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PTS Feedback - Additional Stronghold Functionality

Originally Posted by EricMusco ( Original Post ) | 27.07.2018 12:32PM
Hey folks,

There are 3 specific new pieces of functionality we would like to ensure that you test and provide feedback on:
  • Decorations blocking line of sight.
  • Terminal usage being dictated by keys.
  • The ability to toggle PvP off in the Stronghold.
    • Note: The intended functionality here is that you toggle PvP on/off either while you are outside the Stronghold completely or at least outside of the PvP area.
Let us know your thoughts!

-eric
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new CONQUEST bug/exploit ? or working-as-intended ?

Originally Posted by EricMusco ( Original Post ) | 27.07.2018 09:22AM
Hey folks,

This issue isn't a bug, but we definitely agree something needs to be adjusted to stop that behavior. Our current plan is that in 5.9.2 we will move the commit timing forward by 24 hours to see if this helps address the issue. We will look at more control methods in the future if needed.

-eric
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#2 PTS Final (Really!) Patch Notes and Info

Originally Posted by KeithKanneg ( Original Post ) | 27.07.2018 06:42AM
Quote:
Originally Posted by ShenLongKazama View Post
If everything is working smoothly will the delay still be necessary?
Great question! Sorry to say it, but we'll still need the week. We'll use the time to shake out any remaining issues, make any critical adjustments, rebuild the update, test it again, then get it ready for release.

Keith---
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PTS Final (Really!) Patch Notes and Info

Originally Posted by EricMusco ( Original Post ) | 26.07.2018 01:30PM
Hey folks,

Here we are again, round 2 of final changes . In all seriousness, thank you all for your continued feedback! You should expect that the next PTS build will go live either tomorrow or Saturday.

General
  • All items that require a Cartel Market Reputation should now properly check that requirement against the players Underworld Exchange Reputation (for real this time).

Arena
  • Players can no longer use traversal abilities, such as Force Leap, to approach characters who are flying through the air due to using a jump pad.

Rishi Stronghold
  • Decorations should now properly block line of sight.
  • The secret cave has been transformed into a room that can be unlocked. This new room unlock leads to a 3 bedroom apartment.
  • A new options button has been added to the Stronghold UI.
  • A toggle has been added to turn off PvP in the Rishi Stronghold. This can be found under the options menu in your Stronghold UI.
  • When using the spectator droid, you can no longer use the nearby speeder.
  • Players using the spectator droid will no longer be impacted by AoE abilities.
  • The Bolster terminal will now glow blue to show that it is interactable.
  • Only Stronghold visitors who have keys can interact with terminals in the Rishi Stronghold.
  • Addressed some hooks being unusable.
  • Added additional hooks around the Stronghold
  • The new wall/cover decorations now work on a wider variety of hook types.
The one item from our "wish list" which you will notice is still missing is the ability to sort Strongholds. This is something the team still has interest in doing. There is a small chance we can get it in still for 5.9.2, but it is more likely to be in 5.9.3.

This sorting will work alphabetically, by default. However, once you start traveling to your Strongholds, the list will then work similar to character select and will sort in order of most recently visited.

Once PTS is up I will create a new feedback thread for PvP in the Stronghold (LoS and toggle) and one for the new "apartment" area. Thanks everyone, we'll see you on PTS.

-eric
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#3 Feedback: Rishi Stronghold (Final PTS)

Originally Posted by CharlesBoyd ( Original Post ) | 25.07.2018 02:37PM
As a followup to this discussion, we're changing the update release to August 7 and running an additional round of PTS so that we can get some extra testing on the PvP toggle, line-of-sight fixes, some other bugs... and a newly added Overlook apartment space Please check out my post in the General Discussion forum for more details!
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Update 5.9.2 Galactic Legend Release Moved to August 7

Originally Posted by CharlesBoyd ( Original Post ) | 25.07.2018 02:35PM
Hello everyone!

