weary. We want to maintain a synergy between Consuming Darkness and Force Surge charges, and this design assists in maintaining a positive Force regeneration when the two are used in sync.
  • Reverse Corruptions has been redesigned to incorporate the new Weary debuff: Spending a charge of Force Surge on Consuming Darkness grants Reverse Corruptions, increasing your Force regeneration rate by 2 for up to 10 seconds if you are not Weary or removing a single stack of Weary otherwise. The Reverse Corruptions effect will be lost early if Consuming Darkness is activated without a charge of Force Surge. This design supports focused Force management, rewarding players who use their Consuming Darkness wisely. By properly timing the use of Forge Surge charges with Consuming Darkness, Corruption Sorcerers will have identical HPS output and potential to that witnessed in the previous PTS patch.
Lightning
  • Thundering Blast now has a travel time to match the Turbulence ability of the Telekinetics Sage. We fixed a bug that caused Thundering Blast to not have a travel time, thus allowing for advantages in certain scenarios.
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PTS Update - June 26th, 2015

Originally Posted by TaitWatson ( Original Post ) | 25.06.2015 02:06PM
Hey folks!

We are going to be doing a final update to the PTS tomorrow, 6/26. I'm aiming to get things kicked off around 930AM CDT.

In the meantime, here are the changes coming:

Jedi Consular
Sage
  • Vindicate now makes you Weary, reducing your Force regeneration rate by 2 for 10 seconds. This effect can stack up to 4 times.
Seer
  • The Vindicate effect of Resplendence has been expanded: Using Vindicate with a charge of Resplendence does not make you Weary.
  • Amnesty has been redesigned to incorporate the new Weary debuff: Spending a charge of Resplendence on Vindicate grants Amnesty, restoring 2 Force every second for up to 10 seconds if you are not Weary or removing a single stack of Weary otherwise. The Amnesty effect will be lost early if Vindicate is activated without a charge of Resplendence.

Sith Inquisitor
Sorcerer
  • Consuming Darkness now makes you Weary, reducing your Force regeneration rate by 2 for 10 seconds. This effect can stack up to 4 times.
Corruption
  • The Consuming Darkness effect of Force Surge has been expanded: Using Consuming Darkness with a charge of Force Surge does not make you Weary.
  • Reverse Corruptions has been redesigned to incorporate the new Weary debuff: Spending a charge of Force Surge on Consuming Darkness grants Reverse Corruptions, restoring 2 Force every second for up to 10 seconds if you are not Weary or removing a single stack of Weary otherwise. The Reverse Corruptions effect will be lost early if Consuming Darkness is activated without a charge of Force Surge.
Lightning
  • Thundering Blast now has a travel time to match the Turbulence ability of the Telekinetics Sage.
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#5 Temple Chair (Basic) Exploit

Originally Posted by EricMusco ( Original Post ) | 24.06.2015 03:51PM
Hey folks,

We are continuing to remove players who are using the exploit from the game. Currently, players found to be exploiting are all receiving a 7-day suspension. This in no way means that this is the only action that will be taken against them. A 7-day suspension is the minimum suspension we will be giving out and it removes the player from the game, giving us time to further investigate each account.

After investigating each account (and transfers to related accounts) we will go through and take additional action, including removal of credits, items purchased, and adding additional suspension time up to and including permanent suspension all based on their severity.

Again, we ask that you please avoid use of this exploit. I will continue to pass on updates as I have them

-eric
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