Thanks to all of the amazing and constructive feedback youve shared with us as part of this PTS cycle, the SWTOR dev team has determined some needed improvements to key functionality as well as areas where we want to put a little more time and polish into the Rishi Hideout Stronghold to ensure the update is as awesome as possible. To that end, we are pushing the release date for 5.9.2 Galactic Legend back one week to August 7, 2018. We will also be releasing one last update to PTS to help test out these high-priority items along with various other bugfixes that have been made; were aiming to make that available before this weekend, possibly as soon as tomorrow.

Lets walk through those high-priority pieces of feedback and the changes and polish that are resulting from them:
  • The ability to toggle PvP on and off throughout the entire Rishi Hideout Stronghold: This was added directly due to your feedback its a great idea and really useful for many Players. That said, there are a lot of potential complications and edge-cases involved, so we want to be sure the feature gets as much testing as possible before launch.
  • Line-of-sight should operate normally with decorations: There were a few issues identified with decorations where they werent respecting line-of-sight limitations consistently, and we agree that resolving this is critical to the functionality of Rishi. We believe we have corrected these issues, but again would like to include the community in trying them out to make sure were hitting the mark.
  • New area in the Rishi Hideout The Overlook: Many passionate Stronghold lovers have requested a more home-y space in the Rishi Hideout. I mentioned in a post last week that we would not be able to make that happen for release, but that the dev team really took that feedback to heart. Turns out, they took it so much to heart that the team went way above and beyond to get a new area added in record time so that we could include it in the extra PTS round! So please, load in, check it out, and maybe throw a bit of love the Stronghold teams way for making it happen

This is only a short list, of course; if theres another feature improvement or bug that you dont see mentioned above, be sure to check out Muscos upcoming post this week that will include more specific details about what will and wont be making it into the update.

One of our major goals with this release was to revitalize our PTS process so that we could better include the community in finalizing 5.9.2 at the high level of quality you expect from Star Wars: The Old Republic. Were very pleased with the participation and highly constructive feedback weve received as a result of this process, and were really looking forward to repeating the experience for more of our upcoming releases later this year.

Thank you all so much for your participating, sharing your thoughts, and supporting a great release for SWTOR!
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#2 Feedback: Rishi Stronghold (Final PTS)

Originally Posted by CharlesBoyd ( Original Post ) | 20.07.2018 04:43PM
Hey folks!

First off, I want to thank you all for your feedback throughout the PTS cycle! Although we won't be able to address every point of feedback, your input has significantly improved the quality of this update, and we look forward to repeating the process for more of our releases in the coming months.

A key piece of feedback we've definitely seen and investigated is the addition of a "house" or "cantina" type of building to the stronghold; unfortunately, that just isn't something we can feasibly add to the stronghold at this point. I know this may seem like a simple request, but it would actually require significant development and testing time to implement at quality. That said, we are taking this particular piece of feedback to heart and will make sure that future strongholds include those types of spaces where it makes sense.

I also want to clarify that although this is the last build we have planned for PTS, it does not represent the final build that will be going live as update 5.9.2. Additional fixes and changes that are not in the final PTS patch notes will be included in the full update, such as the PvP toggle. The comprehensive patch notes for 5.9.2 will be released a bit closer to the update going live, which is still planned for July 31.
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#2 PTS Final Build and Notes

Originally Posted by EricMusco ( Original Post ) | 20.07.2018 04:35PM
Hey folks,

Quick heads up, the reputation fix didn't get into the patch so you still won't be able to equip those items. The team is aware and will address for 5.9.2. Thanks!

-eric
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Feedback: Rishi Stronghold (Final PTS)

Originally Posted by EricMusco ( Original Post ) | 20.07.2018 09:45AM
Hey folks,

Please use this thread to give us your thoughts on the Rishi Stronghold changes that are in the final PTS build (going out today or tomorrow). I will leave the other thread open so I don't squash any on-going convos there. Please use this thread only after playing with the Stronghold on the new patch.

Thanks!

-eric
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